dududu Level 1 of the Dungeon (0, 0, D:1) 25 arrows (1, -18, D:1) a +0 short sword (13, -34, D:1) a +0 spear (14, 1, D:1) a +0 club (17, -19, D:1) a bread ration (23, 2, D:1) a +0 short sword (24, -30, D:1) a +0 pair of gloves (26, -18, D:1) 19 arrows (32, -15, D:1) a +0 hand axe (32, -4, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 ring mail (2, -3, D:2) a +0 club (8, 8, D:2) a +0 whip (12, 4, D:2) 17 sling bullets (24, 9, D:2) a +0 dagger a +0 whip (24, 21, D:2) a +0 dagger (25, 21, D:2) a +0 club (30, -1, D:2) a +0 spear (37, 18, D:2) a +0 spear (39, 19, D:2) a +0 whip (43, 22, D:2) a +0 long sword (48, 0, D:2) a +0 club (48, 1, D:2) a +0 short sword (50, 0, D:2) a +0 ring mail (52, 0, D:2) 17 sling bullets (52, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (4, 27, D:3) a +0 hand axe (14, 8, D:3) a +0 leather armour a +0 hand axe (14, 26, D:3) 21 sling bullets (18, 31, D:3) a +0 war axe (19, -1, D:3) a +0 club (20, 26, D:3) a +0 robe (22, 7, D:3) a +0 club (22, 24, D:3) a +0 short sword (22, 39, D:3) 12 arrows (23, -5, D:3) a bread ration (23, 28, D:3) a +0 robe (24, -5, D:3) a +0 dagger (26, 36, D:3) a cursed -1 mace (30, -8, D:3) a +0 mace (30, -6, D:3) a +0 mace (30, -1, D:3) a +0 leather armour (31, -8, D:3) a +0 mace (31, -7, D:3) a +0 mace (31, -6, D:3) a +0 mace (31, -5, D:3) a +0 mace (32, -8, D:3) a +0 mace (32, -7, D:3) a +0 mace (32, -6, D:3) a +0 mace (32, -5, D:3) a +4 mace (33, -8, D:3) a +0 mace of crushing (33, -7, D:3) a +0 mace (33, -6, D:3) a +0 mace (33, -5, D:3) a +0 mace (34, -7, D:3) a +0 mace (34, -6, D:3) a +0 mace (39, -1, D:3) a +0 club (40, 13, D:3) a +0 long sword (41, -7, D:3) a +3 quarterstaff of chaos (42, 4, D:3) a +0 scale mail (43, -8, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 15 bolts (19, -5, D:4) a +0 short sword (19, 34, D:4) a +0 flail (21, 10, D:4) a bread ration (27, -8, D:4) a +0 ring mail (33, 32, D:4) a +0 robe (42, -9, D:4) a potion of degeneration (44, -5, D:4) a +0 flail (45, -15, D:4) a +0 war axe (55, 46, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (0, 0, D:5) 27 sling bullets (1, 2, D:5) a +0 short sword (9, -1, D:5) a +0 giant club (15, 9, D:5) a cursed +0 long sword a +0 robe (22, 1, D:5) a +0 quarterstaff (24, -6, D:5) a +1 whip of holy wrath (25, -14, D:5) 19 arrows (27, 21, D:5) 24 arrows (32, -11, D:5) a +0 club (32, -10, D:5) a cursed +0 trident a cursed -3 club a +0 hand axe (53, -16, D:5) a +0 flail (57, 22, D:5) a bread ration Level 6 of the Dungeon (0, 0, D:6) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (4, -2, D:6) a +0 whip (7, -10, D:6) a +0 hunting sling (9, -34, D:6) a +3 spear a +0 robe (9, -28, D:6) a cursed +0 dire flail a +0 robe a cursed +0 scimitar a +0 robe a +3 great sword a +0 robe (12, -12, D:6) a +0 spear (13, -4, D:6) a +3 morningstar a +0 robe a +0 short sword a +0 robe a +0 battleaxe a +0 robe a +3 hand axe a +0 robe a +0 morningstar a +0 robe (14, -24, D:6) a +0 war axe (22, -1, D:6) a +0 dagger a +0 ring mail (23, -2, D:6) a +0 whip a +0 hand axe a +0 leather armour (24, -1, D:6) a +0 bardiche (31, -12, D:6) a +1 trident of protection (33, -17, D:6) a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour (33, 8, D:6) a +0 leather armour (34, -23, D:6) a +0 flail a +0 flail (34, -17, D:6) 21 sling bullets (35, -19, D:6) a +0 flail (43, -30, D:6) an uncursed ring of teleportation (47, -8, D:6) a tomahawk (50, -5, D:6) a +0 short sword a tomahawk a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (1, -1, D:7) 2 potions of mutation (8, 1, D:7) 23 arrows (13, 8, D:7) a +0 ring mail (23, 33, D:7) a +0 mace (26, 4, D:7) a +0 giant spiked club (28, -13, D:7) a +1 mace a +0 robe (35, 5, D:7) 23 arrows (38, 22, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 2, D:8) a +0 halberd (3, -3, D:8) 4 fruits (4, -2, D:8) 4 fruits (5, -5, D:8) 4 fruits (6, 9, D:8) 5 tomahawks of returning (8, -2, D:8) a +1 falchion of flaming (13, 3, D:8) a +0 whip a +5 spear of freezing a +0 robe (14, 4, D:8) a +4 spear a +0 robe (15, 4, D:8) a +0 dagger a +0 robe a +4 halberd a +0 robe (15, 14, D:8) a +0 hand axe (16, 4, D:8) a +0 falchion a +0 robe (22, 21, D:8) a +0 giant spiked club (25, 19, D:8) a +0 giant club a +0 giant spiked club (25, 20, D:8) a -2 spear a +0 animal skin a +0 giant spiked club (30, 16, D:8) 28 bolts (30, 25, D:8) a +0 giant spiked club (37, -2, D:8) a +0 pair of gloves (37, -1, D:8) a +0 dagger a +0 leather armour (41, 3, D:8) a +0 dire flail a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 30 arrows (16, -3, D:9) a +0 flail (24, -15, D:9) 2 needles of sleeping (25, 10, D:9) a +0 dagger a +0 leather armour a +0 battleaxe a +0 plate armour (26, 10, D:9) a +0 short sword a cursed +0 leather armour (26, 15, D:9) 7 arrows (26, 27, D:9) a bread ration (27, 9, D:9) a +0 dagger a +0 robe (31, -10, D:9) 25 arrows (31, 21, D:9) a +0 mace a cursed +0 ring mail (33, -11, D:9) a +0 plate armour (33, -7, D:9) an uncursed staff of cold (38, -32, D:9) a +0 shortbow (38, 4, D:9) a +1 long sword of draining (53, -10, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -3, D:10) a +0 giant club (2, -10, D:10) a worker ant corpse (11, -4, D:10) a +0 scythe (13, -13, D:10) a warg corpse (13, 8, D:10) a potion of heal wounds (14, -12, D:10) a +4 short sword (20, -31, D:10) a cursed -2 flail a +0 ring mail an orc skeleton (22, -22, D:10) a scroll of enchant armour (31, -4, D:10) a +0 trident (39, -38, D:10) a +0 flail (40, -22, D:10) a +0 spear (41, 5, D:10) an uncursed staff of cold (48, -21, D:10) 8 arrows (49, -22, D:10) 3 arrows (49, -21, D:10) an arrow (50, -23, D:10) a +0 shortbow an arrow (50, -21, D:10) an arrow (51, -29, D:10) a +0 leather armour