dscm Level 1 of the Dungeon (0, 0, D:1) a +0 whip (19, 19, D:1) 127 arrows (30, 7, D:1) 83 stones (30, 45, D:1) a +0 club a +0 club (33, 5, D:1) a +0 club (38, 3, D:1) a +0 dagger (39, 23, D:1) a +0 dagger (42, 34, D:1) a +0 short sword (44, 28, D:1) 235 sling bullets (54, 36, D:1) 3 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 spear of Pirphid {flame, rElec rF+ Dex-3} (6010 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. the +1 robe "Wani" {rCorr} (1830 gold) It provides partial protection from all sources of acid and corrosion. the ring of the Townfolk {Ice rElec Str+3 Int+3} (4660 gold) [ring of ice] It enhances your ice magic. It affects your strength (+3). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. the ring "Ysassaxu" {Wiz rC+ MR+ SInv Stlth+} (4820 gold) [ring of wizardry] It improves your spell success rate. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (0, 0, D:2) a +0 falchion (8, -39, D:2) 151 sling bullets (9, -14, D:2) a +0 robe (11, -39, D:2) a +0 ring mail (13, -39, D:2) 96 poisoned needles (16, -14, D:2) a +0 club (19, -15, D:2) a +0 club (20, -15, D:2) 197 stones (21, -3, D:2) 300 sling bullets (26, -10, D:2) 168 bolts (26, -3, D:2) 161 arrows (27, -36, D:2) 118 arrows (27, -9, D:2) a +0 leather armour (27, -2, D:2) a +0 dagger (33, -3, D:2) 3 stones (34, -25, D:2) a +0 club (34, -12, D:2) a +0 club a +0 hunting sling 182 stones Level 3 of the Dungeon [Shop] Wen Ihie's Jewellery Shop the ring "Ypneph" {rPois Int+4} (275 gold) [ring of intelligence] It affects your intelligence (+4). It protects you from poison. an uncursed ring of resist corrosion (275 gold) the amulet of Peace {Inacc rC+ rN+ Int-4} (69 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (-4). It protects you from cold. It protects you from negative energy. an uncursed ring of see invisible (187 gold) the cursed ring "Reguf" {Slay+3 Stlth--} (265 gold) [ring of attention] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you much less stealthy. It has a curse placed upon it. the ring of Ru's Condemnation {rPois MR+} (398 gold) [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of stealth (187 gold) the ring "Jueh" {rF+ EV+5} (745 gold) [ring of evasion] It affects your evasion (+5). It protects you from fire. an uncursed amulet of the gourmand (275 gold) a +3 ring of slaying (227 gold) a cursed ring of teleportation (49 gold) a +3 ring of protection (227 gold) the ring "Toci Sat" {+Fly Str+4} (356 gold) [ring of flight] It affects your strength (+4). It lets you fly. [Shop] Ruodghost's Antique Weapon Shop a +2 short sword of venom (343 gold) the cursed +1 mace "Zoosob" {flame, Int+7} (640 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your intelligence (+7). It has a curse placed upon it. a +6 blowgun (759 gold) the +6 shortbow of the Screaming Coward {elec, Str+6 Dex+3} (1394 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+6). It affects your dexterity (+3). the cursed +0 hand axe "Zuer" {drain, +Rage rC+} (437 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It lets you go berserk. It has a curse placed upon it. a +3 vampiric war axe (605 gold) a +1 hand axe of electrocution (319 gold) the +12 mace of a sewer {venom, *Slow Str+2 Dex+4 SInv} (1799 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+4). It lets you see invisible. It may slow you when you take damage. [Shop] Xaba's General Store a potion of curing (35 gold) the +7 lajatang of Order {silver, rMut} (876 gold) It protects you from mutation. an uncursed ring of magical power (322 gold) a +3 morningstar of holy wrath (338 gold) a sack of spiders (420 gold) a sack of spiders (420 gold) 193 sling bullets (270 gold) a scroll of identify (28 gold) 206 arrows (288 gold) a ration (70 gold) a +2 morningstar of holy wrath (268 gold) 299 sling bullets (418 gold) [Shop] Joelanat's Weapon Shop a +2 long sword of slicing (240 gold) a +5 morningstar of protection (445 gold) a +0 trident of venom (86 gold) a +2 dire flail of holy wrath (268 gold) a +0 flail of holy wrath (116 gold) a +6 blowgun (483 gold) the +7 longbow "Piercer" {penet, EV-2} (646 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). a +2 great mace of holy wrath (331 gold) a +1 executioner's axe of holy wrath (350 gold) the +7 Singing Sword {slice} (1400 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. (0, 0, D:3) 10 gold pieces (1, 43, D:3) (unseen) (1, 49, D:3) 82 bolts (unseen) (2, 44, D:3) a potion of flight (unseen) (5, 39, D:3) a scroll of fear (unseen) (5, 41, D:3) a +0 hunting sling (unseen) (5, 52, D:3) a +0 leather armour a +0 club (6, 19, D:3) a +0 short sword a +0 leather armour (7, 26, D:3) 16 gold pieces (7, 52, D:3) a +0 scale mail (14, 28, D:3) a scroll of remove curse (unseen) (23, 46, D:3) a +0 dagger (25, 43, D:3) 249 bolts (42, 46, D:3) 11 gold pieces