dscm Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -4, D:1) a +0 dagger (3, 16, D:1) a +0 dagger (5, 27, D:1) 109 poisoned needles (11, -9, D:1) 178 stones (16, 27, D:1) a +0 club (21, -12, D:1) a +0 club (33, -4, D:1) a +0 ring mail (35, 7, D:1) (unseen) (36, 27, D:1) a +0 club (36, 29, D:1) a +0 leather armour (38, 36, D:1) a stone (39, -17, D:1) 153 stones (42, -8, D:1) a +0 hunting sling (43, -7, D:1) a +0 club (44, -9, D:1) a +0 club (45, 3, D:1) 170 stones (56, -1, D:1) a +0 scale mail (57, 26, D:1) 5 stones (59, -11, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -13, D:2) a +0 short sword (4, 0, D:2) 171 stones (12, -18, D:2) 105 stones (22, -17, D:2) a +0 pair of boots (25, 12, D:2) a +0 falchion (26, -22, D:2) 145 bolts (29, -11, D:2) (unseen) (29, 27, D:2) a +0 club (36, -15, D:2) a +0 robe (47, 1, D:2) a +0 club (49, 1, D:2) a +0 whip Level 3 of the Dungeon [Shop] Futteoceag's Book Emporium a book of Frost (455 gold) the Papyrus of Displacement and Augmentations (936 gold) Spells Type Level a - Blink Other Translocation 1 b - Flaming Arrows Charms/Fire 2 c - Piercing Shot Charms 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Controlled Blink Translocation 7 a book of Changes (325 gold) a Grand Grimoire (1435 gold) Sif Muna's Catalogue of Spatial Hexes (754 gold) Spells Type Level a - Corona Hexes 1 b - Inner Flame Hexes/Fire 3 c - Invisibility Hexes 6 d - Controlled Blink Translocation 7 a book of Annihilations (1435 gold) Eczueplet's Collected Works on Attacks (455 gold) Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Venom Bolt Conjuration/Poison 5 c - Poison Arrow Conjuration/Poison 6 [Shop] Vunuakog's Book Emporium a book of Conjurations (300 gold) the Almanac of the Crushed Scars (470 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Deflect Missiles Charms/Air 6 d - Tornado Air 9 the Compendium of the Damaging Mountains (470 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Venom Bolt Conjuration/Poison 5 c - Lee's Rapid Deconstruction Earth 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of Dreams (750 gold) the Volume of the Immovable Spirits (540 gold) Spells Type Level a - Freeze Ice 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Throw Icicle Conjuration/Ice 4 d - Freezing Cloud Ice/Air 6 e - Ozocubu's Refrigeration Ice 6 a manual of Translocations (1104 gold) a book of the Sky (650 gold) the Grimoire of Translocation and the Snowflakes (630 gold) Spells Type Level a - Blink Translocation 2 b - Force Lance Translocation 4 c - Freezing Cloud Ice/Air 6 d - Icicle Burst Conjuration/Ice 7 the Reference Book on Attacks (500 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Throw Icicle Conjuration/Ice 4 d - Sticky Flame Conjuration/Fire 4 e - Icicle Burst Conjuration/Ice 7 the Handbook of the Poisonous Frostbite (390 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Ice Beast Ice/Summoning 4 d - Poison Arrow Conjuration/Poison 6 (0, 0, D:3) (unseen) (10, -29, D:3) 162 arrows (15, -36, D:3) 2 stones a +0 dagger (23, 0, D:3) a potion of degeneration (30, -25, D:3) a +0 dagger (35, -7, D:3) a +0 giant club (36, -4, D:3) a +0 short sword (37, 0, D:3) a +0 whip (40, -16, D:3) a +0 hand axe (45, -37, D:3) a +0 club (46, -24, D:3) a +0 robe (46, -15, D:3) a +0 rapier (46, -2, D:3) 152 bolts (48, 9, D:3) 122 javelins (49, -50, D:3) a +0 dagger Level 4 of the Dungeon (4, 32, D:4) (unseen) (8, -1, D:4) a +0 dagger (18, 14, D:4) 118 stones (32, 17, D:4) a +0 ring mail (34, 21, D:4) a +0 rapier a +0 leather armour (35, 20, D:4) a +0 dagger a +0 robe (35, 21, D:4) a +0 giant club (41, -10, D:4) a +0 mace (48, 13, D:4) a +0 rapier (51, 1, D:4) a +0 ring mail (54, -8, D:4) a +0 shortbow 150 arrows Level 5 of the Dungeon [Shop] Hej Qoel's Antique Weapon Emporium a +0 short sword of holy wrath (251 gold) a +0 hand crossbow of velocity (244 gold) a +2 trident of venom (550 gold) a +8 arbalest (1581 gold) a +2 short sword of holy wrath (591 gold) a +0 hand axe of chopping (221 gold) a +4 giant spiked club (812 gold) the +3 war axe "Hydrabane" {chop, rC++} (1519 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It greatly protects you from cold. a +4 arbalest of flaming (1023 gold) a +6 hunting sling (1139 gold) a +2 battleaxe of flaming (805 gold) the +1 hand crossbow "Jelly's Demise" {speed, +Inv rPois Str-4 Int+4} (1145 gold) Attacks with this weapon are significantly faster. It affects your strength (-4). It affects your intelligence (+4). It protects you from poison. It lets you turn invisible. a +2 great mace of protection (673 gold) (0, 0, D:5) a +0 flail (1, 11, D:5) (unseen) (11, 33, D:5) 105 javelins (12, 11, D:5) 154 arrows (32, 0, D:5) a +0 dagger (34, -4, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 33, D:5) (unseen) (39, 4, D:5) a +0 ring mail (41, 2, D:5) a +0 hand axe a +0 club a +0 ring mail (41, 3, D:5) a +0 short sword 93 poisoned tomahawks (41, 4, D:5) a +0 trident a +0 chain mail (42, 2, D:5) a +0 flail a +0 leather armour (49, -3, D:5) a +0 dagger a +0 robe (62, 42, D:5) a +0 ring mail (63, -10, D:5) a cursed -2 dagger a +0 robe (63, -9, D:5) a +0 whip (63, -8, D:5) a +0 trident (63, -7, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (13, 23, D:6) 20 gold pieces (23, -17, D:6) a ration (unseen) (27, -13, D:6) 7 gold pieces (unseen) (37, -1, D:6) 13 gold pieces