dvd Level 1 of the Dungeon (0, 0, D:1) 24 stones (1, 5, D:1) a stone (3, 6, D:1) a stone (4, -2, D:1) a +0 dagger (4, 7, D:1) 2 stones (17, -24, D:1) 17 stones (22, -12, D:1) a +0 whip (25, -15, D:1) a stone (26, -16, D:1) 2 stones (26, -3, D:1) a +0 ring mail (30, 7, D:1) a cursed -2 dagger (52, -3, D:1) a +0 club (53, -1, D:1) a cursed +0 ring mail Level 2 of the Dungeon (4, -7, D:2) a +0 dagger (14, -9, D:2) a +0 club (15, -8, D:2) a +0 club (17, -20, D:2) a stone (18, -21, D:2) 2 stones (18, -1, D:2) a +0 robe (19, -21, D:2) a stone (26, -15, D:2) a +0 mace (31, -17, D:2) 22 arrows (32, -22, D:2) a +0 mace (32, -21, D:2) a +0 mace (33, -24, D:2) a +0 mace (33, -22, D:2) a cursed -1 mace (33, -21, D:2) a +0 mace (33, -20, D:2) a +0 mace (34, -24, D:2) a +0 mace (34, -22, D:2) a cursed -2 mace (34, -21, D:2) a +0 mace (35, -23, D:2) a +0 mace (35, -22, D:2) a +0 mace (35, -21, D:2) a +0 mace (35, -20, D:2) a +0 mace (38, -5, D:2) a +0 dagger Level 3 of the Dungeon (9, 7, D:3) a +0 cloak (11, -7, D:3) 5 curare-tipped needles (13, -19, D:3) a +0 large shield (14, -13, D:3) a +0 rapier (14, -11, D:3) a +0 leather armour (15, -21, D:3) 22 sling bullets (18, -18, D:3) a stone (19, -1, D:3) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 ring mail a +0 hand axe (21, -16, D:3) a stone (23, -16, D:3) a +0 club (23, -15, D:3) a +0 short sword (26, -15, D:3) a cursed -3 dagger a +0 club (27, -20, D:3) a +0 scale mail (37, -7, D:3) a +0 dagger (39, 7, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, 32, D:4) an uncursed ring of magical power (2, 32, D:4) a +0 rapier a +0 leather armour (3, 19, D:4) 15 stones (4, 11, D:4) a +0 quarterstaff (5, 12, D:4) a +0 giant club (6, 1, D:4) a +0 club (11, 7, D:4) 16 sling bullets (19, -4, D:4) a +0 falchion (20, -15, D:4) a cursed +0 helmet (20, -13, D:4) a +0 quarterstaff (37, 17, D:4) a +2 dagger of speed (49, 18, D:4) a +0 flail (57, 27, D:4) a +0 whip (57, 29, D:4) a +0 dagger a +0 robe a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 leather armour (1, -2, D:5) 28 bolts (1, -1, D:5) a +0 whip (3, 2, D:5) 15 stones (3, 3, D:5) 8 poisoned needles (3, 9, D:5) a +0 giant club (6, -2, D:5) 23 stones (7, -5, D:5) 4 large rocks (8, 35, D:5) a +0 giant spiked club (17, 20, D:5) a +0 hand axe (30, 3, D:5) a +0 ring mail (34, 30, D:5) a +0 dagger (46, 25, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 6, D:6) a +0 robe (2, -24, D:6) a +0 trident (19, -1, D:6) a +0 club (28, -19, D:6) a +0 mace (30, -10, D:6) a +0 hand axe (31, -14, D:6) 19 stones (32, -14, D:6) a +0 whip (39, -33, D:6) 12 arrows (41, -36, D:6) a +0 giant spiked club (43, -37, D:6) a cursed +0 dagger a +0 hand axe (43, -36, D:6) a cursed -3 falchion a +0 ring mail a +0 club (44, -19, D:6) a +0 flail a +0 leather armour (45, -8, D:6) a +0 spear (46, -20, D:6) a +0 war axe (46, -8, D:6) a +0 spear (46, -6, D:6) 2 potions of degeneration (47, -8, D:6) a +0 spear (49, 7, D:6) a +0 robe Level 7 of the Dungeon [Shop] Unas's General Store a +0 pair of gloves (54 gold) the amulet of the Falcon {Fragile +Rage Dex+4} (597 gold) [amulet of rage] It affects your dexterity (+4). It lets you go berserk. It will be destroyed if unequipped. a +0 quarterstaff (48 gold) an uncursed ring of wizardry (360 gold) 23 arrows (55 gold) a royal jelly (24 gold) a +2 morningstar of holy wrath (230 gold) 24 arrows (57 gold) 16 bolts (38 gold) a +0 whip (30 gold) a scroll of torment (90 gold) (0, 0, D:7) a +0 giant club a throwing net (14, 3, D:7) 13 poisoned needles (14, 22, D:7) a +0 giant club (14, 36, D:7) a +0 robe a +0 dagger (14, 37, D:7) a +0 club (15, 35, D:7) a +0 leather armour a +0 falchion (15, 36, D:7) a +0 giant spiked club a +0 robe a +0 dagger (19, -2, D:7) a +0 leather armour a +0 club a cursed -3 club a +0 war axe a +0 plate armour a +0 dagger a +0 robe (20, 9, D:7) 12 stones (35, -2, D:7) 28 stones (35, 30, D:7) a +0 scale mail (35, 52, D:7) a +0 chain mail (37, 9, D:7) 20 sling bullets (37, 44, D:7) a +0 robe a +0 dagger (37, 46, D:7) a cursed +0 robe a +0 robe a cursed +0 dagger a +4 long sword a cursed +0 falchion a +0 robe (37, 58, D:7) 15 stones (38, 45, D:7) a +0 hand axe (44, 45, D:7) a +0 morningstar a +0 robe a cursed +0 scimitar a +0 robe (45, 46, D:7) a +0 halberd a +0 robe (48, -1, D:7) a +0 trident (48, 53, D:7) a +0 ring mail (50, 21, D:7) a +0 shortbow 12 arrows (52, 19, D:7) 2 arrows (53, 30, D:7) a +0 short sword (57, 32, D:7) a stone (57, 33, D:7) a stone (57, 35, D:7) a stone (58, 32, D:7) a +0 dagger a stone (59, 9, D:7) a +0 robe (59, 32, D:7) a stone (60, 32, D:7) 2 stones a +0 dagger (61, 3, D:7) an uncursed amulet of magic regeneration (61, 32, D:7) a stone Level 8 of the Dungeon (2, -3, D:8) 23 stones (3, -31, D:8) 3 tomahawks (5, -35, D:8) a +0 short sword (5, -32, D:8) 20 bolts (7, -13, D:8) a +0 leather armour (7, 2, D:8) 16 stones (9, -27, D:8) a +0 hand crossbow (15, -43, D:8) 12 arrows (18, -17, D:8) the +5 flail "Riofon" {pain, rPois rF- Str+4 Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from poison. (20, -38, D:8) 12 arrows (20, -12, D:8) a potion of lignification (20, -7, D:8) a +0 animal skin a +0 spear (21, -6, D:8) a +3 flail a +3 whip of venom a +0 whip (28, -23, D:8) a cursed +0 spear 20 stones a +0 robe (29, -23, D:8) a +1 great sword a cursed +0 robe (30, -21, D:8) a +0 flail a +0 robe (31, -21, D:8) a cursed +3 morningstar a +0 robe (33, -20, D:8) a stone (36, -31, D:8) a +0 giant club a +0 giant spiked club (36, -17, D:8) a +0 giant club (37, -16, D:8) a +2 quarterstaff of chaos Level 9 of the Dungeon (0, 0, D:9) a +2 great sword of freezing a +0 robe (3, 0, D:9) a +0 robe (4, 0, D:9) a +0 war axe a +0 robe (5, -10, D:9) a +0 dagger (5, 0, D:9) a +0 long sword a +0 robe a +0 scimitar a +0 robe (9, -23, D:9) a +0 short sword a +0 leather armour (10, -43, D:9) a +0 war axe (17, -25, D:9) a +0 falchion (18, -28, D:9) a +0 dagger a +0 robe (18, -26, D:9) a +0 morningstar a +0 plate armour (21, -12, D:9) a +5 war axe a +0 robe (22, -12, D:9) a cursed +2 long sword a +0 robe a cursed +4 war axe of freezing a +0 robe (24, -5, D:9) a +0 cloak (27, -29, D:9) a +0 scimitar (30, -40, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 robe (31, -40, D:9) a +0 dagger a +0 robe (32, -40, D:9) a +0 short sword a +0 plate armour (36, -44, D:9) an arrow (39, -44, D:9) an arrow (42, -44, D:9) a +0 shortbow 17 arrows (48, -38, D:9) a +0 scale mail (51, -29, D:9) a +0 chain mail (56, -11, D:9) a +0 giant club a +0 giant spiked club (57, 5, D:9) an uncursed amulet of the gourmand (58, 4, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (14, 25, D:10) a +2 hunting sling of flaming (17, -14, D:10) 13 poisoned needles (20, -5, D:10) a +0 club (21, 4, D:10) an uncursed ring of fire (22, 6, D:10) a +3 dire flail a +0 giant club (23, 6, D:10) a cursed -3 giant club (24, -6, D:10) 17 stones (30, 11, D:10) 2 arrows (32, 10, D:10) a +0 whip (32, 25, D:10) a +0 trident (33, 8, D:10) an arrow (35, -2, D:10) a +0 chain mail a +2 glaive (35, 6, D:10) 18 arrows a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (6, -7, D:11) a +0 hand axe a +0 leather armour (7, 32, D:11) a +0 giant club (23, -3, D:11) a +0 robe (25, 4, D:11) 19 stones (36, -9, D:11) a +0 war axe (36, 38, D:11) 11 arrows (42, -2, D:11) a +0 mace (46, 42, D:11) a +0 robe a +0 halberd a cursed +0 robe a +0 morningstar a +0 robe a +2 battleaxe (47, 7, D:11) a +0 club a cursed -1 mace (47, 9, D:11) a +0 leather armour a +0 flail (48, 7, D:11) a +0 flail a +0 mace (48, 9, D:11) a +0 plate armour a +0 short sword (48, 34, D:11) a +0 helmet (49, 8, D:11) a +0 short sword (55, 17, D:11) 15 stones Level 12 of the Dungeon (0, 0, D:12) a +0 mace (7, -35, D:12) 25 arrows (11, -37, D:12) a +2 bardiche of flaming a potion of lignification (14, -40, D:12) a +0 club a +0 scale mail (15, -44, D:12) 3 large rocks (15, -43, D:12) a +0 dagger a cursed +0 robe (15, -41, D:12) a +0 ring mail (15, -40, D:12) a +0 chain mail a +0 hand axe (16, -47, D:12) a large rock (16, -42, D:12) a +0 leather armour (18, -16, D:12) a +0 pair of boots (19, -34, D:12) a +0 long sword 23 arrows (19, -32, D:12) a +2 chain mail of fire resistance a +0 dire flail (21, -49, D:12) a +0 leather armour (27, -24, D:12) a +0 leather armour (36, -25, D:12) a +0 giant club a +0 dire flail (37, -33, D:12) a +0 longbow (39, -1, D:12) a curare-tipped needle (43, -1, D:12) a curare-tipped needle (46, -13, D:12) a +0 dagger a +2 robe of magic resistance (47, -45, D:12) a +0 dagger a +0 robe (47, -35, D:12) a +0 ring mail (47, -4, D:12) a curare-tipped needle (47, -3, D:12) a +0 short sword of draining a +0 blowgun (47, -2, D:12) a curare-tipped needle (52, -33, D:12) a +0 dire flail a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +1 scimitar of holy wrath (8, 8, D:13) a +0 hand axe (24, -26, D:13) a large rock (27, -25, D:13) a wand of lightning (7/15) a +2 cloak a +2 executioner's axe of electrocution an uncursed amulet of the gourmand a +3 leather armour of cold resistance a +3 ring of evasion a +4 ring of protection a +4 vampiric eveningstar a wand of confusion (26/48) 5 large rocks an uncursed ring of poison resistance an uncursed ring of resist corrosion an uncursed ring of flight (27, -4, D:13) an arrow (30, -5, D:13) a +0 scimitar of flaming (30, -4, D:13) 15 arrows a +0 shortbow (31, -5, D:13) 14 arrows a +0 longbow (31, -4, D:13) a +0 club a +0 shortbow 29 arrows (32, -5, D:13) a +0 leather armour a +3 great mace (32, -4, D:13) a +0 shield a +0 war axe a +0 leather armour (33, -5, D:13) a +0 flail (33, -4, D:13) a +0 ring mail a cursed +0 chain mail a cursed -1 flail a +0 short sword (33, -3, D:13) a cursed -3 dagger a +0 plate armour a +0 flail (34, -3, D:13) a +0 ring mail a +0 short sword (35, -9, D:13) a +0 leather armour a +0 flail (42, -26, D:13) a +0 ring mail (42, 18, D:13) a +0 robe (53, -15, D:13) a +0 robe a +0 dagger (53, -10, D:13) a +0 ring mail (55, -15, D:13) a +0 flail (55, -14, D:13) a +0 flail a +0 ring mail a +0 short sword (56, -15, D:13) a +0 hand axe Level 14 of the Dungeon (0, 0, D:14) a +0 hunting sling (1, 7, D:14) a