Dungeon Crawl Stone Soup version 0.34-a0-2077-gea69564c00 (webtiles) character file. Game seed: 43739439890643698 28 dscm the Apothecary (level 2, -4/19 HPs) Began as a Demonspawn Alchemist on Jan 22, 2026. Slain by Terence ... wielding a +1 flail of concussion (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1181 turns). dscm the Apothecary (Demonspawn Alchemist) Turns: 1181, Time: 00:01:38 Health: -4/19 AC: 2 Str: 8 XL: 2 Next: 96% Magic: 2/5 EV: 11 Int: 15 God: Gold: 38 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of dissipation Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - an orb of attunement Jewellery b - an amulet of dissipation (worn) e - an amulet of guardian spirit Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} k - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.5 Spellcasting - Level 1.0 Conjurations * Level 3.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 b - Mercury Arrow Conj/Alch 18% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 22% 1 Lesser Beckoning Tloc 2% N/A 32% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Found a leather armour. You encounter a dart slug. Poisonous fumes billow around the dart slug! The dart slug is poisoned. You miscast Poisonous Vapours. Nothing appears to happen. Poisonous fumes billow around the dart slug! The dart slug looks even sicker. Poisonous fumes billow around the dart slug! You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You see here a +0 leather armour. You see here an orb of attunement. f - an orb of attunement Your magical contamination has completely faded away. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter Terence the Veteran. He is wielding a +1 flail of concussion. Found a scroll labelled GIOFUN HOMI. You encounter a frilled lizard. Terence shouts! The frilled lizard hisses angrily. Poisonous fumes billow around Terence! Terence is poisoned. Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +1 flail of concussion! Ouch! That really hurt! Concussive force sends you backwards. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +1 flail of concussion and wearing a +0 chain mail (lightly wounded, very poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +1 flail of concussion! Ouch! That really hurt! You die... Terence says, "And stay out!" ............# #..# ............# #..# ............# #..# ............#####..# ...................# ...l.....#..######.# .........#..# #.# .......@.#..# #.# ........@#..######.# ...................# .........#..######## ............# ######.#.#.## #.#.#.# ...?#.# ##.#.#.# #.#.#)# You could see Terence (very poisoned) and a frilled lizard. Vanquished Creatures 2 dart slugs 5 hobgoblins 2 quokkas 3 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 281 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 403 | D:1 | Learned a level 2 spell: Mercury Arrow 1174 | D:2 | Encountered Terence 1181 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring D:2: layout_basic, kennysheep_nondescript, nicolae_wormholes, uniq_terence, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 15 Dagger || 5 Cast: Poisonous Vapours || 48 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 20 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1180 | 1155 | 25 | 0 | 959 | 2 | 590.0 | Dungeon | 1180 | 1155 | 25 | 0 | 959 | 2 | 590.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 275 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+