Dungeon Crawl Stone Soup version 0.35-a0-1280-g0a046544fd (webtiles) character file. Game seed: 13771047521944556293 2638 dscm the Skirmisher (level 9, -10/61 HPs) Began as a Coglin Hunter on Oct 13, 2026. Mangled by a vampire ... wielding a +2 vampiric battleaxe (12 damage) ... in a bailey. The game lasted 00:07:12 (3487 turns). dscm the Skirmisher (Coglin Hunter) Turns: 3487, Time: 00:07:12 Health: -10/61 AC: 6 Str: 11 XL: 9 Next: 61% Magic: 9/9 EV: 11 Int: 9 God: Gold: 201 SH: 0 Dex: 22 Spells: 8/8 levels left rFire . . . (100%) a - +4 sling {Teicuih} rCold . . . (100%) c - +0 sling {Suthep} rNeg . . . (100%) b - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +1 pair of gloves {Infuse} SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.11/turn %: infuse magic (1 MP) @: about to teleport A: off-hand wielding, slow wielding, warmup strikes, no jewellery, mutation resistance 1 a: Invent Gizmo (0%) You were in a bailey. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer, Ossuary and Bailey. You collected 201 gold pieces. Inventory: Hand Weapons a - a +4 sling (weapon) {Teicuih} c - a +0 sling (offhand) {Suthep} Armour b - a +1 leather armour (worn) d - a +1 pair of gloves of infusion (worn) Wands f - a wand of mindburst (13) c - a wand of warping (4) b - a wand of acid (5) Scrolls b - 2 scrolls of blinking V - a scroll of vulnerability g - a scroll of fog Potions o - 11 potions of moonshine e - a potion of enlightenment c - 3 potions of curing b - 2 potions of brilliance A - a potion of attraction j - a potion of berserk rage {unknown} L - a potion of lignification Skills: - Level 2.0 Fighting + Level 12.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 63% 2 Frozen Ramparts Ice 0% 1d1 85% 3 Teleport Other Tloc 0% N/A 85% 3 Tukima's Dance Hex 0% N/A 85% 3 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15)* Sewer (visited) Ossuary (visited) Bailey (1/1) Temple: D:4-7 Lair: D:8-11 *You can no longer be shafted in this branch Altars: Elyvilon Hepliaklqana Yredelemnul Shops: D:4 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are somewhat resistant to further mutation. Message History * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Fire: a) +4 sling {Teicuih} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vampire bat (heavily damaged, 61% to hit) You shoot a sling bullet. The sling bullet hits the vampire bat. The vampire bat is severely damaged. You shoot a sling bullet. The sling bullet completely misses the vampire bat. The vampire bat bites you but does no damage. Fire: a) +4 sling {Teicuih} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vampire bat (severely damaged, 61% to hit) You shoot a sling bullet. The sling bullet misses the vampire bat. You shoot a sling bullet. The sling bullet closely misses the vampire bat. The vampire bat barely misses you. Fire: a) +4 sling {Teicuih} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vampire bat (severely damaged, 61% to hit) You shoot a sling bullet. The sling bullet hits the vampire bat! You destroy the vampire bat! You shoot a sling bullet. A vampire comes into view. You shoot a sling bullet. The sling bullet hits the vampire but does no damage. You shoot a sling bullet. The sling bullet barely misses the vampire. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The vampire hits you with a +2 vampiric battleaxe!! The vampire bites you. * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! The vampire attacks as it pursues you! The vampire hits you with a +2 vampiric battleaxe! * * * LOW HITPOINT WARNING * * * The vampire bites you! You die... ####### ......# ......# ≈≈... #######......# ≈≈.. ####..'.V@......+ ≈≈.#####.....#..###++######## ≈≈.+..+......#....#......#..# ≈≈.#..#......#....#......#..# ≈≈.#..#......######......#..# ≈≈.#..#...♣.........##...#..# ≈≈.#..#..♣...♣.....##....#..# ≈≈.#..#............#..bb##..# ≈≈.#..'......♣♣...##.b.##...# You could see a vampire. Vanquished Creatures A gargoyle (Bailey) Blorkula the orcula (D:8) A wyvern (D:8) A water moccasin (D:5) A sky beast (D:8) A black bear (D:4) A phantom (D:8) A weeping skull (Ossuary) A kobold brigand (D:8) 2 scorpions (D:4) A marrowcuda (D:8) A burial acolyte (Ossuary) 8 vampire bats A bes kemwar (D:8) A howler monkey (D:4) 5 wyvern zombies (Bailey) A human zombie (Ossuary) 4 bombardier beetles An orc priest (D:3) 2 iguanas A hell rat (Sewer) 5 spectral orcs (Bailey) 2 centaur zombies A bullfrog zombie (D:4) 3 mummies (Ossuary) 6 gnolls 7 adders 3 river rats (Sewer) A hound zombie (D:4) A white imp (D:7) An ufetubus (D:4) A dart slug (D:5) 2 adder zombies (D:4) 19 orcs 5 hobgoblins 10 jackals 4 ball pythons A bat (D:3) 5 endoplasms 4 frilled lizards 7 goblins 9 kobolds 2 kobold zombies (Ossuary) 18 orc zombies 3 quokkas 12 rats A rat zombie (D:7) A ribbon worm zombie (D:7) 171 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 87 | D:1 | Reached skill level 4 in Ranged Weapons 88 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 230 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 308 | D:3 | Reached skill level 5 in Ranged Weapons 308 | D:3 | Reached XP level 4. HP: 15/33 MP: 4/4 573 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 645 | D:3 | Reached skill level 6 in Ranged Weapons 689 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 754 | D:4 | Found Erio's Book Shoppe. 