dvd the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a +0 pair of gloves of dexterity (49, 37, D) an uncursed staff of earth (50, 36, D) a book of the Earth (50, 37, D) a +0 vampiric short sword (51, 36, D) an uncursed staff of power (51, 37, D) +0 steam dragon scales (still there?) +0 steam dragon scales (still there?) (51, 40, D) a wyvern corpse (52, 36, D) a +6 dire flail of protection (52, 37, D) a fan of gales (53, 36, D) an uncursed staff of earth (53, 37, D) the +0 chain mail "Wagetheg" {rPois rC- Dex+9 Stlth-} It affects your dexterity (+9). It makes you vulnerable to cold. It protects you from poison. It makes you less stealthy. (54, 36, D) a crystal ball of energy (59, 36, D) a +1 whip of draining (59, 37, D) a lightning rod (4/4) (60, 36, D) a +1 longbow of freezing (60, 40, D) a +0 spear (still there?) a +1 trident of piercing (still there?) (61, 0, D) a +1 dagger of speed (61, 36, D) a +3 spear of freezing 18 javelins a +0 leather armour a +1 trident of venom (61, 37, D) a cursed staff of wizardry (61, 42, D) 2 javelins (62, 8, D) a phantom mirror (62, 9, D) the +8 shortbow of the Warrior-Mage {venom, MR+ Str-5 Dex+2} It poisons the ammo it fires. It affects your strength (-5). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (62, 36, D) an uncursed staff of death (62, 40, D) a +0 trident 4 tomahawks a +0 spear of venom 18 javelins a cursed +0 leather armour a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) a snapping turtle corpse (skeletalised by now) (62, 44, D) 4 javelins of penetration (63, 0, D) a sack of spiders (63, 17, D) an uncursed staff of air (63, 30, D) a +1 hunting sling of flaming (63, 36, D) an uncursed amulet of rage (63, 37, D) a crystal ball of energy (63, 40, D) a +2 spear of distortion (unseen) (64, 16, D) the cursed +1 battleaxe of Zigoa {chop, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. It has a curse placed upon it. (64, 17, D) a book of Beasts (68, 0, D) the +8 plate armour "Xeguzuiz" {rPois rN+} It protects you from poison. It protects you from negative energy. (69, 36, D) an uncursed staff of fire (70, 8, D) a +1 cloak of invisibility (70, 36, D) an uncursed staff of conjuration a necrophage corpse (skeletalised by now) (70, 37, D) an uncursed staff of conjuration (71, 8, D) the +7 flail of Battle {venom, *Noise +Fly rElec Str-2} It poisons the flesh of those it strikes. It affects your strength (-2). It insulates you from electricity. It lets you fly. It may make noises in combat. (71, 17, D) a +2 ring of dexterity a sack of spiders (71, 22, D) a +0 long sword (unseen) (71, 37, D) an uncursed staff of poison (72, 8, D) an uncursed staff of conjuration (72, 9, D) a +2 hunting sling of freezing (72, 16, D) an uncursed staff of fire (72, 17, D) a +0 flail of crushing (72, 22, D) a +0 short sword (unseen) (72, 27, D) a +4 great sword a +0 robe a +2 fustibalus of flaming (72, 29, D) a cursed +4 falchion of freezing a +0 robe (72, 36, D) a +4 flail of draining a +0 robe a +0 long sword (73, 16, D) an uncursed staff of power (73, 21, D) a +0 dagger of speed (unseen) (73, 27, D) an uncursed staff of conjuration (73, 37, D) a phantom mirror (75, 1, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm.