Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 15786071216084228017 1000 dxctxrx the Skirmisher (level 8, 0/62 HPs) Began as a Djinni Conjurer on Mar 18, 2022. Slain by an ice beast (14 damage) ... on level 6 of the Dungeon. The game lasted 00:09:17 (5869 turns). dxctxrx the Skirmisher (Djinni Conjurer) Turns: 5869, Time: 00:09:17 Health: 0/62 AC: 2 Str: 18 XL: 8 Next: 43% Gold: 215 EV: 12 Int: 21 God: SH: 5 Dex: 13 rFire + + . SeeInvis . r - staff of cold rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ v - amulet of reflection HPRegen 0.20/turn g - +6 ring of strength MPRegen 0.00/turn q - +6 ring of strength @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons b - a +0 quarterstaff w - a +1 war axe of flaming (You found it on level 5 of the Dungeon) Missiles e - 87 stones i - 37 sling bullets u - 17 bolts Armour a - a +0 robe (worn) Magical Staves r - a staff of cold (weapon) (You found it on level 4 of the Dungeon) Jewellery g - a +6 ring of strength (left hand) (You took it off a hobgoblin on level 2 of the Dungeon) q - a +6 ring of strength (right hand) (You found it on level 3 of the Dungeon) t - an amulet of faith (You found it on level 5 of the Dungeon) v - an amulet of reflection (around neck) (You found it on level 5 of the Dungeon) Scrolls c - 4 scrolls of teleportation {unknown} d - 2 scrolls of noise {unknown} f - a scroll of fear {unknown} k - a scroll of blinking {unknown} m - a scroll of fog {unknown} n - 2 scrolls of identify {unknown} p - a scroll of immolation {unknown} Potions h - 3 potions of curing {unknown} j - a potion of flight {unknown} l - 3 potions of mutation {unknown} o - a potion of resistance {unknown} s - a potion of degeneration {unknown} Skills: + Level 6.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Dazzling Flash Conj/Hex 62% N/A 2% 3 d - Fulminant Prism Conj/Hex 15% 3d11 9% 4 e - Iskenderun's Mystic Conj/Tloc 31% 2d8 9% 4 f - Freeze Ice 100% 1d11 1% 1 g - Wereblood Tmut 31% N/A 1% 2 h - Static Discharge Conj/Air 31% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:5 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a shout! Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, 100% to hit) The magic dart hits the black bear. You kill the black bear! Your Fighting skill increases to level 6! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. A scorpion comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is almost dead. The ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre! You kill the ogre! Your Spellcasting skill increases to level 6! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (100% to hit) The magic dart hits the scorpion but does no damage. An ice beast comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (100% to hit) The magic dart hits the ice beast. The ice beast is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 79% to hit) The searing ray hits the ice beast! The ice beast is severely wounded. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The ice beast misses you. The scorpion stings you. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! You block the scorpion's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The ice beast is dazzled. The scorpion is dazzled. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ##### . #...# .. #...###### #.. #........# #... #........# #.... #...##...# #.....##...##...# #...).Y@........# #.....s...<.....# #.....##........# #..... #...##...# #.... #...##...# #.... +.....#...# +... #.....#...# #... ##....#...# #....# You could see an ice beast (blind) and a scorpion (blind). Vanquished Creatures A sky beast (D:5) A necrophage (D:4) A black bear (D:6) 2 ogres 2 water moccasin zombies (D:5) A bullfrog zombie (D:5) 4 hounds Natasha (thrice) (D:3) 2 orc wizards Terence (D:3) A hound zombie (D:5) 7 adders A worm (D:2) A dart slug (D:3) 10 orcs 16 ball pythons 3 endoplasms 4 giant cockroaches 4 goblins 5 hobgoblins 6 kobolds 3 quokkas 2 bats 4 frilled lizards 4 rats 89 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:5) 3 creatures vanquished. Grand Total: 92 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 315 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 463 | D:1 | Reached skill level 1 in Fighting 1288 | D:2 | Reached XP level 3. HP: 18/28 MP: 0/0 1288 | D:2 | Learned a level 1 spell: Freeze 1425 | D:2 | Reached skill level 2 in Fighting 1918 | D:2 | Reached XP level 4. HP: 28/33 MP: 0/0 2344 | D:3 | Noticed Natasha 2350 | D:3 | Killed Natasha 2353 | D:3 | Reached skill level 4 in Spellcasting 2403 | D:3 | Noticed Natasha 2407 | D:3 | Killed Natasha 2408 | D:3 | Reached XP level 5. HP: 23/40 MP: 0/0 2408 | D:3 | Learned a level 2 spell: Wereblood 2702 | D:3 | Noticed Terence 2710 | D:3 | Killed Terence 2711 | D:3 | Reached skill level 3 in Fighting 2793 | D:3 | Noticed Natasha 2799 | D:3 | Killed Natasha 3150 | D:3 | Reached XP level 6. HP: 40/47 MP: 0/0 3734 | D:4 | Reached skill level 4 in Fighting 4067 | D:4 | Noticed a necrophage 4072 | D:4 | Killed a necrophage 4073 | D:4 | Reached XP level 7. HP: 45/53 MP: 0/0 4073 | D:4 | Learned a level 2 spell: Static Discharge 4359 | D:5 | Entered Level 5 of the Dungeon 4359 | D:5 | Found Wudakal's Assorted Antiques. 4563 | D:5 | Reached skill level 5 in Spellcasting 4782 | D:5 | Reached skill level 5 in Fighting 5257 | D:5 | Reached XP level 8. HP: 37/61 MP: 0/0 5853 | D:6 | Reached skill level 6 in Fighting 5863 | D:6 | Reached skill level 6 in Spellcasting 5869 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, minmay_pentomino_v2 D:2: layout_loops_ring, kennysheep_generic_room_2 D:3: layout_loops_ring, uniq_terence, uniq_natasha D:4: layout_cave_pools, minmay_small_thing D:5: layout_loops_ring, serial_shops, shop D:6: cheibrodos_helix_gallery, layout_gridville, minmay_temple_entry_large_hall, minmay_holes, grunt_decor_clamped Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 6 | 6.3 Spellcasting | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 3 | || 3 Cast: Magic Dart | 48 | 50 | 40 || 138 Searing Ray | 6 | 23 | 13 || 42 Wereblood | | 1 | || 1 Fulminant Prism | | | 3 || 3 Dazzling Flash | | | 3 || 3 Freeze | | | 2 || 2 Static Discharge | | | 1 || 1 Iskenderun's Myst | | | 3 || 3 Armor: Robe | 2 | | 4 || 6 Dodge: Dodged | 6 | 8 | 8 || 22 Block: Other | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5866 | 5713 | 153 | 693 | 4529 | 6 | 977.7 | Dungeon | 5866 | 5713 | 153 | 693 | 4529 | 6 | 977.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1473 daAuts D:1: 1279 daAuts D:3: 1191 daAuts D:2: 1063 daAuts D:4: 823 daAuts D:6: 35 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 238.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 238.2 +-------+-------+-------+-------+-------+----------------------