Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 5718785144228346989 5 dscm the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Monk on Feb 2, 2021. Slain by a white imp (4 damage) ... on level 5 of the Dungeon. The game lasted 00:00:29 (59 turns). dscm the Skirmisher (Formicid Monk) Turns: 59, Time: 00:00:30 Health: -1/18 AC: 3 Str: 15 XL: 1 Next: 88% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + d - +1 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +1 robe rPois + Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn e - ring of poison resistance MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. Inventory: Hand Weapons a - a +0 spear d - a +1 dagger of speed (weapon) Armour b - a +1 robe (worn) Jewellery e - a ring of poison resistance (left hand) Scrolls c - 2 scrolls of enchant armour Skills: + Level 3.4 Fighting + Level 3.1 Polearms + Level 2.8 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the sky beast. The white imp hits you. You die... #. ..{####.# .... ..#.# #...##.#.# #...<#.#.#### #..>....... #..#....### #.....Y...## #$..).@5...# ######(......<..# ........#....##.# #######>#....# .# #.#.#### # #.#.# #.#.# ..... ..### You could see a sky beast (invisible) and a white imp. Vanquished Creatures A dart slug (D:2) A goblin (D:3) A quokka (D:3) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D:1 | You fall into a shaft and drop 1 floor! 19 | D:2 | You fall into a shaft and drop 1 floor! 38 | D:3 | You fall into a shaft and drop 3 floors! 44 | D:5 | Entered Level 5 of the Dungeon 46 | D:5 | Noticed a sky beast 59 | D:5 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, minmay_hexomino_u4 D:2: layout_basic, zin_scriptorium, minmay_quadrilaterals D:3: corexii_shack_village, layout_basic, serial_park_tiny_2 D:5: layout_loops_ring, gup_sewer_entry_glass, minivault_24, fedhas_altar_1, uniq_grinder D:6: layout_loops_corners, minmay_temple_entry_proselytizer, uniq_edmund Action || total -------------------------++------- Melee: Spear || 12 Dagger || 4 Abil: Shaft Self || 3 Use: Scroll || 1 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 11