Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 3719185979033095768 95 dxctxrx the Magician (level 4, 0/33 HPs) Began as a Djinni Conjurer on Mar 18, 2022. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:05:55 (3426 turns). dxctxrx the Magician (Djinni Conjurer) Turns: 3426, Time: 00:05:55 Health: 0/33 AC: 3 Str: 6 XL: 4 Next: 95% Gold: 92 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +2 hand axe (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . l - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +2 hand axe of electrocution (weapon) (You found it on level 2 of the Dungeon) b - a +0 hunting sling Missiles h - 10 sling bullets j - 4 poisoned darts p - 75 stones r - 24 arrows Armour i - a +0 cloak (worn) l - a +0 robe (worn) o - a +0 kite shield Scrolls c - a scroll of noise {unknown} e - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} q - a scroll of amnesia {unknown} s - a scroll of teleportation {unknown} Potions d - a potion of curing {unknown} g - a potion of heal wounds {unknown} k - a potion of invisibility {unknown} m - 2 potions of brilliance {unknown} n - a potion of mutation {unknown} Skills: + Level 2.1 Fighting - Level 2.6 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Sting Tmut/Pois 80% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Makhleb Sif Muna Xom Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (almost dead, 78% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The orc wizard shouts! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard but does no damage. An orc comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is lightly wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are confused. You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. You feel less confused. HP restored. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. The orc wizard shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The searing ray misses the orc wizard. The orc wizard gestures at you while chanting. You are confused. The orc wizard casts a spell at you. The puff of flame hits you. You resist. The orc wizard gestures at you while chanting. The magic dart hits you. You're too confused to cast spells. You're too confused to cast spells. You bump into the rock wall. The orc wizard points at you and mumbles some strange words. You are more confused. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You bump into the rock wall. The orc hits you with a +0 hand axe. You bump into the rock wall. The orc barely misses you. You bump into the rock wall. Something hits you. The orc closely misses you. You bump into the rock wall. Something hits you but does no damage. The orc hits you with a +0 hand axe. You feel less confused. There is a stone staircase leading up here. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You hit something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something barely misses you. You barely miss something. Something hits you but does no damage. You hit something. An orc wizard appears from thin air! Reactivating autopickup. The orc wizard points at you and mumbles some strange words. You are confused. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... ##...## #......# #.# #...# ##.....## #...######.# #...## ##.......## ##..>......# ##.#.## #.........####...##########....## +.........+...................... #.........####...###.######....## ##.....).## #..## #.# #.#.## ##.....## #.#####.#### #.### ##...## #.o@.......###.# ##'## ###.........##.# #####.#### #..#####..##.##### #......[.# #..#...#..##...... #.###.##.# #._#[..#_.##..#### ...#...#.# #..#...#..##..#### ##.......#######..#####..##...... #.#.....................##..##.# #....##.######.........###..##.# You could see an orc wizard. Vanquished Creatures An orc priest (D:4) An adder (D:2) A worm (D:3) 3 dart slugs An orc (D:4) A ball python (D:1) 4 endoplasms 2 hobgoblins 6 jackals (D:1) A quokka (D:3) 3 bats 3 frilled lizards 6 goblins 7 kobolds 8 rats 48 creatures vanquished. Vanquished Creatures (others) An angel (D:3) 1 creature vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 2/21 MP: 0/0 618 | D:1 | Found a faded altar of an unknown god. 718 | D:1 | Reached skill level 2 in Stealth 852 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 852 | D:1 | Learned a level 1 spell: Sting 1229 | D:2 | Reached skill level 1 in Fighting 2180 | D:3 | Found a shimmering altar of Xom. 2180 | D:3 | Noticed an angel 2183 | D:3 | Found a glowing silver altar of Zin. 2358 | D:3 | Reached XP level 4. HP: 29/32 MP: 0/0 2438 | D:3 | Killed an angel 2451 | D:3 | Found a shadowy altar of Dithmenos. 2909 | D:3 | Found a burning altar of Makhleb. 3285 | D:4 | Reached skill level 2 in Fighting 3426 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_cross, hellmonk_ecumenical_altar_dog_temple D:2: layout_basic, basic_altar, serial_bayou_pond_d, minmay_misc_feat_chi D:3: layout_loops_corners, grunt_temple_overflow_order_and_chaos_1, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_tiny_flanked D:4: layout_rooms, mainiacjoe_overflow_catwalk Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.1 Dodging | | 2.6 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | | 4 || 4 Fire: Hunting sling | | 3 || 3 Cast: Magic Dart | 62 | 23 || 85 Searing Ray | 5 | 5 || 10 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3427 | 3332 | 95 | 524 | 2503 | 4 | 856.8 | Dungeon | 3427 | 3332 | 95 | 524 | 2503 | 4 | 856.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1245 daAuts D:1: 1073 daAuts D:2: 1070 daAuts D:4: 38 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------