dscm Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 13, D:1) a goblin corpse (skeletalised by now) (5, -5, D:1) a hobgoblin corpse (skeletalised by now) (8, 17, D:1) a +0 spear (12, 13, D:1) 51 curare-tipped needles (18, -27, D:1) a +0 dagger (20, 14, D:1) a +0 club 4 stones (24, 4, D:1) a +0 hunting sling (26, -11, D:1) a +0 whip (27, 15, D:1) a +0 dagger (30, -27, D:1) a +0 club (30, -20, D:1) a +0 short sword (32, 24, D:1) (unseen) (37, -12, D:1) a +0 mace (40, -4, D:1) 132 stones (41, 13, D:1) a cursed -1 club (55, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (unseen) (4, -4, D:2) a +0 flail (still there?) a +0 scale mail (still there?) the human corpse of Terence (still there?) (13, 8, D:2) a ball python corpse (18, -3, D:2) a +0 ring mail (25, -1, D:2) a +0 dagger (25, 0, D:2) a ball python corpse (25, 14, D:2) a +0 leather armour (34, 21, D:2) a ration (unseen) (36, 20, D:2) a +0 club (unseen)