cursed -2 ring of intelligence (8, 24, D:14) a +0 mace (10, 26, D:14) 17 stones (17, -7, D:14) 5 tomahawks (18, -15, D:14) a +0 chain mail (18, 14, D:14) a +0 scimitar (20, -15, D:14) 19 stones (21, 7, D:14) a +0 plate armour (26, -11, D:14) 22 stones (30, 3, D:14) a +3 scimitar of flaming (33, 9, D:14) a +0 scimitar a +0 robe (37, 9, D:14) a cursed +0 long sword a +0 robe (39, 9, D:14) a +5 falchion a +0 robe (43, 9, D:14) a +3 flail a +0 robe (44, -25, D:14) a +0 chain mail (46, 0, D:14) a bolt (46, 18, D:14) +0 steam dragon scales (48, 4, D:14) a +0 large shield (53, -5, D:14) 2 bolts (53, 7, D:14) a +0 arbalest 21 bolts (54, -4, D:14) a +0 battleaxe a +0 chain mail (54, 2, D:14) a cursed +0 short sword a +0 arbalest 10 bolts a +0 scale mail (55, 1, D:14) a +0 robe (55, 7, D:14) a +3 dire flail a +0 chain mail (56, 1, D:14) a +0 dagger a +0 robe (56, 2, D:14) a +0 war axe a +0 plate armour (57, 0, D:14) a +0 dagger a +0 arbalest a +0 ring mail 7 bolts (60, -6, D:14) a +0 mace (62, 0, D:14) a +1 long sword of slicing a +0 plate armour (62, 1, D:14) a +0 battleaxe a +0 chain mail Level 15 of the Dungeon [Shop] Puoshroot's General Store a +7 giant club (541 gold) a bread ration (70 gold) a scroll of immolation (49 gold) a royal jelly (28 gold) a scroll of identify (28 gold) a wand of iceblast (3/15) (98 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a potion of cancellation (112 gold) 21 arrows (58 gold) (0, 0, D:15) a wand of confusion (30/48) the Incunabulum of the Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 the Compendium of the Ashen Escort Spells Type Level a - Sandblast Earth 1 b - Summon Butterflies Summoning 1 c - Summon Ice Beast Ice/Summoning 4 d - Lee's Rapid Deconstruction Earth 5 e - Aura of Abjuration Summoning 5 an uncursed ring of protection from cold a wand of paralysis (11/24) (3, 4, D:15) a scroll of random uselessness (6, -36, D:15) a +0 battleaxe (9, -31, D:15) a +2 ring of strength (15, -21, D:15) a +1 scimitar of flaming (15, -2, D:15) 2 large rocks (17, -2, D:15) a +0 flail (22, -3, D:15) a large rock a +0 falchion (24, -23, D:15) a +2 pair of gloves a +0 dagger a +0 robe (25, -23, D:15) a cursed +0 robe (26, -25, D:15) a +0 mace (26, -22, D:15) a +3 glaive of venom (26, -11, D:15) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (27, -23, D:15) a +0 long sword (27, 7, D:15) a +0 long sword (28, -21, D:15) a +0 chain mail (36, -4, D:15) a +0 scale mail (36, 11, D:15) a +0 broad axe (37, 6, D:15) a +0 shortbow 27 arrows (41, 3, D:15) an arrow (46, -8, D:15) an uncursed ring of see invisible (48, -36, D:15) a +0 ring mail (49, -32, D:15) an arrow (50, -34, D:15) a +0 shortbow 22 arrows (51, -33, D:15) an arrow (51, -2, D:15) a +0 chain mail (54, -26, D:15) a +0 halberd (54, -16, D:15) a +0 shortbow 22 arrows (55, -18, D:15) 2 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (0, 1, Orc:1) a +0 dagger a +0 scale mail (1, 0, Orc:1) a +0 club a +0 leather armour (1, 1, Orc:1) a +0 dire flail a +0 chain mail (1, 2, Orc:1) a +0 mace (1, 3, Orc:1) a +0 scimitar a +0 chain mail (1, 4, Orc:1) a +0 hand axe (2, 2, Orc:1) a +0 leather armour a +0 hand axe (3, 3, Orc:1) a +0 scale mail a +0 mace (3, 4, Orc:1) a +0 leather armour (6, 13, Orc:1) a +0 giant club (11, -1, Orc:1) a +0 robe a +0 dagger (11, 1, Orc:1) a +0 robe a +0 dagger (12, -2, Orc:1) a +0 robe a +0 