dvd Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -5, D:1) a +0 dagger (11, 4, D:1) a +0 club (20, 8, D:1) 25 arrows (25, 9, D:1) 8 bolts (32, 20, D:1) a +0 club (32, 23, D:1) a +0 club (33, 20, D:1) a +0 club (34, 15, D:1) 27 arrows (38, 21, D:1) a +0 helmet (45, 20, D:1) a +0 robe (53, 16, D:1) a +0 club (62, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, 22, D:2) 17 bolts (6, 25, D:2) 23 arrows (11, 5, D:2) a stone (12, 3, D:2) a +0 club (12, 6, D:2) a potion of degeneration a stone (13, 6, D:2) a +0 hunting sling 20 stones (13, 27, D:2) a cursed +0 club (14, 6, D:2) a +0 hand axe (17, 19, D:2) 9 bolts (20, 25, D:2) 11 sling bullets (25, -7, D:2) a +0 dagger (25, 15, D:2) 18 arrows (32, 25, D:2) 28 stones a +0 hunting sling (32, 27, D:2) a +0 dagger (37, 18, D:2) a +2 pair of boots (41, 24, D:2) 23 sling bullets Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 mace "Ehonwam" {venom, +Inv rF++ MR+ Int-3} (5940 gold) It poisons the flesh of those it strikes. It affects your intelligence (-3). It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. the +2 ring mail of the Disturbing Seas {rPois rF+ Int+2 Dex-5 Stlth+} (2870 gold) It affects your intelligence (+2). It affects your dexterity (-5). It protects you from fire. It protects you from poison. It makes you more stealthy. the ring of Joexkus {Fire rPois rN+ Int+4} (4880 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. the +1 leather armour "Vaerphile" {*Slow rF++ rN+} (3010 gold) It greatly protects you from fire. It protects you from negative energy. It may slow you when you take damage. (0, 0, D:3) a +0 whip a +0 ring mail (0, 2, D:3) a +0 dagger a +0 dagger a cursed +0 leather armour (11, -10, D:3) a sling bullet (13, 22, D:3) a +0 dagger (22, 2, D:3) a +0 club (22, 27, D:3) a potion of degeneration (27, 4, D:3) a +0 club (36, -2, D:3) a +0 club (44, 28, D:3) a +0 club (45, -6, D:3) 4 large rocks (48, -16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a -3 short sword (16, 36, D:4) 12 arrows (17, 27, D:4) a +0 leather armour a +0 trident (17, 33, D:4) a +0 mace (26, 38, D:4) a +0 falchion (27, 30, D:4) a +0 ring mail (29, 9, D:4) a +0 plate armour (37, 17, D:4) a +0 spear (37, 28, D:4) a +0 leather armour (39, 32, D:4) a +0 flail (54, 8, D:4) a +0 falchion (59, -5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -7, D:5) 2 throwing nets (4, 5, D:5) 26 arrows (16, 19, D:5) a +0 shortbow 20 arrows (18, 20, D:5) 8 tomahawks of returning (23, 4, D:5) a +0 scythe a +0 robe (32, 25, D:5) a cursed -2 dagger (34, -2, D:5) a +4 hunting sling (34, 30, D:5) a cursed -2 giant club (46, 37, D:5) an arrow (48, 33, D:5) 24 stones (48, 36, D:5) 2 arrows (49, 37, D:5) an arrow