Dungeon Sprint DCSS version bcrawl-1.28 (webtiles) character file. Game seed: 15159045005605832214 870938 dscm the Nimble (level 9, -6/63 HPs) Began as an Octopode Archaeologist on Nov 24, 2020. Was an Elder of Cheibriados. Mangled by a merfolk ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:02 (919 turns). dscm the Nimble (Octopode Archaeologist) Turns: 919, Time: 00:03:03 Health: -6/63 AC: 5 Str: 32 XL: 9 Next: 5% Magic: 17/17 EV: 14 Int: 45 God: Cheibriados [****..] Gold: 0 SH: 0 Dex: 31 Spells: 16/19 levels left rFire + . . SeeInvis . P - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . Gourm . W - +3 buckler rNeg . . . Faith . b - +1 hat rPois + Spirit . (cloak restricted) rElec . Reflect . (no amulet) rCorr . Harm . x - ring "Icoff" {+Fly Stlth+} MR ..... NoTele + y - +6 ring of dexterity Stlth ++++++.... z - +6 ring of dexterity HPRegen 0.20/turn A - +6 ring of intelligence MPRegen 0.15/turn B - +6 ring of intelligence C - +6 ring of strength D - +6 ring of strength X - +5 ring of intelligence @: held, very slow A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Bend Time, Temporal Distortion, Slouch, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Cheibriados. Cheibriados was greatly pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 whip H - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. I - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. J - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. L - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. M - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. N - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) O - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. P - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Q - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. R - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. S - the +0 sword of Power (You found it in the Dungeon) T - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. U - the +7 Singing Sword {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. V - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). Armour b - a +1 hat (worn) K - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. W - a +3 buckler (worn) Jewellery x - the ring "Icoff" (left tentacle) {+Fly Stlth+} (You found it in the Dungeon) [ring of flight] It lets you fly. It makes you more stealthy. y - a +6 ring of dexterity (right tentacle) z - a +6 ring of dexterity (on tentacle) A - a +6 ring of intelligence (on tentacle) B - a +6 ring of intelligence (on tentacle) C - a +6 ring of strength (on tentacle) D - a +6 ring of strength (on tentacle) X - a +5 ring of intelligence (on tentacle) Wands E - a wand of disintegration (7) G - a wand of acid (7) Scrolls c - a scroll of magic mapping d - a scroll of acquirement k - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - a potion of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of agility q - 5 potions of might Miscellaneous w - a lightning rod (4/4) Z - a phantom mirror Comestibles e - 7 rations {!d} Y - 5 chunks of flesh Skills: * Level 6.3 Fighting - Level 1.0 Maces & Flails * Level 12.7 Dodging - Level 4.4 Stealth * Level 6.4 Unarmed Combat * Level 5.8 Spellcasting * Level 1.5 Transmutations - Level 11.0 Invocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Spider Form Tmut/Pois ### 12% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj ##.. 5% 1 None Blink Tloc N/A 9% 2 None Call Imp Summ ##.... 9% 2 None Conjure Flame Conj/Fire ##...... 16% 3 ##..... Mephitic Cloud Conj/Pois/Air ##...... 16% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The merfolk hits you from afar with a +0 trident! The merfolk closely misses you. The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! The merfolk closely misses you. Unknown command. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Okay, then. You struggle against the net. The merfolk hits you from afar with a +0 trident. The merfolk barely misses you. The merfolk hits you from afar with a +0 trident. You struggle against the net. The merfolk hits you from afar with a +0 trident!! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓..)|}...▓..:[}...▓ ▓..))....▓..=.:...▓ ▓...))...▓........▓ ▓........▓..mmmm..▓ ▓.▓....▓.▓........▓ ▓...©....▓...@....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures 3 draconians (D) A jumping spider (D) A merfolk (D) A hell hound (D) 3 scorpions (D) 3 orc priests (D) An orc (D) A fire vortex (D) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dscm the Octopode Archaeologist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 1 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 1 | D | Found the +10 dark maul {crush} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 1 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +0 sword of Power 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {slice} 1 | D | Found the +7 longbow "Piercer" {penet, EV-2} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 11 | D | Got the ring "Icoff" {+Fly Stlth+} 46 | D | Became a worshipper of Cheibriados the Contemplative 154 | D | Entered arena 2. 154 | D | Noticed a hell hound 154 | D | Found a transporter. 161 | D | Killed a hell hound 161 | D | Reached XP level 2. HP: 3/18 MP: 1/7 161 | D | Reached XP level 3. HP: 4/23 MP: 1/9 161 | D | Reached XP level 4. HP: 5/28 MP: 1/10 297 | D | Entered arena 3. 297 | D | Noticed a draconian 297 | D | Noticed a draconian 297 | D | Noticed a draconian 297 | D | Found a transporter. 298 | D | Found the +8 orange crystal plate armour {Archmagi, Int+3 | Clar} 315 | D | Killed a draconian 315 | D | Reached skill level 8 in Dodging 315 | D | Reached XP level 5. HP: 4/37 MP: 11/13 315 | D | Reached XP level 6. HP: 4/43 MP: 11/14 315 | D | Reached XP level 7. HP: 5/47 MP: 11/15 315 | D | Identified a scroll of acquirement 317 | D | Killed a draconian 317 | D | Reached * piety under Cheibriados 317 | D | Reached skill level 10 in Dodging 320 | D | Killed a draconian 320 | D | Reached skill level 5 in Fighting 320 | D | Reached skill level 11 in Dodging 320 | D | Reached skill level 5 in Unarmed Combat 320 | D | Reached skill level 5 in Spellcasting 320 | D | Reached XP level 8. HP: 7/56 MP: 11/16 561 | D | Entered arena 4. 561 | D | Noticed a jumping spider 561 | D | Found a transporter. 566 | D | Killed a jumping spider 566 | D | Reached ** piety under Cheibriados 568 | D | Reached skill level 12 in Dodging 786 | D | Learned a level 3 spell: Spider Form 786 | D | Entered arena 5. 786 | D | Found a transporter. 792 | D | Reached *** piety under Cheibriados 912 | D | Entered arena 6. 912 | D | Noticed a merfolk 912 | D | Noticed a merfolk 912 | D | Noticed a merfolk 912 | D | Noticed a merfolk 912 | D | Noticed a merfolk 912 | D | Found a transporter. 917 | D | Killed a merfolk 917 | D | Reached **** piety under Cheibriados 917 | D | Reached skill level 1 in Transmutations 917 | D | Reached XP level 9. HP: 45/63 MP: 17/17 919 | D | Mangled by a merfolk Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Invocations | 9 11 | 11.0 Fighting | 3 5 6 | 6.3 Dodging | 8 11 12 | 12.7 Unarmed Combat | 3 5 6 | 6.4 Spellcasting | 3 5 | 5.8 Transmutations | 1 | 1.5 Maces & Flails | | 1.0 Stealth | | 4.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Lance | 5 | 12 | 19 || 36 Tentacles | 3 | 2 | 10 || 15 Constrict | 1 | 1 | 9 || 11 Evoke: Lightning rod | 1 | 4 | 2 || 7 Wand | | 4 | 3 || 7 Use: Potion | | 1 | || 1 Stab: Invisible | | | 1 || 1 Dodge: Dodged | 1 | 7 | 23 || 31 Block: Buckler | 3 | 3 | 9 || 15