Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 6970032013685709746 0 dscm the Magician (level 1, 10/10 HPs) Began as a Gargoyle Hedge Wizard on Jan 20, 2021. Got out of the dungeon alive. The game lasted 00:00:07 (44 turns). dscm the Magician (Gargoyle Hedge Wizard) Turns: 44, Time: 00:00:08 Health: 10/10 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, miasma immunity, AC +2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 0.8 Summonings + Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 14% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 22% 2 Call Imp Summ 4% 22% 2 Slow Hex 2% 32% 2 Conjure Flame Conj/Fire 3% 45% 3 Mephitic Cloud Conj/Pois/Air 3% 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to miasma. Message History Welcome, dscm the Gargoyle Hedge Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found a hunting sling. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel The floor. Found 20 stones. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..(.. ..... #...# #...##### .. #.$.....+... ......##.. ##### #.......#+# ####8@8#####.......... ##.........##.......... #8.........8#.......... #...8...8...#.........# #8.........8#...####... ##.........##.......... #.........##.......... #####'######.#........ #........#........ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Gargoyle Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 44 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic