Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 7 dxctxrx the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on Apr 10, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (59 turns). dxctxrx the Conjurer (Octopode Conjurer) Turns: 59, Time: 00:00:45 Health: -1/18 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Books a - a book of Conjurations Comestibles b - a bread ration {@e1} Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, dxctxrx the Octopode Conjurer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a spear. Found a staircase leading out of the dungeon. An ooze comes into view. An ooze is nearby! The ooze quivers. You see here a spear. c - a spear Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - a +0 spear (weapon) Aim: an ooze The magic dart hits the ooze. You now have 2/3 mp. Aim: an ooze (moderately wounded) The magic dart hits the ooze. You now have 1/3 mp. Aim: an ooze (heavily wounded) The magic dart hits the ooze. You now have 0/3 mp. You don't have enough magic to cast that spell. Attack whom? Aim: an ooze (severely wounded) You reach to attack! You hit the ooze. You kill the ooze! Health restored: 12 No target in view! You start resting. MP restored: 3 A jackal comes into view. The jackal barks! You hear a bark! You hear an angry hiss. Attack whom? Aim: a jackal You reach to attack! You closely miss the jackal. The jackal barely misses you. A jackal comes into view. You miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 9/12 hp. MASSIVE DAMAGE!! Aim: a jackal (constricted by you) The magic dart hits the jackal. You constrict the jackal. The jackal misses you. The jackal bites you. A frilled lizard comes into view. You take 3 damage, and have 6/12 hp. MASSIVE DAMAGE!! You now have 2/3 mp. Aim: a jackal (lightly wounded, constricted by you) The magic dart hits the jackal. You constrict the jackal. The jackal misses you. The jackal bites you. You take 2 damage, and have 4/12 hp. You now have 1/3 mp. Aim: a jackal (heavily wounded, constricted by you) The magic dart hits the jackal. You constrict the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 2/12 hp. You now have 0/3 mp. You don't have enough magic to cast that spell. You release your grip on the jackal. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal pauses to sniff the ground. The jackal closely misses you. The jackal misses you. The jackal closely misses you. You barely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You have reached level 2! The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You take 2 damage, and have 1/18 hp. You hit the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal misses you. The frilled lizard barely misses you. You hit the jackal. You constrict the jackal, but do no damage. The jackal bites you. You die... .. +# .. .# #### . .#..... .#.#...## #####........ ##8.8#........ #............# #....h..#...## ##...@l..# .# #8.......# #<.......# #8.......# ##.......# #......## #......# ##8.8#.# #####.# You could see a jackal and a frilled lizard. Vanquished Creatures An ooze (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D:1 | HP: 3/12 [jackal (2)] 55 | D:1 | Reached XP level 2. HP: 3/18 MP: 0/5 57 | D:1 | HP: 1/18 [jackal (2)] 59 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Spear || 9 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 6 Dodge: Dodged || 18 Vault maps used: D:1: mrwooster_arrival_statue_2, grunt_decor_fettered, minmay_pentomino_p4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.1 | 7.1 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.1 | 7.1 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------