dagger a +0 giant spiked club (12, -1, Orc:1) a +0 mace a +0 club (13, -1, Orc:1) a +0 chain mail a +0 dagger a +0 robe (13, 0, Orc:1) a +0 plate armour a +0 trident (14, -1, Orc:1) a +1 vampiric war axe (23, -15, Orc:1) a +0 short sword a +0 ring mail (24, -15, Orc:1) a cursed +0 mace (24, -14, Orc:1) a +0 short sword a +0 ring mail (25, -15, Orc:1) a +0 flail a +0 scale mail (39, -14, Orc:1) a +0 spear (39, -11, Orc:1) a +0 halberd (40, -14, Orc:1) a +0 flail a +0 battleaxe a +0 plate armour a +0 halberd (40, -12, Orc:1) a +0 scimitar a +0 plate armour a +0 mace a +0 hand axe (41, -14, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 short sword (41, -12, Orc:1) a +2 trident of protection (42, -14, Orc:1) a +0 halberd a +0 chain mail (42, -13, Orc:1) a +0 scimitar a +0 chain mail a +0 hand axe (43, -16, Orc:1) a +0 dagger a +0 robe (43, -14, Orc:1) a +0 club (44, -14, Orc:1) a +0 mace (46, -16, Orc:1) a +0 dire flail a cursed +0 chain mail (46, -15, Orc:1) a +0 falchion a +0 ring mail (47, -16, Orc:1) a +0 dagger a +0 robe (48, -17, Orc:1) a +0 giant club (52, -8, Orc:1) a +0 dagger a +0 chain mail (52, -7, Orc:1) a cursed -1 club a +0 ring mail (53, -7, Orc:1) a +0 hand axe (53, -6, Orc:1) a +0 plate armour of fire resistance a +3 short sword Level 2 of the Orcish Mines [Shop] Eraoseno's General Store a potion of heal wounds (70 gold) a wand of digging (6/24) (280 gold) a meat ration (70 gold) 4 fruits (84 gold) 23 stones (32 gold) a +0 leather armour (28 gold) a scroll of identify (28 gold) an uncursed ring of wizardry (420 gold) a +0 robe (9 gold) a +0 large shield (63 gold) a scroll of silence (105 gold) a +0 giant club (23 gold) a scroll of identify (28 gold) [Shop] Uwem's Jewellery Emporium an uncursed ring of see invisible (225 gold) a cursed amulet of inaccuracy (30 gold) an uncursed amulet of faith (600 gold) a cursed -2 ring of intelligence (30 gold) an uncursed ring of stealth (262 gold) an uncursed ring of flight (262 gold) an uncursed ring of resist corrosion (300 gold) a cursed ring of loudness (67 gold) an uncursed ring of wizardry (450 gold) a cursed ring of loudness (67 gold) [Shop] Zuhih Dik's Weapon Shop a +1 arbalest of flaming (211 gold) a +0 spear (42 gold) a +0 falchion (42 gold) a +0 rapier (56 gold) a +0 trident of flaming (116 gold) a +2 glaive of freezing (331 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (518 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +1 great sword of electrocution (324 gold) 19 stones (26 gold) 14 poisoned needles (78 gold) [Shop] Omner's Weapon Boutique a cursed -3 hand axe (1 gold) a +0 whip (32 gold) 11 poisoned needles (57 gold) a +0 dagger of draining (72 gold) a +4 trident of pain (399 gold) the cursed +1 broad axe of Xadyat {chop, rPois Str+4 Dex+4} (468 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. a +0 flail (45 gold) 19 stones (24 gold) a +0 short sword (39 gold) [Shop] Pubbopn's Armour Emporium a +0 pair of boots (76 gold) a +0 pair of gloves (76 gold) a +0 leather armour (34 gold) a +0 leather armour of poison resistance (102 gold) a +0 leather armour (34 gold) a +2 plate armour of poison resistance (629 gold) a +0 plate armour (391 gold) a +0 pair of boots (76 gold) a +0 leather armour (34 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) (0, 0, Orc:2) a +0 club a cursed -1 robe a +0 giant club (0, 1, Orc:2) a +0 spear a +0 robe a +0 robe a +0 giant spiked club a +2 dire flail of pain (1, 0, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 halberd a +0 robe (1, 1, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club (1, 2, Orc:2) a cursed +0 giant club a +0 giant club a +0 giant club a +0 giant club (2, 0, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (2, 1, Orc:2) a +0 giant club a cursed +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a cursed -2 giant club a cursed +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (2, 2, Orc:2) a cursed -2 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (2, 21, Orc:2) a +0 hand axe a +0 chain mail a +0 giant club a +0 short sword a +0 whip (2, 22, Orc:2) a +0 war axe a +0 chain mail a +0 dagger (2, 23, Orc:2) 3 large rocks (3, 21, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 22, Orc:2) a large rock (7, 22, Orc:2) a large rock (7, 23, Orc:2) a large rock (31, 13, Orc:2) a +0 chain mail a +0 halberd (32, 13, Orc:2) a +0 short sword (32, 14, Orc:2) a +2 robe of magic resistance a +0 dagger (33, 12, Orc:2) a +0 chain mail a +0 flail (35, 12, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 stones (1, 7, Lair:1) 23 arrows (3, 29, Lair:1) 17 stones (3, 44, Lair:1) a +2 hat a +2 hand axe a +2 antimagic trident the +0 mace of Raalush {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. a +0 scale mail (8, 11, Lair:1) an uncursed staff of air (26, 35, Lair:1) a +0 hand axe (30, 12, Lair:1) a +0 dagger (46, 26, Lair:1) 24 stones (46, 34, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (2, 48, Lair:2) 11 stones (10, 21, Lair:2) a +2 hat (20, 23, Lair:2) a +0 robe (21, 36, Lair:2) a +0 war axe (23, 28, Lair:2) a +0 club (34, 47, Lair:2) 3 poisoned needles (44, 37, Lair:2) the +4 long sword "Miac" {protect, rF- MR+ Int+6} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. a +2 dire flail of flaming a +2 dire flail of flaming a +0 rapier of flaming a +0 flail of crushing a +1 great sword of flaming a +0 great mace of flaming (47, 24, Lair:2) a +0 spear (53, 14, Lair:2) a +0 scale mail (59, 44, Lair:2) 20 poisoned needles (63, 53, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (3, -37, Lair:3) a +0 leather armour (12, 18, Lair:3) a +0 ring mail (38, -31, Lair:3) a scroll of torment (40, 18, Lair:3) 4 needles of paralysis (46, -6, Lair:3) an uncursed ring of protection from magic an uncursed ring of protection from magic a -2 ring of intelligence (52, -6, Lair:3) 6 javelins of penetration a +0 scale mail a potion of mutation (52, -5, Lair:3) a javelin of penetration (57, -17, Lair:3) 20 stones (60, -16, Lair:3) a +0 leather armour (61, 6, Lair:3) 30 stones (65, -25, Lair:3) a +2 leather armour of cold resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 javelins (6, 51, Lair:4) a +0 ring mail (16, 43, Lair:4) an uncursed amulet of harm (24, 45, Lair:4) a +0 scale mail (25, 42, Lair:4) a -3 ring of strength (40, 21, Lair:4) 10 arrows (49, -5, Lair:4) a wand of flame (30/48) a wand of flame (24/48) a wand of enslavement (17/24) a wand of confusion (30/48) a +3 leather armour of fire resistance (56, 8, Lair:4) a +0 dagger (57, 43, Lair:4) a wand of polymorph (9/24) Level 5 of the Lair of Beasts (17, -33, Lair:5) a +0 halberd of venom (17, -6, Lair:5) 18 stones (45, -52, Lair:5) a +0 spear (45, -50, Lair:5) a phantom mirror (49, -17, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 stones (8, 16, Lair:6) 13 arrows (11, 33, Lair:6) the Almanac of Transmutation and Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Olgreb's Toxic Radiance Poison 4 c - Venom Bolt Conjuration/Poison 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Blade Hands Transmutation 5 a book of Air a book of Flames a book of Frost a book of Power a +1 chain mail of positive energy (13, -4, Lair:6) a +1 robe of positive energy (14, -11, Lair:6) 11 arrows (14, 36, Lair:6) a +0 chain mail (14, 37, Lair:6) a +2 antimagic rapier (16, -15, Lair:6) 22 sling bullets (17, 27, Lair:6) a +0 scale mail (20, -15, Lair:6) a throwing net (23, 26, Lair:6) a +0 broad axe (31, 13, Lair:6) 20 stones (34, 39, Lair:6) a +0 giant club (40, 38, Lair:6) a +0 ring mail of cold resistance Level 1 of the Shoals (0, 0, Shoals:1) a scroll of magic mapping (6, -5, Shoals:1) a +0 trident (6, -3, Shoals:1) a +0 trident (14, -10, Shoals:1) a +0 club a +0 hunting sling 14 stones (15, -11, Shoals:1) a +0 quarterstaff a +0 hunting sling 14 stones a sling bullet (15, -10, Shoals:1) a +0 club a +0 hunting sling 5 sling bullets (15, -4, Shoals:1) a stone (16, -11, Shoals:1) a +0 spear a +0 hunting sling 31 stones (16, -8, Shoals:1) a sling bullet (16, -4, Shoals:1) a +0 ring mail (16, -1, Shoals:1) a cursed +0 spear (17, -4, Shoals:1) a sling bullet (18, 2, Shoals:1) a +0 trident (19, 2, Shoals:1) a cursed -3 trident a throwing net (19, 3, Shoals:1) a +2 rapier of flaming a +0 robe (21, -18, Shoals:1) the +7 mace of Indignation {flame, rF++ rC+ Dex-3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It greatly protects you from fire. It protects you from cold. It makes you more stealthy. (22, 23, Shoals:1) 13 stones (33, 19, Shoals:1) a cursed -3 spear a +0 hunting sling 27 stones Level 2 of the Shoals (0, 0, Shoals:2) a sea snake corpse (skeletalised by now) (0, 8, Shoals:2) 4 large rocks a cyclops corpse (skeletalised by now) (2, 10, Shoals:2) a throwing net (4, 11, Shoals:2) a +4 rapier of draining a +0 robe a merfolk corpse (skeletalised by now) (5, 9, Shoals:2) a +0 trident (7, -1, Shoals:2) an arrow (8, -2, Shoals:2) 3 arrows (8, -1, Shoals:2) an arrow (9, 10, Shoals:2) a throwing net (10, -5, Shoals:2) a +0 shortbow 7 arrows (11, -30, Shoals:2) 7 poisoned needles (11, -7, Shoals:2) an arrow (11, 11, Shoals:2) a manticore corpse (skeletalised by now) (12, -9, Shoals:2) an arrow (12, -8, Shoals:2) 2 arrows (16, 19, Shoals:2) a potion of curing (18, -28, Shoals:2) a box of beasts (22, -32, Shoals:2) a sling bullet (22, 13, Shoals:2) a +0 hunting sling (23, -31, Shoals:2) a +0 hunting sling a +0 club 25 sling bullets a faun corpse (skeletalised by now) (28, -26, Shoals:2) a sling bullet (28, -25, Shoals:2) 11 stones (31, -21, Shoals:2) a hippogriff corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) a tomahawk (1, -4, Shoals:4) a crystal ball of energy (1, 1, Shoals:4) a +0 trident 2 tomahawks a merfolk corpse (4, 0, Shoals:4) a sea snake corpse (4, 1, Shoals:4) a tomahawk (5, 2, Shoals:4) a tomahawk (6, 3, Shoals:4) a tomahawk (7, 2, Shoals:4) an arrow (7, 4, Shoals:4) a tomahawk (9, 0, Shoals:4) an arrow (11, -2, Shoals:4) an arrow (12, -5, Shoals:4) a +0 shortbow 12 arrows a centaur skeleton (13, -14, Shoals:4) an uncursed amulet of faith (15, -26, Shoals:4) 23 stones (20, -4, Shoals:4) a +0 trident (21, -17, Shoals:4) 20 arrows (24, -10, Shoals:4) 15 arrows (28, -24, Shoals:4) 23 stones (29, -18, Shoals:4) a javelin (33, -25, Shoals:4) a book of Cantrips (34, -20, Shoals:4) a javelin (34, -19, Shoals:4) a +0 trident (34, -17, Shoals:4) 2 poisoned javelins a +2 rapier of speed a +0 robe (35, -23, Shoals:4) a wand of polymorph (16/24) (35, -21, Shoals:4) 4 javelins (35, -20, Shoals:4) a javelin (35, -19, Shoals:4) a +0 spear (still there?) 