Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 1218054119504849804 2 dscm the Bolt Thrower (level 1, 0/16 HPs) Began as a Formicid Hunter on Feb 11, 2021. Succumbed to an adder's poison ... on level 4 of the Dungeon. The game lasted 00:00:28 (95 turns). dscm the Bolt Thrower (Formicid Hunter) Turns: 95, Time: 00:00:28 Health: 0/16 AC: 3 Str: 16 XL: 1 Next: 44% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis + b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (0 -> -4) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +1 hand crossbow b - a +0 short sword (weapon) Missiles d - 20 bolts g - 7 javelins (quivered) Armour c - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of noise {unknown} Skills: + Level 2.1 Fighting + Level 4.1 Crossbows + Level 1.7 Dodging + Level 1.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is lightly wounded. The adder barely misses you. x2 You barely miss the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is lightly wounded. You die... ########### ...........# ...........# ...........# { /........(.# ...........+ #..........# ..........## ##...S@...# #........# { #........# #........# ###+#<#+## ### You could see an adder. Vanquished Creatures A bat (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 85 | D:2 | You fall into a shaft and drop 2 floors! 95 | D:4 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring D:2: layout_rooms, chequers_temple_overflow_statue_of_worship, minmay_gold_behind_fungi, chequers_serial_rivers_marsh D:4: layout_basic, ebering_ghost_sewer_f Action || total -------------------------++------- Melee: Short sword || 20 Abil: Dig || 1 Shaft Self || 1 Armor: Leather armour || 7 Dodge: Dodged || 12