Adventure DCSS version bcrawl-1.28 (webtiles) character file. Game seed: 5241458619780940373 0 dscm the Sneak (level 1, 13/13 HPs) Began as an Octopode Archaeologist on Nov 23, 2020. Got out of the dungeon alive. The game lasted 00:00:18 (171 turns). dscm the Sneak (Octopode Archaeologist) Turns: 171, Time: 00:00:19 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 16 God: Gold: 11 SH: 0 Dex: 10 Spells: 1/1 levels left Lives: 1 Deaths: 1 rFire . . . SeeInvis . g - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 hat rPois . Spirit . (cloak restricted) rElec . Reflect . (no amulet) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 whip g - a +0 dagger (weapon) Armour b - a +1 hat (worn) Scrolls c - a scroll of magic mapping f - a scroll of immolation {unknown} Miscellaneous d - a dusty tome Comestibles e - 2 rations {!d} Skills: - Level 1.0 Fighting + Level 0.8 Short Blades - Level 1.0 Maces & Flails - Level 3.0 Dodging - Level 4.4 Stealth - Level 0.8 Spellcasting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Annotations: D:1 1 runed door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A hobgoblin is nearby! You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin is lightly wounded. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a +0 club. You die... A rat comes into view. Xom reaches out... You rejoin the land of the living... Unknown command. There is an open door here. You see here a mace. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.. #.##### #### #.#.....s... #.#..rhwwJ.r. ### #.#rrhwsJrrs. ..# ##.#######+## #### #.# #..#....... ....# #.# #..+⌠....###....⌠+ #.#####..#.....)@......# .........#.(⌠...>...⌠..# #.##.....###'#######+### #.##.##............. #.##.######.#######. ............# ..........#.# #########.#... ..##### You could see 2 rats. Vanquished Creatures A worm (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Octopode Archaeologist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 2 | D:1 | Found a runed door. 151 | D:1 | Slain by a hobgoblin 171 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Dagger || 9 Whip || 5 Constrict || 2 Tentacles || 2 Stab: Sleeping || 3 Dodge: Dodged || 5