Dungeon Crawl Stone Soup version 0.34-a0-2025-gd2f7b3f20f (webtiles) character file. Game seed: 15582240365360007504 259 dscm the Shooter (level 6, -1/44 HPs) Began as a Coglin Hunter on Jan 17, 2026. Shot with a sling bullet by a kobold geomancer (2 damage) ... on level 5 of the Dungeon. The game lasted 00:02:06 (1659 turns). dscm the Shooter (Coglin Hunter) Turns: 1659, Time: 00:02:07 Health: -1/44 AC: 4 Str: 11 XL: 6 Next: 17% Magic: 6/6 EV: 11 Int: 8 God: Gold: 59 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Eunkyung} rCold . . . (100%) c - +0 sling {Frauke} rNeg . . . (100%) b - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Eunkyung} c - a +0 sling (offhand) {Frauke} Missiles d - a throwing net Armour b - a +1 leather armour (worn) Scrolls s - a scroll of butterflies i - 3 scrolls of identify Potions c - a potion of curing Skills: - Level 2.0 Fighting + Level 6.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Lesser Beckoning Tloc 0% N/A 65% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet misses the kobold geomancer. The kobold geomancer shoots a sling bullet. The sling bullet hits you. The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Eunkyung} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 sling, wearing a +0 robe and carrying a +0 dagger (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold geomancer. You shoot a sling bullet. The sling bullet hits the kobold geomancer! The kobold geomancer is severely wounded. The kobold geomancer shoots a sling bullet. The sling bullet hits you but does no damage. Fire: a) +2 sling {Eunkyung} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 sling, wearing a +0 robe and carrying a +0 dagger (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold geomancer. You shoot a sling bullet. The sling bullet closely misses the kobold geomancer. The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Eunkyung} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 sling, wearing a +0 robe and carrying a +0 dagger (severely wounded, 57% to hit) You shoot a sling bullet. The sling bullet hits the kobold geomancer but does no damage. The kobold geomancer is severely wounded. You shoot a sling bullet. The sling bullet closely misses the kobold geomancer. The kobold geomancer shoots a sling bullet. The sling bullet hits you. You die... #......##....#.#...#.). #......##....#.#####... #......##....#...##.... #............###.#..#.. #......####.####.).##.. #......# ###......##.. ##.###.# #......##.. # #.# #...>...'.. #@# #......##.. #...# #......##.. ....# #......#### ..:..# ######## K.....# .......# #####...# #...# You could see a kobold geomancer. Vanquished Creatures Menkaure (D:4) An iguana (D:4) An orc wizard (D:5) 3 gnolls (D:4) 4 adders 3 orcs An endoplasm (D:4) 7 hobgoblins A jackal (D:1) A quokka (D:4) 3 ball pythons (D:4) 4 goblins 3 kobolds 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 281 | D:3 | Reached skill level 4 in Ranged Weapons 281 | D:3 | Reached XP level 2. HP: 22/22 MP: 2/2 506 | D:4 | Reached XP level 3. HP: 27/27 MP: 3/3 819 | D:4 | Reached skill level 5 in Ranged Weapons 819 | D:4 | Reached XP level 4. HP: 19/33 MP: 4/4 879 | D:4 | Found a broken altar of Ashenzari. 1130 | D:4 | Encountered Menkaure 1137 | D:4 | Killed Menkaure 1138 | D:4 | Reached skill level 6 in Ranged Weapons 1138 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 1228 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 1567 | D:5 | Entered Level 5 of the Dungeon 1653 | D:5 | Encountered a kobold geomancer 1658 | D:5 | HP: 1/44 [kobold geomancer/blast of rock fragments (14)] 1659 | D:5 | Shot with a sling bullet by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, minmay_misc_feat_rows, minmay_indecisive_spiral D:2: layout_basic, chequers_serial_rivers_large_a D:3: layout_loops_ring, old_standard_altar, chequers_serial_rivers_micro_a, corexii_item_surrounded_by_moat D:4: layout_gridville, marbit_many_paths, uniq_menkaure D:5: layout_basic, temple_doors_ab, serial_bayou_lagoon_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 6 | 6.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 122 | 82 || 204 Drink: Enlightenment | 1 | || 1 Read: Identify | 2 | || 2 Enchant armour | 1 | || 1 Immolation | 1 | || 1 Poison | | 1 || 1 Armour: Leather armour | 12 | 9 || 21 Dodge: Dodged | 7 | 7 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1680 | 1519 | 161 | 100 | 1179 | 5 | 336.0 | Dungeon | 1680 | 1519 | 161 | 100 | 1179 | 5 | 336.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1153 daAuts D:3: 189 daAuts D:2: 134 daAuts D:1: 109 daAuts D:5: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+