ASSERT(_valid()) in 'ray.cc' at line 194 failed. Version: Dungeon Crawl Stone Soup 0.17.1-1-g73c8601 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.17 -name dvd -rc /dgldir/rcfiles/crawl-0.17/dvd.rc -macro /dgldir/rcfiles/crawl-0.17/dvd.macro -morgue /dgldir/morgue/dvd/ -webtiles-socket /crawl-master/webserver/sockets/dvd:2015-12-20.16:35:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-0.17(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x64df03]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.17(_Z13do_crash_dumpv+0x2b8) [0x654e58]: do_crash_dump() /usr/games/crawl-0.17(_Z20crash_signal_handleri+0x74) [0x64e174]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fe7c02d21e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fe7c063af6b]: /usr/games/crawl-0.17() [0x654714] /usr/games/crawl-0.17() [0x65497a] /usr/games/crawl-0.17(_ZN7ray_def7advanceEv+0x154) [0x9d6854]: ray_def::advance() /usr/games/crawl-0.17(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi9EEb+0x73c0) [0x8da230]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-0.17(_Z16handle_mon_spellP7monsterR4bolt+0x1005) [0x8e51b5]: handle_mon_spell(monster*, bolt&) /usr/games/crawl-0.17() [0x527944] /usr/games/crawl-0.17(_Z19handle_monster_moveP7monster+0xf75) [0x8bbed5]: handle_monster_move(monster*) /usr/games/crawl-0.17(_Z15handle_monstersb+0x7dd) [0x8bd9ed]: handle_monsters(bool) /usr/games/crawl-0.17(_Z12world_reactsv+0x124) [0x8408b4]: world_reacts() /usr/games/crawl-0.17() [0x848676] /usr/games/crawl-0.17() [0x848f95] /usr/games/crawl-0.17(main+0x2eb) [0x53ecfb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fe7c02beead]: /usr/games/crawl-0.17() [0x5ba81d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fe7c063ac4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fe7c063ac4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000064e5c3 in call_gdb (file=0x7fe7c0626880) at crash.cc:420 gdb = attach_cmd = "attach 2051\000\000\000\000\000\000\000\000" #2 0x0000000000654e71 in do_crash_dump () at dbg-asrt.cc:671 t = 1450631910 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x336d118 "/dgldir/morgue/dvd/"}} name = "/dgldir/morgue/dvd/crash-dvd-20151220-171830.txt", '\000' file = 0x7fe7c0626880 #3 0x000000000064e174 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fe7c063af6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000654714 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff6acdfc30 "ASSERT(_valid()) in 'ray.cc' at line 194 failed.", assert=) at dbg-asrt.cc:798 No locals. #7 0x000000000065497a in AssertFailed (expr=0xbbe551 "_valid()", file=0xbf9348 "ray.cc", line=194, text=0x0) at dbg-asrt.cc:841 mesg = "ASSERT(_valid()) in 'ray.cc' at line 194 failed.\000\252\003\003\000\000\000\000\020\000\000\000\000\000\000\000\002\000\000\000\000\000\000\000\"\344\216\301\347\177\000\000\062\000\000\000\000\000\000\000\032\000\000\000\000\000\000\000(\336\004\003\000\000\000\000\337\374\331\300\347\177\000\000\000ʚ;\000\000\000\000%\233\213\301\347\177\000\000\370\231O\003\000\000\000\000e\000\000\000\347\177\000\000 \000\000\000\000\000\000\000\337\374\331\300\347\177\000\000(\336\004\003\000\000\000\000g\r\214\301\347\177\000\000\001\000\000\000\000\000\000\000(\336\004\003\000\000\000\000 ", '\000' , "8\002\003\000\000\000\000\001\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\314"... args = {{gp_offset = 3247205951, fp_offset = 32743, overflow_arg_area = 0x0, reg_save_area = 0x206e776f6e6b6e75}} fileName = #8 0x00000000009d6854 in ray_def::advance (this=0x7fff6ace09d0) at ray.cc:194 No locals. #9 0x00000000008da230 in _choose_tentacle_toss_dest (target_site=..., victim=..., thrower=...) at mon-cast.cc:7182 ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1} dests = {, std::allocator > >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #10 _tentacle_toss (pow=64, victim=..., thrower=...) at mon-cast.cc:7272 throw_target = {x = 26, y = 45} chosen_dest = {x = 0, y = 0} #11 _mons_consider_tentacle_throwing (mons=...) at mon-cast.cc:7162 throw_choice = victim = 0x1089640 #12 mons_cast (mons=mons@entry=0x10b39a0, pbolt=..., spell_cast=spell_cast@entry=SPELL_TENTACLE_THROW, slot_flags=..., do_noise=, do_noise@entry=true) at mon-cast.cc:6374 flags = orig_noise = true sumcount = 0 duration = 0 foe = sumcount2 = god = GOD_NO_GOD splpow = #13 0x00000000008e51b5 in handle_mon_spell (mons=0x10b39a0, beem=...) at mon-cast.cc:3670 battlesphere = false flags = {<_enum_bitfield_exponent_base<9, true>> = {static last_exponent = }, flags = 2} spell_cast = SPELL_TENTACLE_THROW emergency = ignore_good_idea = false finalAnswer = false foe = 0x1089640 hspell_pass = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31968d0, _M_finish = 0x31968e8, _M_end_of_storage = 0x31968e8}}, } #14 0x0000000000527944 in _do_mon_spell (mons=0x10b39a0, beem=...) at mon-act.cc:257 No locals. #15 0x00000000008bbed5 in handle_monster_move (mons=0x10b39a0) at mon-act.cc:2249 beem = {origin_spell = SPELL_NO_SPELL, range = 0, glyph = 0, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 24, y = 49}, target = {x = 23, y = 49}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 3839, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc1eb8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc1eb8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc1eb8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc1eb8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc1eb8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc1eb8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc1eb8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff6ace1a30, _M_right = 0x7fff6ace1a30}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 39, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff6ace1ad8, _M_right = 0x7fff6ace1ad8}, _M_node_count = 0}}}} friendly_or_near = disabled = old_energy = 88 entry = non_move_energy = 10 #16 0x00000000008bd9ed