dxctxrx Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -18, D:1) a +0 leather armour (8, -16, D:1) a +0 mace (15, -9, D:1) a +0 short sword (21, -15, D:1) a +0 club (40, -5, D:1) a +0 club (40, 6, D:1) a +0 ring mail (43, -4, D:1) a cursed -1 club (50, 4, D:1) a +0 club (54, -3, D:1) a +0 robe (54, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (22, 16, D:2) a +0 club (26, -4, D:2) a +0 ring mail (27, -5, D:2) a +0 dagger (29, -13, D:2) a +0 leather armour (37, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 7, D:3) a +0 club (5, 1, D:3) a +0 naga barding (5, 6, D:3) a +0 hunting sling a +0 dagger a +0 chain mail (14, 11, D:3) a cursed +0 ring mail (15, 14, D:3) a cursed -2 flail (15, 15, D:3) a +0 leather armour a +0 club (21, 4, D:3) a wand of random effects (41) a potion of degeneration {!q} (23, 24, D:3) a +0 short sword (28, 16, D:3) a +0 scale mail a +0 club (34, 31, D:3) a +0 dagger (38, 3, D:3) an uncursed ring of loudness (41, -7, D:3) a +0 dagger a +0 club (44, -6, D:3) a +0 animal skin a +0 club (45, -7, D:3) a +0 club (46, -7, D:3) a +0 club a +0 club a +0 club (48, -7, D:3) a -2 dagger (52, -7, D:3) a stone (52, -4, D:3) a sling bullet (still there?) a stone (still there?) (54, -4, D:3) a stone (55, -4, D:3) a sling bullet (still there?) a stone (still there?) (56, -5, D:3) a stone (57, -4, D:3) a stone 2 sling bullets a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail (0, 1, D:4) a +0 scythe of pain a +0 robe (4, 10, D:4) a +0 club a +0 leather armour (11, 21, D:4) a +0 dagger a +0 dagger (13, 17, D:4) a +0 club (22, -22, D:4) a stone (23, -19, D:4) a scroll of teleportation (27, -13, D:4) a +0 dagger a +0 scale mail (29, -17, D:4) a +0 ring mail a +0 dagger a +0 short sword (32, 6, D:4) a +0 robe (33, -5, D:4) a +0 leather armour (34, -12, D:4) a +0 whip (36, -22, D:4) a +0 dagger a +0 robe (39, -24, D:4) a +0 leather armour a +0 hand axe (42, -24, D:4) a +0 leather armour a +0 club (42, -8, D:4) a +0 falchion a +3 leather armour (51, -15, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (7, 7, D:5) a +0 whip (8, 6, D:5) a +0 spear (12, 7, D:5) a +0 robe (13, -45, D:5) a +0 spear (13, -44, D:5) a +0 spear (13, -20, D:5) a +0 falchion (13, -17, D:5) a +0 ring mail a +0 hand axe (15, -49, D:5) a +0 halberd a +0 robe a +0 trident a +0 ring mail (25, -5, D:5) a +0 spear (26, -5, D:5) a +0 club (31, -17, D:5) a +0 robe (40, 4, D:5) a +0 plate armour (41, -48, D:5) a +0 war axe (41, -23, D:5) a cursed +0 giant spiked club (54, -39, D:5) a +0 mace (59, -43, D:5) a +2 hand axe of chopping Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (10, 26, D:6) 2 scrolls of random uselessness (13, 5, D:6) a +0 mace a +0 ring mail (15, 3, D:6) a +0 flail (20, 22, D:6) a +0 mace (26, 22, D:6) a +0 flail (28, 10, D:6) a +0 mace (31, 5, D:6) a cursed -3 falchion (41, 32, D:6) a cursed -2 dagger a +0 robe (42, -3, D:6) a +0 dagger a +0 robe (42, 31, D:6) a +0 falchion (45, 33, D:6) a +0 mace a +0 chain mail (52, 18, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 scale mail (8, 28, D:7) a +0 hunting sling (8, 29, D:7) a +0 plate armour (10, 9, D:7) a +0 whip of electrocution a +0 robe (11, -6, D:7) a +0 animal skin (13, 2, D:7) a +0 animal skin (21, 1, D:7) a +0 animal skin (22, 1, D:7) a +0 giant club (28, -3, D:7) a +0 