Adventure DCSS version bcrawl-1.27.8b (webtiles) character file. Game seed: 13903486396888592452 7785198 dscm the Peltast (level 20, -10/140 HPs) Began as an Octopode Archaeologist on Nov 12, 2020. Was the Champion of Uskayaw. Killed from afar by a war gargoyle (33 damage) ... with a spray of metal splinters ... on level 3 of the Vaults. The game lasted 01:28:36 (37133 turns). dscm the Peltast (Octopode Archaeologist) Turns: 37133, Time: 01:28:36 Health: -10/140 AC: 5 Str: 15 XL: 20 Next: 32% Magic: 0/37 EV: 22 Int: 34 God: Uskayaw [******] Gold: 3579 SH: 20 Dex: 19 Spells: 15/46 levels left Lives: 0 Deaths: 2 rFire . . . SeeInvis + H - +10 Vampire's Tooth {vamp} rCold . . . Gourm . E - +6 medium shield "Keumump" {Str+2} rNeg + + + Faith . z - +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} rPois + Spirit + (cloak restricted) rElec . Reflect . p - amulet of the Four Winds {rN+ MR+++ Clar} rCorr + Harm . m - ring of wizardry MR +++++ Clarity + (no ring) Stlth ++++++.... R - ring "Boptune" {*Contam rPois rF+ Str+3} HPRegen 0.33/turn n - ring of resist corrosion MPRegen 0.25/turn x - ring of Lady Luck {+Fly rF- Int+3 Dex+2} O - ring "Hesaku" {+Fly rF+} J - ring of Lilacs {rF- rN+ Int+5 Dex+4 SInv} Y - ring of Kulir {+Inv +Fly MR+ Stlth-} @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 1, yellow scales 1, camouflage 1, clever 1, gelatinous body 1 }: 1/15 runes: serpentine a: Stomp, Line Pass, Grand Finale, Renounce Religion, Evoke Berserk Rage, Evoke Invisibility, Evoke Flight You were on level 3 of the Vaults. You worshipped Uskayaw. Uskayaw was pleased with you. You were not hungry. You visited 7 branches of the dungeon, and saw 29 of its levels. You also visited: Bailey, Volcano and Desolation. You collected 4476 gold pieces. You spent 897 gold pieces at shops. Inventory: Hand Weapons b - a +3 quick blade of flaming H - the +10 Vampire's Tooth (weapon) {vamp} (You found it in the Desolation of Salt) It inflicts no extra harm, but heals its wielder when it wounds a living foe. Missiles a - 55 javelins of penetration {=f} Armour z - the +2 hat of the Bear Spirit (worn) {Spirit, +Rage rN+ MR++} (You found it on level 5 of the Dungeon) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. E - the +6 medium shield "Keumump" (worn) {Str+2} (You bought it in a shop on level 5 of the Dungeon) It affects your strength (+2). Jewellery m - a ring of wizardry (left tentacle) n - a ring of resist corrosion (on tentacle) p - the amulet of the Four Winds (around mantle) {rN+ MR+++ Clar} (You found it in the Desolation of Salt) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. x - the ring of Lady Luck (on tentacle) {+Fly rF- Int+3 Dex+2} (You found it in a bailey) [ring of flight] It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to fire. It lets you fly. J - the ring of Lilacs (on tentacle) {rF- rN+ Int+5 Dex+4 SInv} (You found it in the Desolation of Salt) [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. O - the ring "Hesaku" (on tentacle) {+Fly rF+} (You found it on level 11 of the Dungeon) [ring of flight] It protects you from fire. It lets you fly. R - the ring "Boptune" (on tentacle) {*Contam rPois rF+ Str+3} (You found it in the Desolation of Salt) [ring of strength] It affects your strength (+3). It protects you from fire. It protects you from poison. It causes magical contamination when unequipped. Y - the ring of Kulir (on tentacle) {+Inv +Fly MR+ Stlth-} (You found it in the Desolation of Salt) [ring of flight] It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. It makes you less stealthy. Wands f - a wand of iceblast (32) B - a wand of acid (19) L - a wand of digging (23) Scrolls c - 2 scrolls of magic mapping i - a scroll of blinking j - 3 scrolls of fear k - 5 scrolls of immolation q - 5 scrolls of amnesia r - 7 scrolls of enchant armour w - 4 scrolls of teleportation y - 3 scrolls of fog I - 4 scrolls of identify P - 5 scrolls of remove curse Potions g - a potion of resistance h - 3 potions of haste l - 3 potions of invisibility o - 7 potions of curing s - 8 potions of flight t - 5 potions of brilliance v - 5 potions of might A - 2 potions of berserk rage F - 3 potions of ambrosia K - 4 potions of agility N - 2 potions of mutation S - 2 potions of magic X - 4 potions of cancellation Miscellaneous u - a lamp of fire D - 4 phantom mirrors M - a fan of gales (2/2) T - a box of beasts Z - a phial of floods Comestibles e - 50 rations {!d} Skills: * Level 13.1 Fighting * Level 14.8 Short Blades Level 1.0 Maces & Flails * Level 12.5 Dodging + Level 15.6 Stealth + Level 15.9 Shields * Level 13.8 Spellcasting - Level 6.0 Conjurations - Level 6.0 Necromancy - Level 6.0 Transmutations * Level 14.0 Earth Magic * Level 12.7 Invocations - Level 5.0 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Passwall Tmut/Erth #######. 