Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4989966005618733766 105 dxctxrx the Firebug (level 4, 0/24 HPs) Began as a Deep Elf Fire Elementalist on Mar 16, 2022. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:10:32 (2207 turns). dxctxrx the Firebug (Deep Elf Fire Elementalist) Turns: 2207, Time: 00:10:32 Health: 0/24 AC: 2 Str: 5 XL: 4 Next: 54% Magic: 10/11 EV: 13 Int: 22 God: Gold: 38 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . d - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. You spent 23 gold pieces at shops. Inventory: Hand Weapons d - a +0 hunting sling (weapon) f - a +0 hunting sling g - a +0 dagger r - a +0 dagger s - a +0 hunting sling Missiles b - 17 sling bullets c - 48 stones (quivered ammo) i - 5 poisoned darts j - 14 bolts k - 31 arrows Armour a - a +0 robe (worn) Jewellery o - an amulet of faith (You found it on level 2 of the Dungeon) Scrolls h - a scroll of noise {unknown} l - a scroll of blinking {unknown} n - a scroll of enchant weapon {unknown} Potions e - a potion of ambrosia {unknown} m - a potion of berserk rage {unknown} p - a potion of lignification {unknown} q - a potion of curing {unknown} Skills: + Level 3.3 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 2.2 Conjurations + Level 3.9 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 b - Scorch Fire 42% 2d7 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 18% 6-21 10% 3 Inner Flame Hex/Fire 13% N/A 16% 3 Flame Wave Conj/Fire 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Sif Muna Shops: D:1 * Message History You open the door. There is an open door here. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Your foxfire dissipates! A goblin comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you but does no damage. The foxfire hits the goblin. You kill the goblin! Magic restored. c - 49 stones (gained 14) Things that are here: a +0 hunting sling; a +0 dagger; a goblin corpse A rat comes into view. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the rat. You kill the rat! Your foxfire dissipates! Things that are here: a +0 hunting sling; a +0 dagger; a goblin corpse r - a +0 dagger; s - a +0 hunting sling g - a +0 dagger (weapon) d - a +0 hunting sling (weapon) Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A frilled lizard comes into view. Fire: 49 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 98% to hit) You shoot a stone. The stone hits the frilled lizard. You kill the frilled lizard! An orc and an orc priest come into view. Found a stormy altar of Qazlal. A worm and a bat come into view. Things that are here: a stone; a frilled lizard corpse Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm. The worm is lightly wounded. The bat hits you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat completely misses you. The bat hits you. The foxfire hits the bat. You kill the bat! The foxfire hits the worm but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is moderately wounded. The worm's fire resistance burns away. The worm barely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is burned terribly! You kill the worm! You start resting. Magic restored. Things that are here: a stone; a frilled lizard corpse An orc comes into view. It is wielding a +0 whip. The orc shouts! The orc priest shouts! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest. The orc priest is moderately wounded. The foxfire hits the orc priest but does no damage. The orc priest is moderately wounded. An orc comes into view. It is wielding a +0 trident. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is moderately wounded. Your foxfire dissipates! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! A hobgoblin comes into view. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..# ... #.# #.# #.# #.# #.# ######### ###.### #....g..# .<....# #.# #@# #...#.# #.# #.# ......####.#####.# #### ...............#o# #...# ......####.##...o# E#...# ......# #.#.....####...# ....### #.......o....... .##..# #....#.(o...._.. .##... ##.........oo... You could see an orc priest, 3 orcs and a hobgoblin (asleep). Vanquished Creatures Natasha (D:2) An adder (D:2) 2 worms 2 dart slugs (D:1) 7 ball pythons 6 bats 3 endoplasms 5 giant cockroaches 5 goblins 4 hobgoblins 4 jackals (D:2) 6 kobolds A quokka (D:1) 3 frilled lizards 4 rats 54 creatures vanquished. Vanquished Creatures (others) 93 foxfires A plant (D:3) 94 creatures vanquished. Grand Total: 148 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 575 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 578 | D:1 | Learned a level 2 spell: Scorch 948 | D:1 | Reached skill level 3 in Stealth 948 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1057 | D:1 | Found Qoapt's Assorted Antiques. 1067 | D:1 | Bought a scroll labelled HAMEUV XADON for 23 gold pieces 1255 | D:2 | Noticed Natasha 1353 | D:2 | Found a shimmering blue altar of Sif Muna. 1374 | D:2 | Reached skill level 3 in Dodging 1739 | D:2 | Reached skill level 2 in Conjurations 1798 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 1869 | D:2 | Found a faded altar of an unknown god. 1981 | D:2 | Killed Natasha 2134 | D:3 | Noticed a water elemental 2136 | D:3 | Found a stormy altar of Qazlal. 2141 | D:3 | Noticed an air elemental 2207 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, serial_shops, shop, chequers_avenue D:2: layout_basic, shapermc_ecumenical_altar_venn, basic_altar, uniq_natasha D:3: layout_loops_corners, lemuel_doored_altar, marbit_many_paths, nicolae_qazlal_style_of_elements, zin_angel, serial_forest, infiniplex_forest_3_way, infiniplex_forest_end_3, infiniplex_forest_3_way, infiniplex_forest_clump_medium, infiniplex_forest_zigzag_1, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_clump_double, minmay_misc_feat_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Conjurations | 2 | 2.2 Spellcasting | | 3.9 Fire Magic | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | | 1 || 1 Throw: Stone | 5 | || 5 Cast: Foxfire | 53 | 11 || 64 Scorch | 17 | 4 || 21 Armor: Robe | 5 | 2 || 7 Dodge: Dodged | 29 | 2 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2216 | 2173 | 43 | 603 | 1134 | 3 | 738.7 | Dungeon | 2216 | 2173 | 43 | 603 | 1134 | 3 | 738.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1153 daAuts D:2: 902 daAuts D:3: 160 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.3 +-------+-------+-------+-------+-------+----------------------