quarterstaff a +2 leather armour of cold resistance (39, -1, D:7) a +0 mace (39, 15, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (1, 1, D:8) a +0 giant club a +0 giant spiked club a +0 dagger (12, -13, D:8) a +0 scale mail a +0 club (15, -19, D:8) a +0 dire flail (15, -9, D:8) a +0 ring mail a +0 dagger (18, -6, D:8) a +0 flail (18, 36, D:8) a +0 centaur barding (22, -16, D:8) a cursed -3 halberd (22, 0, D:8) a cursed -2 flail (27, 40, D:8) a +0 helmet (31, -5, D:8) a +0 club (31, 9, D:8) a +0 dagger (32, 3, D:8) a +2 vampiric short sword (36, 28, D:8) a +0 naga barding (38, 6, D:8) a +0 plate armour (38, 9, D:8) a cursed -2 dagger a cursed +0 robe (45, 3, D:8) a +0 giant club (50, 0, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Fiureler's Antique Weapon Emporium a +0 hand axe (96 gold) a +0 quarterstaff (128 gold) a +0 spear (96 gold) a +0 hand crossbow (112 gold) a cursed +0 morningstar (32 gold) a +0 hand axe of freezing (236 gold) a cursed +0 hand axe (3 gold) a +0 demon whip of flaming (928 gold) (0, 0, D:9) a +0 dagger a +0 chain mail (1, 2, D:9) a +0 dagger a +0 robe (2, 44, D:9) a +0 hand axe (3, 23, D:9) a +2 dagger of venom a +0 robe a +5 rapier of chaos (4, 29, D:9) a +0 dagger (5, -7, D:9) a +0 leather armour (10, 7, D:9) a +0 troll leather armour (11, 17, D:9) a +0 giant club a +0 giant spiked club (27, 40, D:9) a +0 short sword (34, -7, D:9) a cursed +0 centaur barding (34, 47, D:9) a book of Changes (43, 11, D:9) a potion of heal wounds (43, 12, D:9) 11 gold pieces (43, 14, D:9) a +6 hunting sling of flaming (43, 16, D:9) 16 gold pieces (43, 18, D:9) 12 gold pieces (43, 19, D:9) the ring "Vatt" {rC+ EV+5} [ring of evasion] It affects your evasion (+5). It protects you from cold. (45, 41, D:9) a +0 ring mail (46, 50, D:9) a +0 leather armour (57, -7, D:9) a +0 dagger (58, -9, D:9) a +0 short sword (58, -7, D:9) a +0 club a cursed -3 blowgun 5 curare-tipped needles {=f} (59, 13, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Cicluon's Commerce Corner a potion of cancellation (112 gold) a crystal ball of energy (280 gold) an uncursed staff of cold (350 gold) a +0 chain mail (63 gold) a manual of Conjurations (1545 gold) a book of Cantrips (280 gold) a cursed staff of conjuration (350 gold) (0, 0, D:10) a cursed -2 club (1, -4, D:10) a book of Geomancy (3, -30, D:10) a +0 hand axe (5, -18, D:10) a +2 battleaxe of venom a +0 chain mail (5, -14, D:10) a +0 war axe a +0 ring mail (6, 17, D:10) a scroll of noise (8, -6, D:10) a +0 hand axe (11, -11, D:10) a +0 club a +0 chain mail (12, 3, D:10) a +1 longbow of flaming (13, -9, D:10) a +0 club a +0 blowgun 33 poisoned needles a cursed -3 falchion (14, -9, D:10) a +0 dagger (14, -8, D:10) a +0 short sword a cursed +0 mace a +0 chain mail a +0 hand axe a +0 leather armour (14, -7, D:10) a +0 dire flail a +0 giant spiked club a +0 spear a +0 ring mail (14, -6, D:10) a +4 whip (15, -10, D:10) a +2 short sword of freezing (16, -10, D:10) a +0 flail a +0 robe (16, 15, D:10) a +0 short sword (16, 18, D:10) a +0 leather armour (17, 16, D:10) a +0 rapier of flaming (19, -11, D:10) a +0 spear (21, -11, D:10) a +0 hand axe a +0 leather armour (30, -2, D:10) a +0 spear (30, 0, D:10) a +3 spear of freezing a +0 ring mail (30, 11, D:10) a +0 spear (32, -8, D:10) a +0 shortbow (34, 2, D:10) a