1% 2 None c - Iron Shot Conj/Erth #######... 7% 6 ###.... d - Petrify Tmut/Erth #######... 1% 4 None e - Lee's Rapid Deconstr Erth #######... 1% 5 None i - Statue Form Tmut/Erth #######.. 7% 6 ###.... x - Swiftness Chrm/Air ###..... 4% 2 None z - Borgnjor's Vile Clut Necr/Erth #######... 7% 6 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sandblast Erth ###### 0% 1 None Animate Skeleton Necr N/A 1% 1 None Beastly Appendage Tmut ###### 1% 1 None Flame Tongue Conj/Fire ##### 1% 1 None Magic Dart Conj #### 1% 1 None Pain Necr ###### 1% 1 None Shock Conj/Air ##### 1% 1 None Sting Conj/Pois #### 1% 1 None Searing Ray Conj ######.. 1% 2 None Sticks to Snakes Tmut ######.. 1% 2 None Throw Frost Conj/Ice #####. 1% 2 None Iskenderun's Mystic Bla Conj ######.. 1% 3 None Stone Arrow Conj/Erth ###### 1% 3 None Vampiric Draining Necr ######.... 1% 3 None Corona Hex ###.... 2% 1 None Freeze Ice ###... 2% 1 None Conjure Flame Conj/Fire #####... 2% 3 None Dazzling Orbs Conj/Hex #####.. 2% 3 None Regeneration Chrm/Necr #####..... 2% 3 None Spider Form Tmut/Pois ### 2% 3 None Animate Dead Necr N/A 2% 4 None Ignite Poison Fire/Tmut/Pois #####... 3% 3 None Ensorcelled Hibernation Hex/Ice ###... 4% 2 None Flaming Arrows Chrm/Fire ###..... 4% 2 None Poisonous Vapours Pois/Air ###... 4% 2 None Shackle Hex ###..... 4% 2 None Bolt of Magma Conj/Fire/Erth ######.... 4% 5 None Blade Hands Tmut ######.... 6% 5 None Bolt of Draining Conj/Necr ######.... 6% 5 None Irradiate Conj/Tmut ######.... 6% 5 None Fulminant Prism Conj/Hex #####..... 8% 4 None Ice Form Ice/Tmut #####... 8% 4 None Sticky Flame Conj/Fire #####... 8% 4 None Throw Icicle Conj/Ice #####... 8% 4 None Tree Form Hex/Tmut N/A 8% 4 None Yara's Violent Unravell Hex/Tmut #####..... 8% 4 None Confuse Hex ###..... 9% 3 None False Image Hex/Summ ###..... 9% 3 None Inner Flame Hex/Fire N/A 9% 3 None Ozocubu's Armour Chrm/Ice ###..... 9% 3 None Static Discharge Air ###..... 9% 3 None Tukima's Dance Hex ###..... 9% 3 None Fireball Conj/Fire #####..... 21% 5 None Lightning Bolt Conj/Air #####..... 21% 5 None Venom Bolt Conj/Pois #####..... 21% 5 None Airstrike Air ###....... 26% 4 None Cause Fear Hex ###....... 26% 4 None Olgreb's Toxic Radiance Pois ###...... 26% 4 None Summon Ice Beast Ice/Summ ###..... 26% 4 None Summon Scorpions Summ/Pois ###..... 26% 4 None Aura of Abjuration Summ ###....... 56% 5 None Metabolic Englaciation Hex/Ice ###....... 56% 5 None Summon Mana Viper Hex/Summ ###..... 56% 5 None Bolt of Cold Conj/Ice #####..... 71% 6 ###.... Bolt of Fire Conj/Fire #####..... 71% 6 ###.... Infestation Hex/Tmut/Pois #####.... 85% 6 ###.... Darkness Hex ###....... 98% 6 ###.... Shadow Creatures Summ N/A 98% 6 ###.... Steam Barrier Chrm/Fire ###....... 98% 6 ###.... Mana Rupture Conj/Hex #####..... 99% 7 #####.. Ignition Fire ###....... 100% 8 ######. Time Stop Chrm/Tloc N/A 100% 8 ######. Dungeon Overview and Level Annotations Branches: Dungeon (12/12) Temple (1/1) D:4 Lair (6/6) D:7 Swamp (0/3) Lair:4 Snake (3/3) Lair:3 Slime (0/5) Lair:5 Orc (1/1) D:10 Elf (3/3) Orc Vaults (3/3) D:11 Crypt (0/2) Vaults:2 Depths (0/5) D:12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:5 =(?[ D:7 %(: D:8 * Orc %}:% Elf:1 } Elf:3 ( Vaults:1 * Annotations: Elf:1 1 runed translucent door, Yohl's ghost, adept VSMo Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a spike. You are partially covered in yellow scales. (AC +2) Your mind is acute. (Int +2) Message History Your tentacle spike misses the stone giant. You block the harpy's attack. The harpy claws you. * * * LOW HITPOINT WARNING * * * You block the stone giant's attack. The war gargoyle misses you. The ice dragon bites you! * * * LOW HITPOINT WARNING * * * The ice dragon closely misses you. You block the ice dragon's attack. A shadow dragon comes into view. You puncture the stone giant! You feel better. The stone giant is lightly wounded. You block the harpy's attack. The harpy misses you. You hit the stone giant. You pierce the stone giant, but do no damage. The stone giant is lightly wounded. You block the harpy's attack. The harpy claws you! * * * LOW HITPOINT WARNING * * * You block the ice dragon's attack. The ice dragon misses you. x2 The war gargoyle launches metal splinters at you. The spray of metal splinters hits you!! 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