dscm Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, -47, D:1) 107 bolts (8, -14, D:1) a +0 leather armour (9, -52, D:1) a +1 hunting sling of flaming (12, -39, D:1) a +0 robe (14, -29, D:1) a stone (22, -26, D:1) a +0 leather armour (26, -37, D:1) a stone (27, -15, D:1) 113 stones (28, -32, D:1) 136 arrows (29, -31, D:1) a +0 ring mail (32, -11, D:1) a +0 pair of boots (33, -16, D:1) a +0 club (35, -44, D:1) 83 arrows (42, -4, D:1) 117 poisoned tomahawks (47, -9, D:1) a +0 club (54, -45, D:1) 93 poisoned needles (54, -6, D:1) a +0 ring mail (55, -47, D:1) a +0 dagger 2 stones (55, -10, D:1) a +0 club Level 2 of the Dungeon (4, 10, D:2) a +0 club (6, 19, D:2) a +0 mace a +0 scale mail (11, -3, D:2) a +0 dagger (14, 36, D:2) a +0 short sword 5 stones (16, 36, D:2) a +0 whip (19, 34, D:2) 115 stones (21, 28, D:2) a +0 club (24, 15, D:2) a +0 dagger (31, 16, D:2) a +0 dagger (33, -7, D:2) 168 bolts (41, 21, D:2) (unseen) Level 3 of the Dungeon (13, 11, D:3) a +0 dagger (13, 14, D:3) a +0 ring mail (15, -1, D:3) 184 stones (21, 5, D:3) 107 stones (21, 24, D:3) 149 bolts (21, 44, D:3) 248 sling bullets (33, 21, D:3) 174 bolts (35, 5, D:3) a +0 dagger a +0 robe (36, 26, D:3) a +0 club (37, 4, D:3) a +0 dagger a +0 robe (37, 26, D:3) a +0 whip (38, 26, D:3) a +0 short sword a +0 blowgun 42 poisoned needles (47, -15, D:3) a +0 leather armour (47, -12, D:3) a +0 blowgun 14 poisoned needles (47, -6, D:3) a +0 cloak (49, -14, D:3) a +0 ring mail (53, -3, D:3) 388 sling bullets (54, -3, D:3) 93 arrows (54, 24, D:3) a +0 club (59, 10, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 flail of protection a +0 chain mail (62, -12, D:3) a +0 trident (63, -5, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Edocwaf's Distillery a potion of resistance (120 gold) a potion of might (48 gold) a potion of berserk rage (36 gold) a potion of might (48 gold) a potion of brilliance (48 gold) a potion of curing (30 gold) a potion of cancellation (60 gold) a potion of haste (120 gold) a potion of flight (48 gold) a potion of haste (120 gold) a potion of invisibility (96 gold) 2 potions of curing (60 gold) [Shop] Totwauff's Magic Scroll Shop a scroll of remove curse (30 gold) a scroll of vulnerability (75 gold) a scroll of identify (20 gold) a scroll of remove curse (30 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of fear (50 gold) a scroll of fog (20 gold) [Shop] Yliut's Jewellery Shop the ring of Doors {rF+ rC+ rN+ Dex-4 SInv} (468 gold) [ring of protection from fire] It affects your dexterity (-4). It protects you from fire. It protects you from cold. It protects you from negative energy. It lets you see invisible. an uncursed ring of protection from cold (300 gold) a +6 ring of evasion (913 gold) an uncursed amulet of rage (384 gold) a +6 ring of dexterity (348 gold) a +4 amulet of reflection (366 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of poison resistance (240 gold) an uncursed amulet of the gourmand (300 gold) [Shop] Zyabitez's Distillery a potion of degeneration (12 gold) a potion of curing (30 gold) a potion of ambrosia (48 gold) a potion of brilliance (48 gold) a potion of curing (30 gold) a potion of lignification (36 gold) a potion of flight (48 gold) a potion of berserk rage (36 gold) a potion of flight (48 gold) a potion of flight (48 gold) a potion of flight (48 gold) a potion of agility (48 gold) a potion of magic (60 gold) [Shop] Taecuthe's Antique Weapon Shoppe the +5 pair of quick blades "Gyre" and "Gimble" {pierce} (1090 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. a +0 club (20 gold) a +0 mace (60 gold) a +0 hand crossbow (70 gold) a +0 war axe of freezing (166 gold) a +0 rapier (80 gold) a +0 hunting sling (30 gold) a +0 trident (70 gold) a +2 long sword of holy wrath (366 gold) a +0 flail (70 gold) a +0 flail (70 gold) a +0 dagger (40 gold) a +0 short sword (60 gold) a +0 battleaxe (130 gold) a +0 quarterstaff (80 gold) (2, 10, D:4) 125 stones (6, 5, D:4) a +0 club (7, 41, D:4) a +0 plate armour (9, 6, D:4) a +0 giant club (9, 29, D:4) 164 bolts (18, 29, D:4) a +0 dagger (22, 25, D:4) a +0 mace (24, 29, D:4) a +1 mace of protection a +0 short sword a +2 leather armour of magic resistance a +0 scale mail (25, 29, D:4) a +0 scale mail (26, 29, D:4) a +0 club a +0 morningstar (26, 30, D:4) a +0 short sword (30, 3, D:4) 110 stones (33, 28, D:4) a +0 leather armour (49, 1, D:4) the +8 storm bow {lightning, rElec Stlth-} It insulates you from electricity. It makes you less stealthy. Level 5 of the Dungeon (0, 0, D:5) 208 bolts (0, 5, D:5) 100 stones (16, -16, D:5) 10 gold pieces (17, -16, D:5) 21 gold pieces (17, -12, D:5) the octopode corpse of dscm (18, -16, D:5) 13 gold pieces (18, -12, D:5) the octopode corpse of dscm (19, 9, D:5) a +0 robe a +0 dagger (21, -14, D:5) the cursed +0 scale mail of Eternal Vigilance {rPois rCorr Dex+3} It affects your dexterity (+3). It protects you from poison. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (21, 7, D:5) a +0 leather armour a +0 dagger (21, 8, D:5) a +0 club (22, 7, D:5) a cursed -3 trident (23, -30, D:5) a +0 short sword (25, 1, D:5) a +0 giant club (26, 4, D:5) a +0 scale mail (31, 5, D:5) 80 stones (36, 8, D:5) 247 sling bullets the Ecumenical Temple (18, 18, Temple) (unseen)