dvd the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) a +0 shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (57, 42, D) a +0 dagger (unseen) (59, 36, D) an uncursed ring of protection from fire (59, 37, D) a cursed -3 ring of protection (60, 36, D) the Catalogue of the Frostbite and Lightness Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Silence Hexes/Air 5 d - Deflect Missiles Charms/Air 6 e - Bolt of Cold Conjuration/Ice 6 (60, 37, D) a +3 plate armour of fire resistance (60, 40, D) a +3 glaive (unseen) (61, 0, D) a cursed ring of attention (61, 19, D) a +0 flail (unseen) (61, 26, D) an uncursed staff of cold (61, 36, D) an uncursed staff of summoning (61, 37, D) a +2 scale mail of fire resistance (61, 41, D) a +0 morningstar of protection a +0 leather armour (61, 43, D) a javelin (62, 1, D) an uncursed staff of air (62, 3, D) a +3 battleaxe a +0 robe (62, 8, D) an uncursed staff of air (62, 9, D) the +9 staff of Wucad Mu {channel} (62, 16, D) a +0 hand axe (62, 19, D) the +5 spear "Ongeruw" {pierce, Str+3 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+5). a +0 dagger a +0 robe an orc corpse (62, 22, D) a +0 dagger (unseen) (62, 26, D) a crystal ball of energy (62, 30, D) an orc skeleton (62, 36, D) a book of Dreams (62, 37, D) a +3 falchion of protection (62, 40, D) a cursed -3 dagger (unseen) (62, 41, D) the guardian serpent corpse of Aizul (63, 0, D) a +3 whip of venom (63, 8, D) a cursed staff of fire (63, 16, D) a +4 chain mail of magic resistance (63, 17, D) a +3 leather armour of fire resistance (63, 19, D) a +0 dagger a +0 scale mail an orc skeleton (63, 20, D) a +0 club a +0 club a cursed +0 leather armour (63, 27, D) a +4 ring mail of fire resistance (63, 29, D) the cursed +3 trident "Niefops" {pierce, +Fly Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you fly. It has a curse placed upon it. a +0 robe an orc skeleton (63, 30, D) an uncursed staff of air a +0 robe a +0 dire flail a +0 chain mail a +1 dagger of flaming a +0 robe a +0 dire flail a +0 plate armour an orc skeleton an orc skeleton an orc skeleton (63, 36, D) a +1 ring mail of fire resistance (63, 37, D) the ring "Haonio Iffi" {rCorr *Contam rN+ Dex+4} [ring of resist corrosion] It affects your dexterity (+4). It protects you from negative energy. It causes magical contamination when unequipped. (63, 41, D) a +1 hat (unseen) (63, 42, D) a +0 rapier (unseen) (64, 16, D) a +1 troll leather armour (64, 26, D) a +0 dagger (64, 27, D) a +0 dagger (64, 30, D) a +0 dagger a +0 robe an orc skeleton (65, 26, D) an uncursed ring of flight (65, 30, D) a +0 flail a +0 leather armour an orc corpse (69, 36, D) an uncursed ring of positive energy an uncursed ring of positive energy the ring "Bumeoz" {Dex+4 Stlth+} [ring of stealth] It affects your dexterity (+4). It makes you more stealthy. a +3 ring of intelligence (69, 40, D) a +0 glaive a purple draconian skeleton (70, 8, D) a fan of gales (70, 9, D) a phantom mirror (70, 37, D) a crystal ball of energy (70, 40, D) a +0 long sword (71, 8, D) an uncursed ring of resist corrosion (71, 16, D) a +2 hand axe of freezing (71, 26, D) Easy Spellweaving Spells Type Level a - Searing Ray Conjuration 2 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Poisonous Vapours Poison/Air 2 e - Passwall Transmutation/Earth 2 (71, 27, D) a +3 chain mail of poison resistance (71, 37, D) a lamp of fire (71, 39, D) a +0 trident a draconian skeleton (71, 40, D) a cursed -2 club a +0 war axe a draconian skeleton (71, 41, D) an uncursed staff of cold a draconian skeleton a draconian skeleton (72, 16, D) a +6 ring of intelligence the +8 hand axe of Diet Blood {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (72, 26, D) a book of Debilitation (72, 27, D) a lightning rod (4/4) (72, 37, D) a +2 scale mail of cold resistance (72, 40, D) a draconian corpse (73, 1, D) a +0 war axe the +3 scale mail of the Chupacabra {Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). (73, 16, D) a lightning rod (4/4) (73, 17, D) a phantom mirror (73, 20, D) a +0 mace (73, 26, D) Joedew's Disquisition on the Escort and Changing Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Sticks to Snakes Transmutation 2 d - Petrify Transmutation/Earth 4 e - Summon Mana Viper Hexes/Summoning 5 (73, 27, D) the +5 bardiche of Gloom {freeze, *Drain Str+4 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+6). It causes draining when unequipped. (73, 30, D) a hell hound corpse (73, 36, D) a +5 giant club (73, 37, D) a +2 plate armour of fire resistance