in handle_monsters (with_noise=true) at mon-act.cc:2844 mon = 0x10b39a0 oldspeed = 88 tries = #17 0x00000000008408b4 in world_reacts () at main.cc:2533 No locals. #18 0x0000000000848676 in _input () at main.cc:1541 player_disabled = {was_disabled = false} #19 0x0000000000848f95 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #20 0x000000000053ecfb in _launch_game_loop () at main.cc:380 game_ended = false #21 main (argc=, argv=0x7fff6ace2548) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Dec 11 2015 at 06:12:05 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.17/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.17/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.17/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 34, depth = 2 Level id: Depths:2 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 23 Level vaults: gammafunk_depths_water_palace layout_basic hell_entry abyss_entry dungeon_decor serial_bayou_ford_a library_closet infiniplex_staircase_zigzag_3 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The sling bullet of flame burns the yaktaur. You kill the yaktaur! Trog accepts your kill. A yaktaur comes into view. Firing (i - inventory. (,) - cycle): Q - 47 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur (hasn't noticed you) You shoot a sling bullet of flame. The sling bullet of flame hits the yaktaur. The sling bullet of flame burns the yaktaur. The yaktaur is lightly wounded. The yaktaur wields an arbalest. The yaktaur shoots a steel bolt. You block the steel bolt. Firing (i - inventory. (,) - cycle): Q - 46 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an arbalest (lightly wounded) You shoot a sling bullet of flame. The sling bullet of flame hits the yaktaur! The sling bullet of flame burns the yaktaur. The yaktaur is moderately wounded. Firing (i - inventory. (,) - cycle): Q - 45 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an arbalest (moderately wounded) You shoot a sling bullet of flame. The sling bullet of flame hits the yaktaur. The sling bullet of flame burns the yaktaur. The yaktaur is moderately wounded. Firing (i - inventory. (,) - cycle): Q - 44 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an arbalest (moderately wounded) You shoot a sling bullet of flame. The sling bullet of flame hits the yaktaur! The sling bullet of flame burns the yaktaur. The yaktaur is severely wounded. The yaktaur shoots a steel bolt. The steel bolt closely misses you. Firing (i - inventory. (,) - cycle): Q - 43 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an arbalest (severely wounded) You shoot a sling bullet of flame. The sling bullet of flame hits the yaktaur. The sling bullet of flame burns the yaktaur. The yaktaur is severely wounded. Firing (i - inventory. (,) - cycle): Q - 42 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an arbalest (severely wounded) You shoot a sling bullet of flame. The sling bullet of flame hits the yaktaur. The sling bullet of flame burns the yaktaur. The yaktaur is almost dead. The yaktaur shoots a steel bolt. You block the steel bolt. Firing (i - inventory. (,) - cycle): Q - 41 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur Aim: a yaktaur, wielding an arbalest (almost dead) You shoot a sling bullet of flame. The sling bullet of flame hits the yaktaur! The sling bullet of flame burns the yaktaur. You kill the yaktaur! Trog accepts your kill. Firing (i - inventory. (,) - cycle): Q - 40 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Q - 41 sling bullets of flame (gained 1) Things that are here: a bardiche; a chain mail; a human corpse Q - 43 sling bullets of flame (gained 2) Q - 44 sling bullets of flame (gained 1) Q - 46 sling bullets of flame (gained 2) Q - 47 sling bullets of flame (gained 1) Things that are here: an arbalest; 17 bolts Q - 48 sling bullets of flame (gained 1) Q - 54 sling bullets of flame (gained 6) Things that are here: an arbalest; 5 steel bolts You see here a chain mail. Your pack is full. You see here a royal jelly. Your pack is full. You see here a royal jelly. Your pack is full. You see here a royal jelly. Could not pick up an item here; shall I ignore it? You see here a royal jelly. Your pack is full. Items here: )) = ? [[ Okay, then. Your pack is full. Items here: )) = ? [[ Could not pick up some items here; shall I ignore them? Items here: )) = ? [[ You now have 4792 gold pieces (gained 59). Things that are here: 12 arrows of frost; an uncursed long sword; an uncursed shortbow Things that are here: 12 arrows of frost; an uncursed long sword; an uncursed shortbow Things that are here: an arrow of frost; a +1 war axe of electrocution You see here a potion of lignification. Found a pair of glowing gloves. You see here a pair of glowing gloves. You can't carry that many items. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +7 antimagic flail. x - a pair of glowing gloves Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 pair of gloves of dexterity. x4 You finish taking off your +2 pair of gloves of dexterity. You feel clumsy. You start putting on your armour. You continue putting on your pair of glowing gloves. x5 You finish putting on your +1 pair of gloves. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 pair of gloves. x4 You finish taking off your +1 pair of gloves. You start putting on your armour. You continue putting on your +2 pair of gloves of dexterity. x5 You finish putting on your +2 pair of gloves of dexterity. You feel agile. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +1 pair of gloves. x - a +7 antimagic flail Done exploring. You see here a potion of lignification. There is an open gate here. There is an entrance to Anasih's Antique Armour Boutique here. I'll put it outside for you. Thank you for shopping at Anasih's Antique Armour Boutique! There is an entrance to Anasih's Antique Armour Boutique here. You see here a runed helmet. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +7 antimagic flail. x - a +7 antimagic flail Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +7 antimagic flail. There is an entrance to Anasih's Antique Armour Boutique here. You see here a runed helmet. x - a runed helmet Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 helmet. You continue taking off your +2 helmet. x3 You finish taking off your +2 helmet. You start putting on your armour. You continue putting on your runed helmet. x5 You finish putting on your +0 helmet of see invisible. You feel perceptive. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 helmet of see invisible. x4 You finish taking off your +0 helmet of see invisible. You start putting on your armour. You continue putting on your +2 helmet. You continue putting on your +2 helmet. x4 You finish putting on your +2 helmet. Unknown command. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 helmet of see invisible. You see here a +7 antimagic flail. x - a +7 antimagic flail There is an open gate here. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Vaults:5 @ (x,y), ? - help) What level of the Depths? (default 1, ? - help) Things that are here: 13 bolts; an enchanted arbalest Things that are here: 2 large rocks; a bolt; a poisoned bolt Things that are here: a ring mail; a flail; a bolt There is a stone staircase leading up here. Things that are here: 9 bolts; 4 arrows You climb upwards. There is a stone staircase leading down, spattered with blood here. There is an open door here. You see here a large rock. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. You see here a large rock. There is an open door here. Things that are here: 3 large rocks; a club There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a large open door here. There is a large open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. You see here a bolt. There is an open door here. There is a gate leading back out of this place, spattered with blood here. Things that are here: 22 arrows; an uncursed shortbow You go up through the gate. Welcome back to the Dungeon! There is a gate to the Vaults here. Things that are here: a chain mail; a long sword There is an open door here. There is an open gate here. You see here a bolt. You see here a bolt. You see here a bolt. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a great sword of flaming. There is a staircase to the Depths here. You climb downwards. Welcome to the Depths! There is a staircase back to the Dungeon here. Done exploring. There is an open door, spattered with blood here. There is a stone staircase leading down here. You climb downwards. An ettin comes into view. It is wielding an enchanted dire flail and a dire flail. The ettin shouts in stereo! There is a stone staircase leading up here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really wield b - a +4 vampiric morningstar? You feel a dreadful hunger. b - a +4 vampiric morningstar (weapon) You block the ettin's attack. x2 You puncture the ettin! The ettin is lightly wounded. You bludgeon the ettin!! The ettin is severely wounded. You block the ettin's attack. x2 You bludgeon the ettin!! You feel better. You kill the ettin! Trog accepts your kill. Things that are here: an enchanted dire flail; a dire flail Found a ring mail. You see here a ring mail. A storm dragon comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really unwield b - a +4 vampiric morningstar? Uppercase [Y]es or [N]o only, please. Really unwield b - a +4 vampiric morningstar? You feel the dreadful sensation subside. P - the +8 hunting sling of Dominance (weapon) {velocity, rElec SInv} Unknown command. Firing (i - inventory. (,) - cycle): Q - 54 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f - storm dragon Aim: a storm dragon You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon! The sling bullet of flame burns the storm dragon. The storm dragon is lightly wounded. Firing (i - inventory. (,) - cycle): Q - 53 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (lightly wounded) You shoot a sling bullet of flame. The sling bullet of flame closely misses the storm dragon. Firing (i - inventory. (,) - cycle): Q - 52 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (lightly wounded) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon! The sling bullet of flame burns the storm dragon. The storm dragon is moderately wounded. The storm dragon breathes lightning at you. The bolt of lightning misses you. Firing (i - inventory. (,) - cycle): Q - 51 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (moderately wounded, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon but does no damage. The sling bullet of flame burns the storm dragon. The storm dragon is moderately wounded. Firing (i - inventory. (,) - cycle): Q - 50 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (moderately wounded, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon. The sling bullet of flame burns the storm dragon. The storm dragon is moderately wounded. The storm dragon bites you but does no damage. You block the storm dragon's attack. x2 Firing (i - inventory. (,) - cycle): Q - 49 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (moderately wounded, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame barely misses the storm dragon. You block the storm dragon's attack. x3 Firing (i - inventory. (,) - cycle): Q - 48 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (moderately wounded, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon! The sling bullet of flame burns the storm dragon. The storm dragon is heavily wounded. Firing (i - inventory. (,) - cycle): Q - 47 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (heavily wounded, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon but does no damage. The sling bullet of flame burns the storm dragon. The storm dragon is heavily wounded. The storm