Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 13608272852562611943 13 dscm the Skirmisher (level 2, 0/20 HPs) Began as a Gargoyle Monk on Feb 3, 2021. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:00:28 (665 turns). dscm the Skirmisher (Gargoyle Monk) Turns: 665, Time: 00:00:28 Health: 0/20 AC: 4 Str: 14 XL: 2 Next: 37% Magic: 2/2 EV: 13 Int: 10 God: Gold: 45 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . c - +0 short sword (flame) rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, miasma immunity, AC +2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 hand axe c - a +0 short sword of flaming (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} Skills: * Level 3.6 Fighting - Level 2.6 Axes * Level 0.5 Armour * Level 2.7 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to miasma. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc wizard hits you but does no damage. The orc wizard casts a spell at you. The magic dart hits you. You die... ..# #.# ###<####.# #........# #.#.###### ###.#.## #......# ## ###.##.# ... #.##@# .... #...o# ..... ###.o##...... #....o....... ........#)...... ####.#.##o...... #.#.. ..##<## ..... ..# # ##.#.. ... You could see an orc wizard (fast) and 2 orcs. Vanquished Creatures A worm (D:2) An orc (D:3) A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 221 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/2 665 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms D:2: layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_corner_2, infiniplex_forest_fountain, infiniplex_forest_diagonal, infiniplex_forest_end_3, infiniplex_forest_clump_long, uniq_sigmund D:3: minmay_angry_zag, layout_loops_cross, overflow_temple_1_default Action || total -------------------------++------- Melee: Hand axe || 17 Short sword || 21 Armor: Robe || 9 Dodge: Dodged || 22