Dungeon Crawl Stone Soup version 0.35-a0-1342-ge7e291f528 (webtiles) character file. Game seed: 6214432056159077037 191 dscm the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on Oct 29, 2026. Slain by a bat draugr ... wielding a +0 dagger (2 damage) ... in an ossuary. The game lasted 00:02:01 (1200 turns). dscm the Shooter (Coglin Hunter) Turns: 1200, Time: 00:02:02 Health: 0/38 AC: 4 Str: 11 XL: 5 Next: 69% Magic: 5/5 EV: 11 Int: 9 God: Gold: 63 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Nebetia} rCold . . . (100%) c - +0 sling {Jingyi} rNeg . . . (100%) b - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: marked, attractive, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, Bane of Stumbling a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 63 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Nebetia} c - a +0 sling (offhand) {Jingyi} Armour b - a +1 leather armour (worn) Scrolls s - a scroll of butterflies Potions e - a potion of enlightenment j - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting + Level 6.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 63% 2 Scorch Fire 0% 2d5 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your evasion is greatly reduced on turns you move or wait in place. Message History The bat draugr completely misses you. The bat draugr hits you but does no damage. The bat draugr hits you with a +0 dagger. Your doom draws closer. The bat draugr barely misses you. The bat draugr closely misses you. The bat draugr misses you. The bat draugr hits you with a +0 dagger. Your doom draws closer. The bat draugr closely misses you. The hobgoblin zombie sets off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You encounter a hobgoblin zombie. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat draugr barely misses you. The bat draugr hits you. The bat draugr hits you but does no damage. x2 The bat draugr hits you with a +0 dagger. Doom befalls you.... You are stricken with the Bane of Stumbling. The bat draugr misses you. The bat draugr attacks as it pursues you! The bat draugr hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The bat draugr hits you but does no damage. The bat draugr hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The bat draugr hits you but does no damage. The bat draugr hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The bat draugr hits you but does no damage. It was a potion of attraction. You feel attractive to monsters. The bat draugr barely misses you. The bat draugr closely misses you. x2 The bat draugr hits you but does no damage. The bat draugr hits you with a +0 dagger. You die... ##.)##..## # ##..##..##Z. ##..##..##.. ##..##..##.M ##..##..##.. ##..##..##.. ##..##..##.. ##..##..##..################## ##..##..##...Z@................ ##..##..######################## #∩∩##...............)........... ################################ You could see a bat draugr (Z). Vanquished Creatures Menkaure (Ossuary) A mummy (Ossuary) 2 gnoll draugrs (Ossuary) 8 gnoll zombies (Ossuary) 2 ribbon worms (D:2) An endoplasm (D:2) 2 quokkas 2 ball pythons 2 bats 2 bat draugrs (Ossuary) A goblin (D:2) 2 goblin draugrs (Ossuary) 7 goblin zombies (Ossuary) 5 hobgoblin zombies (Ossuary) 3 kobolds 7 kobold zombies (Ossuary) 6 orc zombies (Ossuary) A rat (D:3) A rat draugr (Ossuary) 5 rat zombies (Ossuary) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 291 | D:2 | Reached skill level 4 in Ranged Weapons 327 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 473 | D:4 | Found a sand-covered staircase. 479 | Ossuary | Entered an ossuary 547 | Ossuary | Reached XP level 3. HP: 4/27 MP: 3/3 1101 | Ossuary | Reached skill level 5 in Ranged Weapons 1127 | Ossuary | Reached XP level 4. HP: 29/33 MP: 4/4 1166 | Ossuary | Encountered Menkaure 1173 | Ossuary | Killed Menkaure 1174 | Ossuary | Reached skill level 6 in Ranged Weapons 1174 | Ossuary | Reached XP level 5. HP: 35/38 MP: 5/5 1198 | Ossuary | Gained bane: Bane of Stumbling [Doom] 1200 | Ossuary | Slain by a bat draugr Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross D:2: layout_basic, st_stairs_8 D:3: layout_basic, chequers_decorated_corner, fountainhead, uniq_crazy_yiuf_cottage D:4: layout_loops_corners, marbit_many_paths, enter_ossuary_1 Ossuary: ossuary_due_pyramid Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.0 Ranged Weapons | 4 5 6 | 6.2 Dodging | 1 | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 248 | 42 || 290 Drink: Attraction | | 1 || 1 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Enchant armour | 1 | || 1 Blinking | 1 | || 1 Armour: Leather armour | 18 | 32 || 50 Dodge: Dodged | 17 | 20 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1232 | 1198 | 34 | 217 | 642 | 5 | 246.4 | Dungeon | 486 | 452 | 34 | 0 | 353 | 4 | 121.5 | Ossuary | 745 | 745 | 0 | 217 | 289 | 1 | 745.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 745 daAuts D:1: 237 daAuts D:2: 108 daAuts D:4: 76 daAuts D:3: 64 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+