dragon closely misses you. You block the storm dragon's attack. You block the storm dragon's attack. Firing (i - inventory. (,) - cycle): Q - 46 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (heavily wounded, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon!! The sling bullet of flame burns the storm dragon. The storm dragon is severely wounded. The storm dragon breathes lightning at you. The bolt of lightning misses you. Firing (i - inventory. (,) - cycle): Q - 45 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (heavily wounded, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon. The sling bullet of flame burns the storm dragon. The storm dragon is severely wounded. You block the storm dragon's attack. The storm dragon claws you but does no damage. You block the storm dragon's attack. Firing (i - inventory. (,) - cycle): Q - 44 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (severely wounded, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon! The sling bullet of flame burns the storm dragon. The storm dragon is severely wounded. Firing (i - inventory. (,) - cycle): Q - 43 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (severely wounded, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon! The sling bullet of flame burns the storm dragon. The storm dragon is almost dead. You block the storm dragon's attack. x2 The storm dragon completely misses you. Firing (i - inventory. (,) - cycle): Q - 42 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (almost dead, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon but does no damage. The sling bullet of flame burns the storm dragon. The storm dragon is almost dead. The storm dragon bites you but does no damage. You block the storm dragon's attack. x2 Firing (i - inventory. (,) - cycle): Q - 41 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (almost dead, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon. The sling bullet of flame burns the storm dragon. The storm dragon is almost dead. Firing (i - inventory. (,) - cycle): Q - 40 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - storm dragon Aim: a storm dragon (almost dead, catching its breath) You shoot a sling bullet of flame. The sling bullet of flame hits the storm dragon. The sling bullet of flame burns the storm dragon. You kill the storm dragon! Trog accepts your kill. Q - 47 sling bullets of flame (gained 8) Q - 48 sling bullets of flame (gained 1) Q - 50 sling bullets of flame (gained 2) Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That meat ration really hit the spot! As you open the door, it creaks loudly! There is an open door here. Your pack is full. You see here a papyrus book. l - 8 scrolls of identify (gained 1) There is an open door here. The spellbook bursts into flames. Trog is delighted! You feel slightly less full. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. You see here a bolt. You enter the shallow water. Moving in this stuff is going to be slow. You see here a great sword of flaming. There is a stone staircase leading down here. A tengu conjurer comes into view. The tengu conjurer shouts! The tengu conjurer points at you and mumbles some strange words. The ball explodes into a vile cloud! The stinking cloud engulfs you! A tengu conjurer is nearby! A tengu conjurer is nearby! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really wield b - a +4 vampiric morningstar? You feel a dreadful hunger. b - a +4 vampiric morningstar (weapon) Unknown command. Your crystal plate armour prevents you from hitting the tengu conjurer. The tengu conjurer hits you but does no damage. You block the tengu conjurer's attack. The tengu conjurer claws you but does no damage. You closely miss the tengu conjurer. You block the tengu conjurer's attack. You block the tengu conjurer's attack. x2 You miss the tengu conjurer. You completely miss the tengu conjurer. You block the tengu conjurer's attack. The tengu conjurer pecks you but does no damage. The tengu conjurer claws you but does no damage. You bludgeon the tengu conjurer!! You feel better. The tengu conjurer is almost dead. The tengu conjurer gestures at you while chanting. The ball explodes into a vile cloud! The stinking cloud engulfs you! The stinking cloud engulfs the tengu conjurer. You miss the tengu conjurer. The tengu conjurer is almost dead. Your crystal plate armour prevents you from hitting the tengu conjurer. The tengu conjurer is almost dead. The tengu conjurer is engulfed in noxious fumes. The tengu conjurer appears confused. You block the tengu conjurer's attack. You block the tengu conjurer's attack. x2 You sock the tengu conjurer! You kill the tengu conjurer! Trog accepts your kill. Trog appreciates your killing of a magic user. Something appears at your feet! Trog grants you a gift! C - 107 poisoned sling bullets (gained 14) Things that are here: an arrow; a shield There is an open gate here. You see here an arrow. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You hear a shout! There is a large open door here. A centaur warrior comes into view. You sock the electric eel! You feel better. The electric eel is severely wounded. