dscm Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -30, D:1) a +0 leather armour (6, -23, D:1) 20 sling bullets (7, -10, D:1) a +0 club (7, 14, D:1) a +0 hunting sling (8, -9, D:1) a cursed +0 leather armour (9, 5, D:1) a +0 leather armour (10, -17, D:1) 11 bolts (10, -10, D:1) a +0 pair of boots (13, -17, D:1) a cursed -2 dagger (17, -5, D:1) 25 sling bullets (17, -4, D:1) a cursed -3 whip (20, -22, D:1) a +0 club (35, -19, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) 11 bolts (2, -4, D:2) a rat corpse (skeletalised by now) (20, 10, D:2) a bat corpse (20, 25, D:2) a +0 helmet (26, 24, D:2) a +0 leather armour (30, 8, D:2) a +0 club (33, -3, D:2) a +0 helmet (35, -9, D:2) a ball python corpse (skeletalised by now) (39, -13, D:2) a +0 leather armour (41, 12, D:2) 15 sling bullets (45, -5, D:2) a cursed +0 robe (48, 3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 17 bolts (6, 0, D:3) a potion of curing (9, -2, D:3) a +0 whip (9, 0, D:3) a +0 club (10, 4, D:3) a kobold corpse (10, 6, D:3) a bat corpse (13, 16, D:3) a potion of heal wounds