2 javelins (still there?) (35, -15, Shoals:4) a large rock (36, -21, Shoals:4) 2 javelins (36, -18, Shoals:4) a +1 rapier of electrocution (unseen) (36, -17, Shoals:4) a large rock (37, -19, Shoals:4) a poisoned javelin (37, -17, Shoals:4) a book of the Earth (37, -16, Shoals:4) a water nymph corpse (38, -24, Shoals:4) a throwing net (38, -23, Shoals:4) a scroll of enchant weapon Level 1 of the Spider Nest (0, 0, Spider:1) a +1 scimitar of flaming (1, -8, Spider:1) 13 sling bullets (1, -7, Spider:1) a +0 chain mail (5, -18, Spider:1) a +0 morningstar (9, -44, Spider:1) a +0 leather armour (10, -48, Spider:1) a wand of random effects (19/48) (15, 4, Spider:1) a +0 war axe (19, 4, Spider:1) a +0 robe (21, -53, Spider:1) the +0 chain mail "Wofee" {-Tele Regen+ Str+4} It affects your strength (+4). It prevents most forms of teleportation. It increases your rate of regeneration. (21, -1, Spider:1) a potion of degeneration (22, -59, Spider:1) the +5 short sword of Inference {holy, rElec rPois rC+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. It protects you from poison. It makes you more stealthy. (28, -13, Spider:1) 7 curare-tipped needles (38, -50, Spider:1) a +0 lajatang Level 2 of the Spider Nest (0, 22, Spider:2) a +0 pair of gloves (2, -8, Spider:2) 18 stones (4, -7, Spider:2) a +0 mace (8, -1, Spider:2) 16 stones (32, 13, Spider:2) a +0 scimitar (34, -14, Spider:2) a +0 hand crossbow (50, 9, Spider:2) an uncursed staff of poison (51, 41, Spider:2) a +0 club Level 3 of the Spider Nest (0, 0, Spider:3) an uncursed ring of see invisible (2, -18, Spider:3) 13 bolts (2, -8, Spider:3) 2 needles of frenzy (3, 1, Spider:3) a +0 chain mail (4, -23, Spider:3) a +0 mace (8, -19, Spider:3) a box of beasts (16, -29, Spider:3) a +0 giant spiked club (17, -22, Spider:3) 12 bolts (20, -12, Spider:3) a +4 ring of intelligence (22, -5, Spider:3) a +3 chain mail (27, 1, Spider:3) 13 stones (29, -26, Spider:3) 5 stones (29, 4, Spider:3) 8 arrows (30, -11, Spider:3) an uncursed staff of poison (32, -19, Spider:3) 17 stones (35, -26, Spider:3) a cursed +0 scale mail Level 4 of the Spider Nest (0, 1, Spider:4) a +2 lajatang of electrocution a +0 robe (2, -1, Spider:4) 27 arrows (15, 23, Spider:4) a +3 morningstar of draining a +0 chain mail a +0 large shield (16, 22, Spider:4) a +0 ring mail (17, 36, Spider:4) a +0 robe (20, 20, Spider:4) a +0 hand crossbow (23, -1, Spider:4) a +0 leather armour (23, 0, Spider:4) a +0 dagger (23, 26, Spider:4) a +0 robe of magic resistance (24, 16, Spider:4) a +0 quarterstaff (27, 8, Spider:4) 23 stones (35, -10, Spider:4) a +0 halberd (35, 14, Spider:4) a wand of lightning (5/15) (36, 8, Spider:4) a +0 robe (38, 25, Spider:4) an uncursed ring of flight (38, 30, Spider:4) a wand of disintegration (4/24) a wand of clouds (6/9) a wand of scattershot (4/9) an uncursed ring of wizardry a wand of digging (11/24)