dscm Level 1 of the Dungeon (0, 0, D:1) a +0 whip a +0 mace (2, 0, D:1) a +0 ring mail (5, 3, D:1) a +0 club (5, 5, D:1) a +0 leather armour (6, 19, D:1) (unseen) (7, 3, D:1) a +0 dagger 2 stones (9, 20, D:1) 185 stones (15, 14, D:1) 156 stones (16, 32, D:1) a +0 dagger 2 stones (36, 26, D:1) 70 arrows (37, 29, D:1) a +0 dagger (39, 24, D:1) a +0 club (41, 5, D:1) a +0 robe (43, 2, D:1) 148 stones (50, 33, D:1) 5 stones Level 2 of the Dungeon [Shop] Aqasidont's Antique Weapon Shoppe a +3 flail of crushing (510 gold) the +9 staff of Wucad Mu {channel} (2300 gold) a +1 quarterstaff of protection (271 gold) a +2 falchion of flaming (400 gold) a +0 falchion of venom (128 gold) a +2 spear of pain (448 gold) the +10 hand crossbow "Plog" {venom, +Blink rC+ Int+3} (1874 gold) It poisons the ammo it fires. It affects your intelligence (+3). It protects you from cold. It lets you blink. a +1 scimitar of freezing (326 gold) the +6 shillelagh "Devastator" {shatter} (1380 gold) the cursed +4 dagger "Morg" {pain, MR+ Int+12 *Curse} (1375 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+12). It affects your resistance to hostile enchantments. It curses itself when equipped. It has a curse placed upon it. [Shop] Iteylah's Weapon Shop the +9 falchion of Kopevenu {drain, +Blink +Inv rN+ Dex-5} (716 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It protects you from negative energy. It lets you turn invisible. It lets you blink. the +9 spear "Laxu" {drain, rC+ MR++ Int-3 SInv} (777 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. 178 sling bullets (195 gold) a +2 great sword of freezing (260 gold) a +0 shortbow of flaming (81 gold) the +3 scythe "Vouqint" {antimagic, Dex+6} (479 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). 106 arrows (116 gold) a +1 falchion of flaming (136 gold) a +5 scimitar of holy wrath (376 gold) the +7 sceptre of Torment {pain, torment} (1320 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a +2 demon blade of flaming (429 gold) (0, 0, D:2) (unseen) (7, -13, D:2) a +0 leather armour (12, -19, D:2) a +0 dagger (15, 24, D:2) a +0 helmet (17, -19, D:2) a cursed -2 dagger (19, 8, D:2) a +0 club a +0 leather armour (21, 13, D:2) 130 stones (23, -11, D:2) a +0 club (30, -25, D:2) a +0 club (36, 1, D:2) a +0 dagger 2 stones (39, -9, D:2) a +0 leather armour (43, -2, D:2) a +0 club (45, 4, D:2) a cursed -1 club (46, -14, D:2) 99 bolts (46, 5, D:2) 157 stones (47, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 arrows (9, 21, D:3) a +0 pair of gloves (10, 6, D:3) 143 stones (12, 21, D:3) 220 sling bullets (13, 19, D:3) a +0 whip (16, 1, D:3) 194 bolts (21, 15, D:3) a cursed +0 pair of gloves (23, 25, D:3) (unseen) (25, 3, D:3) a +0 dagger (31, 34, D:3) a +0 leather armour (39, 19, D:3) 80 arrows (47, -16, D:3) 66 needles of confusion (49, 2, D:3) a cursed -2 halberd (52, -10, D:3) 89 stones (54, -5, D:3) 68 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 19 gold pieces (5, 9, D:4) 11 gold pieces (20, -18, D:4) a +1 rapier of speed (unseen) (21, -2, D:4) 7 gold pieces (22, -15, D:4) a +0 dagger (unseen) (25, -10, D:4) a potion of mutation (unseen) (26, 10, D:4) 20 gold pieces (29, -4, D:4) a scroll of noise (unseen) (30, 0, D:4) 3 gold pieces (still there?) a +0 falchion (still there?) (31, 0, D:4) 7 gold pieces (still there?) a +0 flail (still there?) (36, -21, D:4) 63 javelins (44, 10, D:4) a +0 hand axe