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You thump the electric eel! You feel better. You kill the electric eel! Trog accepts your kill. The centaur warrior wields a shortbow. The centaur warrior shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. You block the arrow. You see here an arrow. The centaur warrior shoots an arrow. You block the arrow. You see here an arrow. The centaur warrior unwields an uncursed shortbow. The centaur warrior hits you but does no damage. x2 You puncture the centaur warrior! You feel better. The centaur warrior is moderately wounded. You block the centaur warrior's attack. You puncture the centaur warrior! The centaur warrior is heavily wounded. You block the centaur warrior's attack. You puncture the centaur warrior! You feel better. The centaur warrior is severely wounded. The thorn hunter hits the plant but does no damage. The thorn hunter hits the plant. You block the centaur warrior's attack. A spriggan druid comes into view. It is wielding a quarterstaff. You puncture the centaur warrior! You feel better. The centaur warrior is almost dead. The spriggan druid moves out of view. The thorn hunter hits the plant but does no damage. The thorn hunter hits the plant! You block the centaur warrior's attack. You sock the centaur warrior! You kill the centaur warrior! Trog accepts your kill. The thorn hunter completely misses the plant. The thorn hunter hits the plant but does no damage. The thorn hunter hits something! The thorn hunter hits something. The spriggan druid calls out to the beasts of the wild! Things that are here: an uncursed shortbow; 16 arrows; a centaur corpse You block the spriggan druid's attack. A deep elf blademaster comes into view. It is wielding two rapiers. You hit the spriggan druid. You feel better. The spriggan druid is lightly wounded. You hit the spriggan druid. The spriggan druid is lightly wounded. You block the spriggan druid's attack. You closely miss the spriggan druid. The spriggan druid is lightly wounded. You hit the spriggan druid. The spriggan druid is moderately wounded. The spriggan druid gestures at you while chanting. You block the stone arrow. You miss the spriggan druid. The spriggan druid is moderately wounded. The spriggan druid calls out to the beasts of the wild! You hit the spriggan druid. The spriggan druid is moderately wounded. You puncture the spriggan druid! The spriggan druid is severely wounded. The spriggan druid hits you but does no damage. The deep elf blademaster hits you but does no damage. You block the deep elf blademaster's attack. You sock the spriggan druid! The spriggan druid is almost dead. The deep elf blademaster hits you but does no damage. The deep elf blademaster barely misses you. You block the spriggan druid's attack. You impale the spriggan druid!! You kill the spriggan druid! Trog accepts your kill. Trog appreciates your killing of a magic user. You block the deep elf blademaster's attack. The deep elf blademaster barely misses you. You block the deep elf blademaster's attack. The deep elf blademaster hits you with a rapier! Things that are here: a quarterstaff; a robe; a spriggan corpse You barely miss the deep elf blademaster. You block the deep elf blademaster's attack. The deep elf blademaster hits you but does no damage. You hit the deep elf blademaster. You feel better. The deep elf blademaster is lightly wounded. The deep elf blademaster hits you but does no damage. x2 Your crystal plate armour prevents you from hitting the deep elf blademaster. The deep elf blademaster is lightly wounded. You block the deep elf blademaster's attack. x2 You barely miss the deep elf blademaster. The deep elf blademaster is lightly wounded. The deep elf blademaster hits you but does no damage. You block the deep elf blademaster's attack. Your crystal plate armour prevents you from hitting the deep elf blademaster. The deep elf blademaster is lightly wounded. You block the deep elf blademaster's attack. x2 You miss the deep elf blademaster. The deep elf blademaster is lightly wounded. You block the deep elf blademaster's attack. The deep elf blademaster barely misses you. You barely miss the deep elf blademaster. The deep elf blademaster is lightly wounded. The deep elf blademaster hits you but does no damage. The deep elf blademaster hits you with a rapier! You completely miss the deep elf blademaster. The deep elf blademaster hits you but does no damage. You block the deep elf blademaster's attack. You bludgeon the deep elf blademaster!! The deep elf blademaster is moderately wounded. You block the deep elf blademaster's attack. x2 A catoblepas comes into view. You completely miss the deep elf blademaster. The deep elf blademaster is moderately wounded. You block the deep elf blademaster's attack. x2 You closely miss the deep elf blademaster. The deep elf blademaster is moderately wounded. The deep elf blademaster hits you but does no damage. The deep elf blademaster hits you with a rapier! You completely miss the deep elf blademaster. The deep elf blademaster is moderately wounded. The deep elf blademaster hits you but does no damage. x2 You puncture the deep elf blademaster! You feel better. The deep elf blademaster is moderately wounded. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! The blast of calcifying dust hits the deep elf blademaster. The deep elf blademaster is engulfed in calcifying dust. The deep elf blademaster is moving more slowly. The deep elf blademaster shouts! The helpless deep elf blademaster fails to defend itself. You bludgeon the deep elf blademaster!! The deep elf blademaster is severely wounded. The helpless deep elf blademaster fails to defend itself. You impale the deep elf blademaster!! The deep elf blademaster is severely wounded. The deep elf blademaster is engulfed in calcifying dust. The deep elf blademaster stops moving altogether! The helpless deep elf blademaster fails to defend itself. You pound the deep elf blademaster like an anvil!!! You feel better. You kill the deep elf blademaster! Trog accepts your kill. You bludgeon the catoblepas!! You feel better. The catoblepas is moderately wounded. You block the catoblepas's attack. You puncture the catoblepas! The catoblepas is heavily wounded. You hit the catoblepas. The catoblepas is heavily wounded. You block the catoblepas's attack. You impale the catoblepas!! The catoblepas is severely wounded. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! A wind drake comes into view. The catoblepas barely misses you. You hit the catoblepas but do no damage. The catoblepas is severely wounded. You hit the catoblepas but do no damage. The catoblepas is severely wounded. The catoblepas gores you but does no damage. A wind drake comes into view. You puncture the catoblepas! The catoblepas is almost dead. You block the catoblepas's attack. You barely miss the catoblepas. The catoblepas is almost dead. The wind drake flaps its wings at the wind drake. The air twists around and strikes you! You sock the catoblepas! You kill the catoblepas! Trog accepts your kill. The wind drake exhales a fierce blast of wind! The wind drake summons a great blast of wind! You are blown backwards! The wind drake flaps its wings at something. The air twists around and strikes you! There is a large open door here. You block the wind drake's attack. The wind drake flaps its wings at something. The air twists around and strikes you! You hit the wind drake. The wind drake is lightly wounded. You block the wind drake's attack. You bludgeon the wind drake!! The wind drake is heavily wounded. You block the wind drake's attack. You closely miss the wind drake. The wind drake is heavily wounded. The wind drake bites you but does no damage. You puncture the wind drake! The wind drake is severely wounded. The wind drake flaps its wings at you. The air twists around and strikes you! The wind drake barely misses you. You impale the wind drake!! You kill the wind drake! Trog accepts your kill. You completely miss the wind drake. The wind drake closely misses you. Your crystal plate armour prevents you from hitting the wind drake. You block the wind drake's attack. You hit the wind drake. The wind drake is lightly wounded. The wind drake exhales a fierce blast of wind! The wind drake summons a great blast of wind! You are blown backwards! There is a large open door here. Your crystal plate armour prevents you from hitting the wind drake. The wind drake is lightly wounded. You block the wind drake's attack. You bludgeon the wind drake!! The wind drake is heavily wounded. You barely miss the wind drake. The wind drake is heavily wounded. The wind drake flaps its wings at you. The air twists around and strikes you! You hit the wind drake. The wind drake is heavily wounded. You block the wind drake's attack. A frost giant comes into view. It is wielding a battleaxe of freezing. The frost giant shouts! You sock the wind drake! The wind drake is almost dead. You block the wind drake's attack. You barely miss the wind drake. The wind drake is almost dead. The wind drake misses you. You bludgeon the wind drake!! You kill the wind drake! Trog accepts your kill. An alligator snapping turtle comes into view. You hit the frost giant but do no damage. The frost giant casts a spell at you. The bolt of cold hits you! You resist. You sock the frost giant! You feel better. The frost giant is lightly wounded. You block the frost giant's attack. You hit the frost giant. You feel better. The frost giant is lightly wounded. You sock the frost giant! You feel better. The frost giant is moderately wounded. The frost giant closely misses you. You sock the frost giant! The frost giant is moderately wounded. You puncture the frost giant! The frost giant is heavily wounded. You block the frost giant's attack. You barely miss the frost giant. The frost giant is heavily wounded. You puncture the frost giant! The frost giant is heavily wounded. The alligator snapping turtle bites you from afar! You block the frost giant's attack. You bludgeon the frost giant!! The frost giant is severely wounded. You puncture the frost giant! The frost giant is severely wounded. The alligator snapping turtle bites you but does no damage. The frost giant hits you but does no damage. You completely miss the frost giant. The frost giant is severely wounded. The alligator snapping turtle bites you but does no damage. You completely miss the frost giant. The frost giant is severely wounded. The frost giant closely misses you. You impale the frost giant!! The frost giant is almost dead. The alligator snapping turtle bites you from afar!! You puncture the frost giant! You feel better. You kill the frost giant! Trog accepts your kill. Trog appreciates your killing of a magic user. Things that are here: a battleaxe of freezing; a frost giant corpse The alligator snapping turtle bites you but does no damage. You puncture the alligator snapping turtle! You feel better. The alligator snapping turtle is lightly wounded. You bludgeon the alligator snapping turtle!! You feel better. The alligator snapping turtle is moderately wounded. You block the alligator snapping turtle's attack. You hit the alligator snapping turtle. The alligator snapping turtle is moderately wounded. You puncture the alligator snapping turtle! The alligator snapping turtle is moderately wounded. You block the alligator snapping turtle's attack. You bludgeon the alligator snapping turtle!! The alligator snapping turtle is heavily wounded. You block the alligator snapping turtle's attack. You puncture the alligator snapping turtle! The alligator snapping turtle is heavily wounded. You hit the alligator snapping turtle but do no damage. The alligator snapping turtle is heavily wounded. You block the alligator snapping turtle's attack. You hit the alligator snapping turtle. The alligator snapping turtle is heavily wounded. You hit the alligator snapping turtle. The alligator snapping turtle is heavily wounded. The alligator snapping turtle bites you but does no damage. You impale the alligator snapping turtle!! The alligator snapping turtle is severely wounded. You hit the alligator snapping turtle. The alligator snapping turtle is almost dead. The alligator snapping turtle withdraws into its shell! You hit the alligator snapping turtle. The alligator snapping turtle is almost dead. You bludgeon the alligator snapping turtle!! You kill the alligator snapping turtle! Trog accepts your kill. Something appears at your feet! Trog grants you a gift! You see here an alligator snapping turtle corpse. s - 14 