Dungeon Sprint DCSS version bcrawl-1.28 (webtiles) character file. Game seed: 12556417531236127345 0 dscm the Sneak (level 1, -20/13 HPs) Began as an Octopode Archaeologist on Nov 24, 2020. Was an Initiate of Sif Muna. Killed from afar by a deep elf mage (28 damage) ... with a bolt of lightning ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:45 (83 turns). dscm the Sneak (Octopode Archaeologist) Turns: 83, Time: 00:00:46 Health: -20/13 AC: 5 Str: 22 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: 28 God: Sif Muna [......] Gold: 0 SH: 8 Dex: 24 Spells: 0/0 levels left rFire + . . SeeInvis . P - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . Gourm . W - +3 buckler rNeg + . . Faith . b - +1 hat rPois + Spirit . (cloak restricted) rElec . Reflect . (no amulet) rCorr . Harm . x - ring of Babrer {*Slow +Fly rN+ Dex+2} MR ..... NoTele + y - +6 ring of dexterity Stlth ++++...... z - +6 ring of dexterity HPRegen 0.04/turn A - +6 ring of intelligence MPRegen 0.07/turn B - +6 ring of intelligence C - +6 ring of strength D - +6 ring of strength (no ring) @: engulfed A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Divine Energy, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 whip H - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. I - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. J - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. L - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. M - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. N - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) O - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. P - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Q - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. R - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. S - the +0 sword of Power (You found it in the Dungeon) T - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. U - the +7 Singing Sword {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. V - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). Armour b - a +1 hat (worn) K - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. W - a +3 buckler (worn) Jewellery x - the ring of Babrer (left tentacle) {*Slow +Fly rN+ Dex+2} (You found it in the Dungeon) [ring of flight] It affects your dexterity (+2). It protects you from negative energy. It lets you fly. It may slow you when you take damage. y - a +6 ring of dexterity (right tentacle) z - a +6 ring of dexterity (on tentacle) A - a +6 ring of intelligence (on tentacle) B - a +6 ring of intelligence (on tentacle) C - a +6 ring of strength (on tentacle) D - a +6 ring of strength (on tentacle) Wands E - a wand of disintegration (7) F - a wand of iceblast (7) G - a wand of acid (7) Scrolls c - a scroll of magic mapping k - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of agility q - 5 potions of might Miscellaneous d - a dusty tome w - a lightning rod (4/4) Comestibles e - 7 rations {!d} Skills: - Level 1.0 Fighting - Level 1.0 Maces & Flails - Level 3.0 Dodging - Level 4.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The deep elf mage blinks free! You lose your grip on the deep elf mage. The water elemental misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - water elemental Aim: a water elemental You closely miss the water elemental. You squeeze the water elemental! The water elemental is moderately damaged. The deep elf mage casts a spell. The deep elf mage blinks! The water elemental closely misses you. You barely miss the water elemental. The water elemental is moderately damaged. The deep elf mage points at you and mumbles some strange words. The bolt of lightning misses you. You block the water elemental's attack. You barely miss the water elemental. You squeeze the water elemental! The water elemental is heavily damaged. The deep elf mage points at you and mumbles some strange words. The bolt of lightning hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8e▓ ▓.....▓ ▓.:E@.▓ ▓.....▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a water elemental and a deep elf mage. Vanquished Creatures (others) Kirke (D) Nergalle (D) 2 spatial maelstroms (D) Dowan (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Octopode Archaeologist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 1 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 1 | D | Found the +10 dark maul {crush} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 1 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +0 sword of Power 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {slice} 1 | D | Found the +7 longbow "Piercer" {penet, EV-2} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 3 | D | Banished a spatial maelstrom 3 | D | Killed Dowan 9 | D | Killed Nergalle 11 | D | Got the ring of Babrer {*Slow +Fly rN+ Dex+2} 25 | D | Killed Kirke 40 | D | Banished a spatial maelstrom 48 | D | Became a worshipper of Sif Muna the Loreminder 74 | D | Entered arena 2. 74 | D | Noticed a water elemental 74 | D | Noticed a deep elf mage 74 | D | Found a transporter. 83 | D | Killed from afar by a deep elf mage Action || total -------------------------++------- Melee: Lance || 6 Tentacles || 4 Constrict || 2 Armor: Skin || 1 Dodge: Dodged || 5 Block: Buckler || 1