cursed -2 flail (34, 3, D:10) a +1 rapier of speed (34, 5, D:10) a +0 great sword (35, 4, D:10) a +0 hunting sling (37, 20, D:10) a +0 dagger a +0 robe (39, 20, D:10) a +0 dagger a +0 robe (53, -10, D:10) a +1 flail of draining Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (6, 3, D:11) a +0 dagger of speed a +0 robe (6, 6, D:11) a +0 robe (10, -28, D:11) a +0 dagger (11, 2, D:11) a +0 pair of boots (12, 3, D:11) a +0 short sword (12, 4, D:11) a +0 shortbow (13, 3, D:11) a +0 shortbow (13, 5, D:11) a +0 shortbow (13, 6, D:11) a +0 shortbow (14, -11, D:11) a +0 leather armour (14, -10, D:11) a +0 mace a poisoned needle (14, 4, D:11) a +0 whip a +0 leather armour (14, 7, D:11) a +0 flail a +0 leather armour (15, -9, D:11) a +0 short sword (15, -8, D:11) 17 poisoned needles a +0 blowgun (15, 3, D:11) a +0 whip (17, -7, D:11) a cursed +0 short sword (18, -24, D:11) a +0 shortbow (18, 28, D:11) a cursed +0 ring mail (19, -22, D:11) a +0 robe a cursed -3 dagger (21, -23, D:11) a +0 scimitar a +0 plate armour (27, -15, D:11) a +0 club (32, 12, D:11) a +0 robe a cursed +0 short sword (33, 12, D:11) a +0 robe a +1 falchion (34, -5, D:11) a cursed -1 giant club (34, 15, D:11) a +0 rapier (35, -3, D:11) a cursed -2 glaive (35, 16, D:11) a +0 robe a +0 long sword (36, 12, D:11) a +0 robe a +2 great sword (40, 5, D:11) a +0 club (43, -14, D:11) the +3 great sword of a labyrinth {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. Level 12 of the Dungeon (0, 0, D:12) a cursed +0 scale mail (6, 17, D:12) a +0 leather armour (13, 1, D:12) a +0 falchion (14, -9, D:12) a +0 dagger (19, -2, D:12) a +0 robe a cursed +4 great sword (20, -2, D:12) a +0 robe a +0 spear (20, -1, D:12) a +0 robe a +0 dagger (28, 28, D:12) a +0 trident (33, -1, D:12) a +0 giant club a +0 dire flail (34, 22, D:12) a +0 mace (40, 19, D:12) 4 large rocks (44, -9, D:12) a +0 rapier (47, 24, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 battleaxe (4, 11, D:13) a +0 pair of boots (5, -19, D:13) a +0 chain mail a +0 robe a +0 war axe a +0 dagger (13, 11, D:13) a +0 scale mail (16, -36, D:13) 2 large rocks (16, -35, D:13) a large rock {=f} (16, -34, D:13) a large rock {=f} (17, -36, D:13) a +0 dagger a +0 club (26, -10, D:13) a potion of degeneration (27, -15, D:13) a +0 ring mail a +0 short sword (29, -18, D:13) a +0 hunting sling 372 arrows a +0 giant club a cursed -2 giant club (29, -17, D:13) a +0 robe a +0 whip (33, -21, D:13) a +0 scale mail (33, -12, D:13) a +0 giant club a +0 giant spiked club (34, -24, D:13) a +0 hat (36, -28, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) an uncursed staff of air (2, 3, D:14) a +0 troll leather armour (3, -3, D:14) a +0 robe (3, 17, D:14) a potion of degeneration {!q} (4, 39, D:14) 5 large rocks {=f} (17, 13, D:14) a +0 cloak (23, 11, D:14) a +0 flail (29, 12, D:14) a +0 robe (29, 41, D:14) a +1 helmet (36, 26, D:14) 7 poisoned needles (38, 4, D:14) a +0 leather armour (49, 28, D:14) a lightning rod (4/4) (51, 43, D:14) a +0 robe (55, 14, D:14) a +4 scimitar of flaming (57, 47, D:14) the +9 battleaxe of Spite {flame, Str+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It makes you more stealthy. the cursed +2 spear of the Boiling Point {pierce, +Inv Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It lets you turn invisible. It