steel sling bullets (gained 7) Things that are here: a battleaxe of freezing; a frost giant corpse You butcher the frost giant corpse. Your pack is full. Things that are here: a battleaxe of freezing; 8 chunks of flesh Eat one of 8 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Eat one of 7 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Eat one of 6 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. The tengu reaver shouts! You continue eating. Eat one of 5 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. The tengu reaver points at you and mumbles some strange words. The bolt of magma hits you! You continue eating. Eat one of 4 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. The tengu reaver casts a spell at you. The bolt of magma misses you. You continue eating. The tengu reaver casts a spell. The tengu reaver conjures a globe of magical energy! You block the tengu reaver's attack. The tengu reaver pecks you but does no damage. You block the tengu reaver's attack. You bludgeon the tengu reaver!! The tengu reaver is moderately wounded. You block the tengu reaver's attack. The tengu reaver closely misses you. You block the tengu reaver's attack. You puncture the tengu reaver! The tengu reaver is heavily wounded. The tengu reaver blocks your attack. The tengu reaver is heavily wounded. The tengu reaver casts a spell at you. The bolt of magma hits you! The battlesphere fires! The barrage of energy hits you! The tengu reaver blocks your attack. The tengu reaver is heavily wounded. The tengu reaver barely misses you. The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. You bludgeon the tengu reaver!! You feel better. The tengu reaver is severely wounded. You puncture the tengu reaver! The tengu reaver is almost dead. The tengu reaver hits you but does no damage. You block the tengu reaver's attack. The tengu reaver claws you. You barely miss the tengu reaver. The tengu reaver is almost dead. You closely miss the tengu reaver. The tengu reaver is almost dead. You block the tengu reaver's attack. The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. Your crystal plate armour prevents you from hitting the tengu reaver. The tengu reaver is severely wounded. You puncture the tengu reaver! The tengu reaver is almost dead. The tengu reaver gestures at you while chanting. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs the tengu reaver. The tengu reaver dies! The battlesphere dissipates. Items here: ) [[ † a broad axe; a scale mail; a shiny buckler; a tengu corpse Your pack is full. Things that are here: a battleaxe of freezing; 3 chunks of flesh Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Items here: ) [[ † a broad axe; a scale mail; a shiny buckler; a tengu corpse You enter the shallow water. Moving in this stuff is going to be slow. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. An electric eel comes into view. There is a large open door here. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the water elemental. The water elemental resists. The bolt of electricity misses you. The water elemental closely misses you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The water elemental hits you. The water elemental engulfs you in water! There is a large open door here. You impale the water elemental!! The water elemental is severely damaged. Your lungs strain for air! You thump the water elemental! You destroy the water elemental! You gasp with relief as air once again reaches your lungs. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really unwield b - a +4 vampiric morningstar? [Y]es or [N]o only, please. Really unwield b - a +4 vampiric morningstar? Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really unwield b - a +4 vampiric morningstar? You feel the dreadful sensation subside. P - the +8 hunting sling of Dominance (weapon) {velocity, rElec SInv} Firing (i - inventory. (,) - cycle): Q - 50 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (water) You shoot a sling bullet of flame. The sling bullet of flame hits the electric eel! The sling bullet of flame burns the electric eel. The electric eel is heavily wounded. You hear a splash. Firing (i - inventory. (,) - cycle): Q - 49 sling bullets of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (water, heavily wounded) You shoot a sling bullet of flame. The sling bullet of flame hits the electric eel! The sling bullet of flame burns the electric eel. You kill the electric eel! Trog accepts your kill. You hear a splash. x2 Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. The thorn hunter fires a volley of thorns at you. The volley of thorns hits you! You block the thorn hunter's attack. You block the thorn hunter's attack. A spriggan skeleton comes into view. The thorn hunter fires a volley of thorns at you. You block the volley of thorns. You block the thorn hunter's attack. x2 There is a large open door here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You hear the crackle of electricity. a - a +5 war axe of electrocution (weapon) The thorn hunter fires a volley of thorns at you. The volley of thorns hits you! You slash the thorn hunter! There is a sudden explosion of sparks! The thorn hunter is moderately damaged. You block the thorn hunter's attack. x2 You slash the thorn hunter! The thorn hunter is moderately damaged. The thorn hunter barely misses you. The thorn hunter hits you but does no damage. You slice the thorn hunter!! The thorn hunter is severely damaged. The thorn hunter closely misses you. The thorn hunter hits you! You slash the thorn hunter! There is a sudden explosion of sparks! The thorn hunter is almost destroyed. You slash the thorn hunter! The thorn hunter is almost destroyed. The thorn hunter hits you but does no damage. x2 You slash the thorn hunter! You destroy the thorn hunter! You enter the shallow water. Moving in this stuff is going to be slow. There is a large