dscm Level 1 of the Dungeon (4, -33, D:1) a +0 cloak (4, -32, D:1) 58 poisoned needles (11, 7, D:1) a +0 plate armour (13, -2, D:1) 3 stones a +0 short sword (14, -33, D:1) 141 arrows (15, -26, D:1) a +0 leather armour a cursed +0 short sword (16, -22, D:1) a +0 scale mail (18, -7, D:1) a +0 whip (36, -36, D:1) 113 stones (44, -41, D:1) a +0 short sword (44, 2, D:1) a cursed +0 leather armour (46, -41, D:1) a cursed -1 falchion 3 stones (46, -27, D:1) a +0 falchion (53, -33, D:1) 2 stones (61, -16, D:1) 68 large rocks (61, -6, D:1) 307 sling bullets Level 2 of the Dungeon [Shop] Ybasmi's Weapon Boutique the +6 falchion of Risk Management {slice, MP-9 Int+4 Stlth+} (414 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+4). It affects your magic capacity (-9). It makes you more stealthy. a +6 spear of venom (427 gold) a +2 antimagic morningstar (288 gold) the +3 spear of Terror {pierce, Str+6} (469 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+6). a +3 whip of electrocution (278 gold) the +6 great sword "Xytiott" {venom, *Drain +Blink +Fly rElec} (663 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It lets you fly. It lets you blink. It causes draining when unequipped. a +4 mace of holy wrath (328 gold) 118 arrows (141 gold) a +1 morningstar of pain (204 gold) a +0 great sword of slicing (140 gold) the cursed +0 rapier "Lopoopoo" {elec, rElec rC+ Dex+3 SInv} (462 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. [Shop] Hiopiz's Weapon Boutique a +2 great sword of holy wrath (260 gold) a +1 hand axe of draining (136 gold) a +1 dagger of speed (143 gold) a +2 rapier of draining (211 gold) a +2 great sword of holy wrath (260 gold) a +2 great sword of freezing (260 gold) (0, 0, D:2) 13 gold pieces (1, 8, D:2) (unseen) (5, 24, D:2) 3 stones (6, -3, D:2) a +0 short sword (9, 33, D:2) (unseen) (13, 29, D:2) a +0 falchion a stone (19, 25, D:2) 138 stones (21, -2, D:2) a +0 club (31, 11, D:2) a +0 falchion (31, 15, D:2) a +0 club (31, 36, D:2) a +0 leather armour (32, 16, D:2) a +0 chain mail (36, 33, D:2) a +0 club (38, 33, D:2) a +0 robe (41, 29, D:2) a +0 club a cursed -1 club (42, 8, D:2) +0 gold dragon scales (57, 16, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a cursed +0 robe (6, 16, D:3) a +0 club (7, 15, D:3) a +0 flail a +0 ring mail a +0 dagger (13, 3, D:3) a +0 leather armour (13, 29, D:3) a +0 dagger (15, -8, D:3) a +0 arbalest (17, -23, D:3) 137 stones (20, -7, D:3) a +0 hunting sling (20, 5, D:3) 99 stones (22, -11, D:3) 140 arrows (24, 31, D:3) a +0 chain mail (25, -4, D:3) a +0 leather armour (25, 6, D:3) a +0 club (26, 19, D:3) a +0 club (38, -3, D:3) a +0 short sword a +0 blowgun 25 poisoned needles (53, 1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) (unseen) (11, -16, D:4) a +0 club (unseen)