has a curse placed upon it. (59, 13, D:14) a book of Beasts Level 15 of the Dungeon (5, -51, D:15) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (10, -49, D:15) a +0 ring mail (15, -19, D:15) a +0 long sword a +0 robe (19, -44, D:15) a large rock (20, -22, D:15) 3 arrows (20, -21, D:15) 2 arrows (21, -46, D:15) a +1 centaur barding (21, -21, D:15) an arrow (21, -7, D:15) a cursed -1 war axe (22, -7, D:15) a +0 morningstar (23, -19, D:15) a +0 hand axe (23, -18, D:15) a +0 shortbow 4 arrows (24, -19, D:15) a +0 battleaxe (24, -18, D:15) a +0 long sword a +0 battleaxe (25, -47, D:15) 4 large rocks (26, -28, D:15) a +0 chain mail (26, -19, D:15) an arrow (27, -19, D:15) an arrow (30, -20, D:15) 2 arrows (33, -35, D:15) 129 bolts (34, -50, D:15) a +0 giant club a +0 giant spiked club (35, -52, D:15) a +0 robe a +0 halberd (44, -47, D:15) an arrow (44, -19, D:15) an arrow (44, -5, D:15) a +0 robe (45, -23, D:15) a book of Transfigurations (47, -49, D:15) 2 arrows (47, -24, D:15) 14 arrows a +0 shortbow (47, -20, D:15) a +2 centaur barding (48, -50, D:15) an arrow (49, -50, D:15) 2 arrows (49, -49, D:15) an arrow (50, -52, D:15) a +0 shortbow 22 arrows (50, -51, D:15) a +0 shortbow 29 arrows (50, -49, D:15) a +0 shortbow 19 arrows (50, -48, D:15) a +0 shortbow 5 arrows (50, -16, D:15) a +0 shortbow 7 arrows (50, -15, D:15) a +0 shortbow 9 arrows (50, -14, D:15) a +0 shortbow 10 arrows (51, -53, D:15) a +0 shortbow 20 arrows (51, -50, D:15) a +0 shortbow 7 arrows (51, -14, D:15) a +0 shortbow 11 arrows (52, -15, D:15) an arrow (52, -14, D:15) a +0 longbow 17 arrows (54, -17, D:15) 2 arrows (54, -16, D:15) 3 arrows (54, -15, D:15) a +0 shortbow 20 arrows (54, -14, D:15) 3 arrows (54, -9, D:15) a +0 giant club a +0 giant club a cursed -2 giant club (55, -18, D:15) an arrow (55, -9, D:15) a +0 giant club a +0 giant club (56, -19, D:15) an arrow (57, -4, D:15) a +0 troll leather armour {Purgy} the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -15, Orc:1) a +0 club (1, -14, Orc:1) a +0 robe a +0 dagger (1, -13, Orc:1) a +0 hand axe a +0 chain mail (1, -1, Orc:1) a +0 scimitar a +0 plate armour (2, -13, Orc:1) a +3 great mace of crushing a +0 chain mail a +0 chain mail a +0 flail an orc skeleton (3, -15, Orc:1) a +0 robe a +0 dagger (3, -14, Orc:1) a +0 leather armour a +0 club Level 2 of the Orcish Mines (0, 0, Orc:2) a tomahawk (2, 4, Orc:2) a +0 ring mail (unseen) (2, 6, Orc:2) a +0 war axe (4, 4, Orc:2) a +0 trident (4, 11, Orc:2) 2 tomahawks (5, 3, Orc:2) a tomahawk (5, 5, Orc:2) a tomahawk (still there?) a cursed -2 hand axe (still there?) (5, 7, Orc:2) a tomahawk (unseen) (5, 10, Orc:2) a tomahawk (5, 11, Orc:2) a tomahawk (6, 5, Orc:2) a large rock (6, 6, Orc:2) a +0 war axe (still there?) 2 tomahawks (still there?) (6, 7, Orc:2) a +0 robe (unseen) (6, 8, Orc:2) a tomahawk (still there?) a +0 flail (still there?) (6, 12, Orc:2) 31 gold pieces (7, 4, Orc:2) a large rock (still there?) a +0 war axe (still there?) a +0 flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) (7, 5, Orc:2) a large rock {=f} a +3 dagger a +0 robe a +0 plate armour a +0 flail a +0 whip (7, 6, Orc:2) a +0 chain mail a +0 scimitar a cursed +0 leather armour a +0 falchion (7, 7, Orc:2) 5 large rocks {=f} a tomahawk 15 bolts (7, 8, Orc:2) a tomahawk (8, 2, Orc:2) a