open door, spattered with blood here. You closely miss the spriggan skeleton. You slash the spriggan skeleton! There is a sudden explosion of sparks! You block the spriggan skeleton's attack. You slice the spriggan skeleton!! You slice the spriggan skeleton!! There is a sudden explosion of sparks! You destroy the spriggan skeleton! You enter the shallow water. Moving in this stuff is going to be slow. There is a large open door, spattered with blood here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really wield b - a +4 vampiric morningstar? Your +5 war axe of electrocution stops crackling. You feel a dreadful hunger. b - a +4 vampiric morningstar (weapon) You enter the shallow water. Moving in this stuff is going to be slow. The shambling mangrove reaches out with a gnarled limb. Grasping roots rise from the ground around the shambling mangrove! The shambling mangrove is too close now for your liking. Roots grasp at your feet, making movement difficult. A root reaches out and grasps at passing movement. You escape the reach of the grasping roots. There is a large open door, spattered with blood here. Roots grasp at your feet, making movement difficult. You bludgeon the shambling mangrove!! The shambling mangrove is heavily damaged. The ground creaks as gnarled roots bulge its surface. You hit the shambling mangrove but do no damage. The shambling mangrove is heavily damaged. You block the shambling mangrove's attack. You hit the shambling mangrove but do no damage. The shambling mangrove is heavily damaged. You sock the shambling mangrove! The shambling mangrove is severely damaged. The shambling mangrove closely misses you. You impale the shambling mangrove!! The shambling mangrove is almost destroyed. You block the shambling mangrove's attack. You sock the shambling mangrove! You destroy the shambling mangrove! The grasping roots settle back into the ground. You enter the shallow water. Moving in this stuff is going to be slow. There is a fountain of clear blue water here. You enter the shallow water. Moving in this stuff is going to be slow. There is a large open door, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. A merfolk avatar comes into view. The merfolk avatar shouts! The octopode crusher shouts! The merfolk avatar chants a haunting song. You resist with almost no effort. The merfolk avatar chants a haunting song. You resist with almost no effort. A spriggan air mage comes into view. It is wielding a staff of power. The spriggan air mage shouts! The merfolk avatar chants a haunting song. You resist with almost no effort. The octopode crusher tentacle-slaps you but does no damage. You block the octopode crusher's attack. The octopode crusher tentacle-slaps you but does no damage. The octopode crusher grabs you. The octopode crusher constricts you. A spriggan air mage comes into view. It is wielding a staff of poison. The spriggan air mage shouts! A spriggan defender comes into view. It is wielding an enchanted quick blade. The spriggan defender shouts! You hear a shout! You hear a shout! You hear a shout! x2 The octopode crusher blocks your attack. Unknown command. Drink which item? (? for menu, Esc to quit) You feel agile all of a sudden. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_QUAFF repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [dvd] Species: Deep Dwarf Job: Berserker HP: 161/198; mods: 0/0 MP: 29/29; mod: -1 Stats: 23 (23) 10 (10) 30 (30) Position: (23, 49), god: Trog (10), turn_is_over: 1, banished: 0 Standing on/in/over feature: some shallow water Constricted by Monster 'octopode crusher' (24, 49) [midx = 77] Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 23 | 16 | 10101 | 350/1487 Short Blades | | 0 | 0 | 1 | 120 | 61/119 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 5 | 18 | 10261 | 1180/1262 Maces & Flails | X | 1 | 33 | 14 | 6100 | 100/1050 Polearms | | 0 | 0 | 1 | 170 | 111/119 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | X | 1 | 1 | 12 | 4070 | 539/715 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 2 | 19 | 18 | 9701 | 620/1262 Dodging | X | 1 | 0 | 11 | 2961 | 60/630 Stealth | X | 0 | 0 | 2 | 90 | 1/89 Shields | X | 1 | 19 | 23 | 16990 | 341/1892 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/70 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/29 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 1 | 0 | 10 | 1680 | 16/387 Spell bugs: Durations: #8: 690 #44: 2001 Attributes: #12: 5522 #13: 928 #20: 1 #23: 47660 #24: 551812055 #27: 945785 #49: 5876 #59: 1 Mutations: icy blue scales: 1 slimy green scales: 1 frail: 1 negative energy resistance: 1 (innate) sense surroundings: 3 (innate) slow regeneration: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +4 vampiric morningstar eq slot #1, inv slot #27: +0 cloak of the Vestibule of Hell {rPois rCorr Str-3 SInv} eq slot #2, inv slot #13: +2 helmet eq slot #3, inv slot #32: +2 pair of gloves of dexterity eq slot #4, inv slot #6: +2 pair of boots eq slot #5, inv slot #35: +3 shield of resistance eq slot #6, inv slot #8: +1 crystal plate armour eq slot #7, inv slot #24: ring of Giyrresch {rN+ MR+ Dex+2} eq slot #8, inv slot #50: +5 ring of dexterity eq slot #9, inv slot #29: amulet of the gourmand }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #≈≈## ≈ #8Q## #≈≈≈# * ≈≈##≈ *##≈≈# #8≈≈# * ≈ ≈≈≈≈≈ * #≈≈8# ##≈≈### * ≈i≈≈≈ * ###8≈## #≈≈≈#≈### ≈≈≈#* ###≈##Qx# #♣≈≈#≈≈≈####'i'####P≈≈#≈f♣# #''#≈≈≈≈≈≈#i''#≈≈P≈≈≈#f§# #♣≈≈≈≈♣≈≈≈≈8≈≈≈8≈≈≈≈♣≈≈≈≈♣# #⌠≈≈≈#≈#♣≈@xm≈≈≈≈≈♣#≈#≈≈≈⌠# ##≈≈≈≈♣≈≈♣≈♣≈≈≈♣≈♣≈≈♣≈≈≈≈## #≈≈≈≈≈♣#≈#≈≈⌠≈≈#≈#♣≈≈≈≈≈# ##≈≈≈≈≈≈♣≈♣≈≈≈♣≈♣≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ####≈≈≈≈≈§≈§≈≈≈≈≈####### #####⌠≈8≈⌠#####...... ###### #.##### #.### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< grunt_orc_gardens_store: antique armour shop grunt_orc_gardens_boss: false grunt_orc_gardens_giant_problem: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>