Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 11183105308510994930 2 dscm the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Monk on Feb 2, 2021. Succumbed to an adder's poison ... on level 4 of the Dungeon. The game lasted 00:00:33 (72 turns). dscm the Skirmisher (Formicid Monk) Turns: 72, Time: 00:00:33 Health: 0/18 AC: 2 Str: 15 XL: 1 Next: 33% Magic: 1/1 EV: 13 Int: 9 God: Gold: 3 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (0 -> -12) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Skills: - Level 3.2 Fighting - Level 3.0 Polearms * Level 0.2 Armour * Level 2.8 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:4 Blork the orc Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder closely misses you. The adder barely misses you. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You hit the adder. The adder is severely wounded. You die... .....#### .......# .......# #......# #?.....# #......+ #.SS...### #@..[.... ########.####### #............... #.####.....####. #.# ##...##{ #.# {##.## { #.##{ #.# #..##{+#.#+ .# ##...###...###...# You could see 2 adders. Vanquished Creatures A leopard gecko (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 22 | D:1 | You fall into a shaft and drop 1 floor! 28 | D:2 | You fall into a shaft and drop 2 floors! 38 | D:4 | Noticed Blork the orc 72 | D:4 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_ring, minmay_tall_x D:2: layout_basic, led_sif_pool, old_standard_altar, makhleb_heckhound_becter D:4: cheibrodos_barr_body, layout_basic, minmay_temple_entry_statues, serial_shops, shop_statue, uniq_blork_the_orc, uniq_eustachio Action || total -------------------------++------- Melee: Spear || 11 Abil: Shaft Self || 2 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 8