895 | D:4 | Reached skill level 7 in Ranged Weapons 972 | D:4 | Reached XP level 7. HP: 16/50 MP: 7/7 1301 | D:4 | Found a basalt altar of Yredelemnul. 1330 | D:5 | Entered Level 5 of the Dungeon 1360 | D:5 | Reached skill level 8 in Ranged Weapons 1434 | D:5 | Found a glowing drain. 1455 | Sewer | Entered a sewer 1676 | D:5 | HP: 2/50 [poisoned by a water moccasin] 1923 | D:5 | You fall into a shaft and drop 3 floors! 2033 | D:8 | Reached skill level 9 in Ranged Weapons 2033 | D:8 | Reached XP level 8. HP: 56/56 MP: 8/8 2158 | D:8 | Encountered Blorkula the orcula 2195 | D:8 | Killed Blorkula the orcula 2196 | D:8 | Reached skill level 10 in Ranged Weapons 2316 | D:7 | Found a hazy altar of Hepliaklqana. 2341 | D:7 | Found a sand-covered staircase. 2351 | Ossuary | Entered an ossuary 2580 | Ossuary | Reached XP level 9. HP: 54/61 MP: 9/9 2684 | D:7 | Found a white marble altar of Elyvilon. 2743 | D:7 | Reached skill level 11 in Ranged Weapons 2763 | D:7 | Found a flagged portal. 2773 | Bailey | Entered a bailey 2861 | Bailey | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 2861 | Bailey | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 2861 | Bailey | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 2862 | Bailey | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 2862 | Bailey | Lost mutation: You are resistant to poisons. (rPois) | [potion of mutation] 2862 | Bailey | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 2862 | Bailey | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 3085 | Bailey | Encountered a gargoyle 3102 | Bailey | Killed a gargoyle 3168 | Bailey | Found the +5 moon troll leather armour {Spirit, Regen++ | MP+5} 3371 | Bailey | Reached skill level 12 in Ranged Weapons 3487 | Bailey | HP: 2/61 [vampire/+2 vampiric battleaxe (16)] 3487 | Bailey | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, hangedman_decor_growths, minmay_misc_feat_columns D:2: layout_rooms, minmay_misc_feat_tiny D:3: layout_loops_ring, minmay_misc_feat_enclosed D:4: kennysheep_six_static_rooms, layout_basic, nicolae_yredelemnul_open_graves, serial_bayou, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_shore_b, serial_shops, nicolae_stop_n_shop_2, minmay_fractal_squares_diagonal_5 D:5: layout_loops_ring, minmay_temple_entry_poolview, portal_sewer_entry_c, chequers_serial_rivers_marsh D:7: layout_cave_pods, nicolae_overflow_crystal_walls, nicolae_elyvilon_little_fluffy_clouds, grunt_gozag_breadcrumbs, nicolae_overflow_four_foyers_orthogonal, lightli_bailey_entry_fortress, enter_ossuary_3, hex_large D:8: layout_loops_cross, uniq_blorkula_the_orcula Bailey: bailey_axe_vampire_castle_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 4 5 6 7 9 10 12 | 12.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 9 | XLs as -------------+----------------------------+--------- None | * * * * * * * * * | 9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 74 | 180 | 742 || 996 Drink: Curing | | | 1 || 1 Attraction | | | 1 || 1 Heal wounds | | | 1 || 1 Haste | | | 1 || 1 Lignification | | | 1 || 1 Mutation | | | 2 || 2 Invisibility | | | 1 || 1 Read: Identify | 1 | | 6 || 7 Enchant armour | | 1 | 1 || 2 Noise | | 1 | || 1 Blinking | | 1 | || 1 Vulnerability | | 1 | || 1 Teleportation | | | 2 || 2 Enchant weapon | | | 2 || 2 Revelation | | | 1 || 1 Fog | | | 1 || 1 Silence | | | 1 || 1 Amnesia | | | 1 || 1 Poison | | | 1 || 1 Butterflies | | | 1 || 1 Armour: Leather armour | | 19 | 145 || 164 None | | | 23 || 23 Dodge: Dodged | 1 | 11 | 114 || 126 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3502 | 3427 | 75 | 146 | 2390 | 10 | 350.2 | Dungeon | 2318 | 2243 | 75 | 48 | 1588 | 7 | 331.1 | Sewer | 175 | 175 | 0 | 0 | 135 | 1 | 175.0 | Ossuary | 309 | 309 | 0 | 0 | 232 | 1 | 309.0 | Bailey | 698 | 698 | 0 | 98 | 435 | 1 | 698.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Bailey: 698 daAuts D:4: 664 daAuts D:5: 433 daAuts D:3: 396 daAuts D:8: 368 daAuts Ossuary: 309 daAuts D:1: 208 daAuts Sewer: 175 daAuts D:7: 158 daAuts D:2: 88 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+