dscm Level 1 of the Dungeon (0, 0, D:1) 13 needles of confusion (10, -3, D:1) 389 sling bullets (18, 7, D:1) 183 stones (27, -13, D:1) (unseen) (27, -8, D:1) a +0 club (31, -23, D:1) a +0 club (32, -23, D:1) 179 arrows (42, -26, D:1) a +0 robe (48, 15, D:1) a +0 club (58, 3, D:1) 150 stones Level 2 of the Dungeon (16, 1, D:2) (unseen) (22, 7, D:2) 197 stones (22, 16, D:2) a +0 robe (29, 36, D:2) a +0 club (32, 35, D:2) a +0 ring mail (35, 29, D:2) a +0 dagger a +0 robe (39, 15, D:2) a +0 robe Level 3 of the Dungeon [Shop] Minn's Weapon Boutique 145 stones (174 gold) a +3 whip of freezing (258 gold) a +5 flail of protection (374 gold) a +2 long sword of holy wrath (219 gold) the +9 fustibalus "Iwuoc" {velocity, rPois Str+2} (994 gold) Any stone fired from it inflicts extra damage. It affects your strength (+2). It protects you from poison. a +2 shortbow of flaming (208 gold) 131 arrows (157 gold) a +5 dagger of electrocution (384 gold) a +1 war axe of electrocution (188 gold) the +4 spear "Yllam" {flame, rF++ Str+4} (699 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+4). It greatly protects you from fire. (0, 0, D:3) a +1 flail of crushing a +0 whip (0, 1, D:3) a +0 robe a +0 dagger (0, 5, D:3) a +0 whip (0, 13, D:3) a +0 falchion (0, 14, D:3) a +0 leather armour (1, 14, D:3) a +0 short sword (7, 12, D:3) a +0 short sword (9, -6, D:3) a +0 dagger a +0 leather armour (9, 23, D:3) a +0 dagger (10, -4, D:3) a +0 falchion 81 poisoned tomahawks a +0 leather armour (11, -6, D:3) a +0 ring mail (14, 22, D:3) a cursed -1 glaive (15, 8, D:3) (unseen) (17, 2, D:3) a +0 dagger (17, 6, D:3) a +0 spear (18, -6, D:3) a +4 hunting sling (25, 10, D:3) a +0 mace (27, 34, D:3) a +0 halberd (28, 25, D:3) 120 arrows (29, 2, D:3) a +0 dagger a +0 robe (32, 28, D:3) 145 stones (32, 32, D:3) a +0 spear (34, 9, D:3) 163 stones Level 4 of the Dungeon [Shop] Circhek's Gadget Boutique a phial of floods (560 gold) a sack of spiders (420 gold) a wand of polymorph (14) (84 gold) a wand of random effects (10) (95 gold) a wand of paralysis (7) (112 gold) a wand of flame (11) (67 gold) a lightning rod (4/4) (560 gold) a wand of clouds (7) (336 gold) a lamp of fire (560 gold) a sack of spiders (420 gold) a wand of paralysis (5) (84 gold) (0, 0, D:4) a +0 war axe (7, 5, D:4) 149 stones (12, -15, D:4) a +0 scimitar a +2 chain mail of poison resistance (26, -7, D:4) a +0 club (27, -7, D:4) a +0 whip a +0 spear (36, 18, D:4) a cursed -2 giant club (38, -18, D:4) a +0 great sword (38, 22, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +2 spear of piercing (5, 9, D:5) a +0 dagger (6, -26, D:5) 185 stones (6, 9, D:5) a cursed -2 short sword a +0 plate armour (13, 1, D:5) a +0 dagger (13, 26, D:5) a +0 falchion (14, -24, D:5) a +0 arbalest (17, -21, D:5) the cursed +0 pair of boots "Xighum" {MR- Str+2 Stlth+} It affects your strength (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (20, -22, D:5) 150 arrows (25, -5, D:5) a +0 chain mail (37, 2, D:5) (unseen) (42, 20, D:5) 122 stones (43, -14, D:5) 135 stones (43, 13, D:5) a +0 shortbow of velocity 136 arrows (45, 14, D:5) a +0 club (48, 19, D:5) a +0 leather armour (48, 24, D:5) a +0 glaive a +0 plate armour (49, -14, D:5) 93 arrows (50, -16, D:5) a +0 leather armour (52, -23, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Ziefriapt's Weapon Emporium a +0 falchion of protection (89 gold) a +0 short