Dungeon Crawl Stone Soup version 0.35-a0-1240-g43d89d912d (webtiles) character file. Game seed: 18006049080804527335 49 dscm the Changeling (level 3, -3/18 HPs) Began as an Octopode Mystic on Oct 7, 2026. Killed by psychic fangs ... invoked by a brain worm (5 damage) ... in a sewer. The game lasted 00:04:02 (908 turns). dscm the Changeling (Octopode Mystic) Turns: 908, Time: 00:04:03 Health: -3/18 AC: 1 Str: 7 XL: 3 Next: 72% Magic: 2/7 EV: 12 Int: 22 God: Gold: 56 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . (100%) d - +0 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) a - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, reduced hp, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. Your third eye was open. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 56 gold pieces. Inventory: Hand Weapons d - a +0 dagger of speed (weapon) Armour c - an orb of energy Talismans a - a vision talisman (worn) b - a jade talisman Scrolls i - a scroll of identify Potions g - a potion of magic e - a potion of enlightenment o - a potion of moonshine Skills: - Level 2.0 Dodging - Level 3.0 Spellcasting - Level 1.0 Fire Magic - Level 1.0 Ice Magic - Level 1.0 Air Magic - Level 1.0 Earth Magic + Level 4.4 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 28% 1d5 9% 1 b - Sirocco Fire/Air 14% 2d6 12% 2 c - Dragon Veins Fire/Ice/Erth/A9% 3d(4/4/4/224% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 7% N/A 24% 3 Vhi's Electric Charge Tloc/Air 10% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The brain worm is lightly wounded. Casting: Ice Thorns (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ice Thorns (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You tap into the flow of magic beneath your tentacles. The residue of your spell condenses into glimmer. You attempt to draw power from the ground, but there is nothing in range to harm. There is an airy dragon vein here. You condense the glimmer around your tentacles and fire it at the brain worm! The glimmering dart hits the brain worm. The brain worm is lightly wounded. The brain worm splashes around in the water. Okay, then. Your tentacles tingle! d - a +0 dagger of speed (weapon) The brain worm splashes around in the water. You hit the brain worm but do no damage. Your grab misses the brain worm. The brain worm bites you. The brain worm splashes around in the water. x3 You hit the brain worm. Your grab misses the brain worm. You squeeze the brain worm. The brain worm is moderately wounded. You hit the brain worm but do no damage. Your grab misses the brain worm. The brain worm is moderately wounded. The brain worm's throbbing head pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Okay, then. Okay, then. You barely miss the brain worm. You grab the brain worm. You squeeze the brain worm! The brain worm is almost dead. You constrict the brain worm. The brain worm's throbbing head pulsates. Something gnaws on your mind! You die... ### #∩# #.# ##+##+##.##+##+##' ........(@........ ~~~~~~~~.~w~~~~~~~ ≈≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈≈≈ ~~~~~~~~.~~~~~~~~~ .........))....... ##+##+##+##'##+##' .# ?# ## You could see a brain worm. Vanquished Creatures An adder (D:4) A river rat (D:4) A dart slug (D:1) 2 ribbon worms (D:4) A hobgoblin (D:1) 6 jackals 6 ball pythons 2 bats An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) 6 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Octopode Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 312 | D:1 | Reached XP level 2. HP: 15/17 MP: 4/6 569 | D:1 | Learned a level 2 spell: Sirocco 696 | D:2 | You fall into a shaft and drop 2 floors! 747 | D:4 | Reached skill level 4 in Shapeshifting 747 | D:4 | Reached XP level 3. HP: 16/21 MP: 4/7 800 | D:4 | Learned a level 3 spell: Dragon Veins 863 | D:4 | Found a glowing drain. 883 | Sewer | Entered a sewer 891 | Sewer | Encountered a brain worm 908 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_loops_cross D:4: layout_basic, minmay_temple_entry_water_ring, portal_sewer_entry_e Sewer: kennysheep_door_sewer Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 4 | 4.4 Dodging | | 2.0 Spellcasting | | 3.0 Fire Magic | | 1.0 Ice Magic | | 1.0 Air Magic | | 1.0 Earth Magic | | 1.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Vision | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 45 Melee: Unarmed || 41 Constrict || 19 Tentacles || 13 Dagger || 4 Cast: Ice Thorns || 24 Sirocco || 3 Dragon Veins || 1 Read: Identify || 2 Enchant armour || 1 Torment || 1 Stab: Sleeping || 4 Armour: None || 25 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 908 | 892 | 16 | 85 | 554 | 4 | 227.0 | Dungeon | 884 | 868 | 16 | 85 | 554 | 3 | 294.7 | Sewer | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 570 daAuts D:4: 187 daAuts D:2: 126 daAuts Sewer: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+