dscm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -9, D:1) a cursed +0 dagger (10, 10, D:1) 125 arrows (11, 17, D:1) a +0 club (15, 34, D:1) a +0 leather armour (33, -5, D:1) a +0 whip (39, 11, D:1) a +0 hand axe (51, 4, D:1) a +0 hunting sling Level 2 of the Dungeon [Shop] Boschon's Weapon Emporium 154 stones (215 gold) the cursed +0 falchion "Conservator" {pain, rPois Dex+4} (337 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. a +2 dagger of draining (218 gold) the +5 great sword "Dys Bauf" {flame, +Fly Str+3} (729 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your strength (+3). It lets you fly. 164 stones (229 gold) the +6 hunting sling "Sarcophage" {freeze, rC+ MR- Dex+3} (683 gold) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. 128 stones (179 gold) a +0 glaive of protection (137 gold) a +2 vampiric glaive (441 gold) 236 stones (330 gold) the +1 hand axe "Dragon's Tongue" {holy, +Rage rF- rC+++ Stlth-} (665 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It renders you almost immune to cold. It lets you go berserk. It makes you less stealthy. a +2 rapier of speed (336 gold) [Shop] Ikuoph's Assorted Antiques a +1 rapier of protection (188 gold) a +2 dagger of venom (230 gold) a lamp of fire (640 gold) a scroll of identify (32 gold) a potion of degeneration (16 gold) a potion of degeneration (16 gold) (0, 0, D:2) (unseen) (16, 11, D:2) a +3 hunting sling (27, 33, D:2) a +0 club (33, 4, D:2) 172 arrows (38, 0, D:2) a +0 club (39, 7, D:2) a +0 chain mail (43, 26, D:2) 359 sling bullets (57, 1, D:2) (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 mace an orc corpse (4, 9, D:3) a +0 club (8, 27, D:3) a +0 pair of gloves (11, 23, D:3) a +0 dagger a +0 robe (13, 26, D:3) a +0 dagger a +0 leather armour (14, 23, D:3) a +0 dagger a +0 scale mail (14, 25, D:3) a bat corpse (skeletalised by now) (15, 11, D:3) 101 poisoned needles (15, 22, D:3) a +0 hand axe a +0 leather armour (15, 27, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (16, 32, D:3) an adder corpse (skeletalised by now) (20, 0, D:3) a quokka corpse (24, 10, D:3) a +0 robe (unseen) (26, -1, D:3) a +0 robe (29, 31, D:3) a +0 spear (34, 30, D:3) a +0 leather armour