sword of venom (89 gold) 138 poisoned needles (441 gold) a +0 short sword of electrocution (152 gold) a +2 halberd of chopping (288 gold) a +5 lajatang of electrocution (1032 gold) a +0 hand crossbow of freezing (132 gold) the cursed +1 great sword "Canlexuo" {slice, Int+3} (400 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+3). It has a curse placed upon it. a +2 blowgun (232 gold) 36 bolts (57 gold) the +8 battleaxe of Azaawn {flame, rN++} (1107 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It greatly protects you from negative energy. (0, 0, D:6) a +0 animal skin (1, 0, D:6) a +0 animal skin a human corpse (skeletalised by now) (1, 1, D:6) a +2 whip of freezing a +0 robe (2, -1, D:6) a +0 animal skin a human corpse (skeletalised by now) (2, 4, D:6) a +0 animal skin (6, 25, D:6) the +2 pair of boots of the Zebra {rC+ Str+4} It affects your strength (+4). It protects you from cold. (10, 10, D:6) 4 gold pieces (unseen) (10, 26, D:6) a +0 halberd a +0 plate armour (12, 27, D:6) a +0 whip a +0 leather armour (13, 27, D:6) a +0 hand axe a +0 ring mail a +4 dagger a +0 robe a +2 mace of crushing (14, -21, D:6) a +0 ring mail (21, 10, D:6) 6 gold pieces (21, 12, D:6) 15 gold pieces (21, 13, D:6) 25 gold pieces (22, 10, D:6) 4 gold pieces (22, 11, D:6) 6 gold pieces (unseen) (22, 15, D:6) 8 gold pieces (23, 13, D:6) (unseen) (24, 14, D:6) 12 gold pieces (25, 12, D:6) 8 gold pieces (25, 13, D:6) 20 gold pieces (25, 14, D:6) 5 gold pieces (26, -17, D:6) a +0 dagger a +0 robe (30, -4, D:6) 167 stones (33, -24, D:6) a +0 club a +0 ring mail (33, -23, D:6) a cursed -3 flail a +0 leather armour a +0 dagger a +0 robe (33, -22, D:6) a +0 hand axe (43, -24, D:6) a +0 falchion a +2 leather armour of cold resistance (43, 4, D:6) a +0 dagger (44, 3, D:6) a +0 leather armour a +0 trident 67 poisoned tomahawks a +0 short sword (45, 2, D:6) a +0 hand axe (46, 2, D:6) a +0 robe a +0 dagger (46, 3, D:6) a +0 robe a +0 dagger (47, -26, D:6) a +0 dagger (47, 1, D:6) a +0 hand axe (47, 4, D:6) a +0 leather armour a +0 flail (56, -8, D:6) 189 stones (61, 19, D:6) a +0 dagger (62, 18, D:6) a cursed -3 club a +0 blowgun 31 poisoned needles (62, 19, D:6) a +0 mace a stone the Ecumenical Temple [Shop] Dippeam's Weapon Emporium a +0 war axe of pain (139 gold) a +2 quarterstaff of draining (249 gold) the +2 shortbow "Demonbane" {flame, *Slow rC+++ Dex+2 SInv} (782 gold) It causes projectiles fired from it to surge with flame as they hit, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your dexterity (+2). It renders you almost immune to cold. It lets you see invisible. It may slow you when you take damage. 142 arrows (184 gold) a +3 glaive of freezing (373 gold) a +2 mace of holy wrath (226 gold) the +1 flail of Eternal Night {crush, rPois rN+} (332 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from poison. It protects you from negative energy. [Shop] Raeraekk's Weapon Boutique the cursed +0 falchion "Nikaovogi" {slice, +Inv Str+3 Dex+4} (453 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+3). It affects your dexterity (+4). It lets you turn invisible. It has a curse placed upon it. a +2 battleaxe of chopping (325 gold) a +2 falchion of protection (234 gold) 187 stones (280 gold) a +4 shortbow (375 gold) a +0 vampiric hand axe (165 gold) a +3 hunting sling of velocity (288 gold) (0, 4, Temple) (unseen) (4, 10, Temple) (unseen)