Dungeon Crawl Stone Soup version 0.35-a0-1007-gc6fcae7439 (webtiles) character file. Game seed: 6494245567502886086 668 dscm the Fighter (level 7, -2/63 HPs) Began as a Coglin Hunter on Sept 10, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:01:57 (1358 turns). dscm the Fighter (Coglin Hunter) Turns: 1358, Time: 00:01:57 Health: -2/63 AC: 4 Str: 11 XL: 7 Next: 58% Magic: 7/7 EV: 11 Int: 9 God: Gold: 111 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Lin} rCold . . . (100%) c - +0 sling {Tae} rNeg . . . (100%) d - +0 leather armour {Will+} rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -29), weakened, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Lin} c - a +0 sling (offhand) {Tae} Armour b - a +0 leather armour d - a +0 leather armour of willpower (worn) e - a +0 cloak (worn) Scrolls s - a scroll of butterflies Potions b - a potion of brilliance d - a potion of moonshine Skills: + Level 8.3 Fighting - Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 85% 3 Vampiric Draining Necr 0% 2d6 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin is severely wounded. The water moccasin closely misses you. The gnoll bouda misses you. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. You kill the gnoll bouda! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Okay, then. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You die... #####...####.... ......(........... ..#####...####.... ... #...## ##... #)# ###..# #... #)# ##.# #... #)########.## #... ##S##...#....# #... #$@#.#..#.##.# #... #..#..#.#..#.# #### #..#.........# #. #..####.#.##### #. #.............####. ####....#..#..#....... #.......##.#.##.####.. #...#.#....#.....# #.. #...#.###..###.#..##.. You could see a water moccasin. Vanquished Creatures Edmund (D:4) A black bear (D:4) An ogre (D:4) A centaur (D:5) 2 hounds A jelly (D:5) A gnoll bouda (D:5) An orc priest (D:5) A clockroach (D:5) 2 orc wizards (D:5) 3 gnolls (D:5) 3 adders 5 orcs (D:5) An endoplasm (D:2) A hobgoblin (D:4) 3 quokkas 3 ball pythons A bat (D:2) 2 frilled lizards (D:1) 3 goblins 2 kobolds A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 41 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 191 | D:4 | Encountered an ogre 194 | D:4 | Reached skill level 3 in Fighting 194 | D:4 | Reached XP level 3. HP: 26/30 MP: 3/3 196 | D:4 | Killed an ogre 197 | D:4 | Reached skill level 5 in Fighting 197 | D:4 | Reached XP level 4. HP: 35/39 MP: 4/4 197 | D:4 | Reached XP level 5. HP: 39/44 MP: 5/5 329 | D:4 | Encountered a black bear 337 | D:4 | Killed a black bear 338 | D:4 | Reached skill level 6 in Fighting 338 | D:4 | Reached XP level 6. HP: 39/52 MP: 6/6 415 | D:4 | Encountered Edmund 419 | D:5 | Entered Level 5 of the Dungeon 495 | D:4 | Killed Edmund 496 | D:4 | Reached skill level 7 in Fighting 924 | D:5 | Reached XP level 7. HP: 54/60 MP: 7/7 1351 | D:5 | Reached skill level 8 in Fighting 1358 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms D:2: layout_loops_ring, minmay_misc_feat_roman, grunt_ministairs_2 D:3: layout_loops_corners, nicolae_tso_besieged_by_evil, lemuel_doored_altar, shapermc_ecumenical_altar_totnotflames, uniq_terence D:4: layout_basic, uniq_edmund, uniq_ijyb D:5: layout_basic, regret_index_qazlal_sundered_split, minmay_temple_entry_arrows, hangedman_abyss_or_decor_passed Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 5 6 7 8 | 8.3 Ranged Weapons | | 3.6 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 50 | 118 | 70 || 238 Read: Identify | | 1 | 1 || 2 Revelation | | 1 | || 1 Amnesia | | 1 | || 1 Fog | | | 1 || 1 Silence | | | 1 || 1 Armour: Leather armour | 3 | 18 | 14 || 35 Dodge: Dodged | 1 | 16 | 12 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1390 | 1361 | 29 | 0 | 1096 | 5 | 278.0 | Dungeon | 1390 | 1361 | 29 | 0 | 1096 | 5 | 278.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 687 daAuts D:5: 537 daAuts D:2: 88 daAuts D:1: 71 daAuts D:3: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+