Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 2 duralumin the Magician (level 1, 9/13 HPs) Began as a Mummy Wanderer on Sept 30, 2018. Safely got out of the dungeon. The game lasted 00:00:33 (39 turns). duralumin the Magician (Mummy Wanderer) Turns: 39, Time: 00:00:34 Health: 9/13 AC: 2 Str: 15 XL: 1 Next: 25% Magic: 8/8 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 13/13 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Wands a - a wand of paralysis (15) Scrolls c - a scroll of teleportation Skills: Level 1.0 Shields + Level 6.7 Spellcasting Level 2.6 Hexes + Level 1.0 Evocations You had 13 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 26% 2 N/A Swiftness Chrm/Air #....... 26% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You kill the frilled lizard! You don't know any spells. You barely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Okay, then. Found a club. You see here a ration. There is an open gate here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.##.##.#...# .......%#...# #.##........# #..#.#...######## #..#.#........†.####### #. #.#..##'''##........ #. #.#..#.....#†.###### # #.#..#.....#..# .....#..@..#..# #.#..#.....#...# .....#######...# ##.#............# .... ........... ..####### ... .... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duralumin the Mummy Wanderer began the quest for the Orb. 0 | D:1 | duralumin set off with: a wand of paralysis (15), a scroll | of teleportation, a +0 robe, a +0 club 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 39 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Club || 10 Armor: Robe || 2 Dodge: Dodged || 5