tomahawk (8, 4, Orc:2) a +0 trident (still there?) a large rock {=f} (still there?) (8, 6, Orc:2) a tomahawk a +0 chain mail a cursed +0 hand axe (8, 7, Orc:2) a tomahawk (8, 9, Orc:2) a +0 war axe (9, 1, Orc:2) a tomahawk (9, 2, Orc:2) a large rock (unseen) (9, 4, Orc:2) a large rock {=f} (9, 5, Orc:2) a large rock a tomahawk a +0 chain mail a +0 short sword (9, 6, Orc:2) a tomahawk (unseen) (9, 8, Orc:2) a tomahawk (10, 3, Orc:2) a large rock (10, 9, Orc:2) 2 tomahawks (11, 4, Orc:2) a large rock a +0 club a +0 scale mail a +0 giant club (11, 12, Orc:2) 5 large rocks (still there?) 2 tomahawks (still there?) (12, 5, Orc:2) a +0 dagger (unseen) (15, 5, Orc:2) 7 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, -10, Lair:1) a +0 large shield (8, 27, Lair:1) a cursed -2 long sword (16, -1, Lair:1) a +0 dagger (19, 34, Lair:1) a +0 hunting sling (19, 38, Lair:1) a book of Necromancy +0 shadow dragon scales (25, 38, Lair:1) a +0 great mace (43, 35, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed ring of loudness (10, 18, Lair:2) a +0 chain mail (14, 9, Lair:2) a +3 ring mail of poison resistance (15, 52, Lair:2) a +0 leather armour (16, 13, Lair:2) a +0 rapier (25, 37, Lair:2) a +0 chain mail (27, 12, Lair:2) a cursed -3 short sword (30, 8, Lair:2) a +0 hand axe (35, 39, Lair:2) a +0 short sword (35, 40, Lair:2) a +3 dagger a +1 great sword of draining a +0 spear (36, 36, Lair:2) a +0 robe a +0 mace (36, 37, Lair:2) a +0 robe a +0 short sword (37, 37, Lair:2) a +0 robe a +0 long sword (42, 35, Lair:2) a +0 scale mail (52, 5, Lair:2) an uncursed ring of positive energy a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (0, 17, Lair:3) a +0 pair of gloves (35, 22, Lair:3) a tomahawk (36, 18, Lair:3) a +0 chain mail (36, 21, Lair:3) 19 gold pieces (36, 22, Lair:3) 15 gold pieces (37, 18, Lair:3) 23 gold pieces (37, 20, Lair:3) 6 stones (38, 18, Lair:3) 25 gold pieces (38, 20, Lair:3) 6 gold pieces (39, 20, Lair:3) a scroll of enchant armour (39, 22, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 centaur barding (0, 13, Lair:4) a +0 leather armour (11, -15, Lair:4) a scarf of cloud immunity (13, -16, Lair:4) the +6 bardiche of Turch {chop, -Tele rElec Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It prevents most forms of teleportation. (13, -15, Lair:4) a +0 trident (26, -23, Lair:4) a book of Conjurations (41, 19, Lair:4) a +1 ring of evasion an uncursed ring of flight (56, 13, Lair:4) a +0 rapier (59, 29, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of random effects (23) (26, 35, Lair:5) a +0 quarterstaff (29, 33, Lair:5) a book of the Earth (32, -12, Lair:5) a +0 shield (38, 8, Lair:5) a +0 halberd (39, -14, Lair:5) a +0 hunting sling Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of random effects (23) (7, 13, Lair:6) a +0 robe (17, 22, Lair:6) a +0 hand axe (19, 35, Lair:6) a +0 robe (23, 32, Lair:6) a +0 spear (26, 23, Lair:6) a +2 amulet of reflection (35, 29, Lair:6) a -3 ring of strength (35, 31, Lair:6) a cursed +0 scale mail (35, 32, Lair:6) an uncursed staff of summoning {!a} (41, 27, Lair:6) a +0 falchion (42, 25, Lair:6) a scroll of noise (42, 36, Lair:6) 24 poisoned needles (48, 36, Lair:6) a +0 robe (49, 33, Lair:6) a +0 dagger (56, 37, Lair:6) a +0 leather armour (59, 50, Lair:6) a +0 shortbow