dscm Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 2, D:1) a +0 whip 3 stones (5, -1, D:1) 3 stones (14, -20, D:1) (unseen) (14, -15, D:1) (unseen) (15, -15, D:1) (unseen) (16, -19, D:1) (unseen) (26, -2, D:1) a +0 dagger (27, 8, D:1) a cursed -1 club (28, 6, D:1) 5 stones (39, -5, D:1) 105 poisoned needles (54, -24, D:1) 99 arrows Level 2 of the Dungeon (1, 0, D:2) (unseen) (3, -19, D:2) 2 stones (18, -12, D:2) a stone a cursed -2 short sword (19, 5, D:2) a +2 whip of electrocution (20, -1, D:2) a +0 falchion (21, -10, D:2) a +0 robe a +0 dagger (32, -18, D:2) a +0 flail (32, 6, D:2) a +0 dagger (42, 1, D:2) a +0 robe (43, -35, D:2) a +0 ring mail (43, -16, D:2) 134 stones Level 3 of the Dungeon (3, 16, D:3) a +0 hand axe (3, 49, D:3) a +0 club (4, 47, D:3) a +0 club 4 stones (7, 35, D:3) a +0 club (10, 8, D:3) 142 arrows (10, 35, D:3) a +0 halberd (12, 36, D:3) a +0 flail (13, 5, D:3) a +0 falchion a +0 leather armour (15, 28, D:3) a +0 club (15, 36, D:3) a +0 hand axe (16, 29, D:3) a +0 dagger (17, 29, D:3) a +0 dagger (18, 29, D:3) a +0 club (18, 32, D:3) a +0 spear (19, 2, D:3) a +0 mace (22, 31, D:3) a +0 halberd (23, 28, D:3) a +0 club a +0 dagger a +0 whip a +0 animal skin a +0 helmet (28, 42, D:3) a cursed +0 robe (30, 47, D:3) a +0 spear (36, 37, D:3) a +0 trident (41, 23, D:3) a cursed -3 club (50, 4, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Peja's Weapon Shoppe a +5 scythe of flaming (453 gold) 150 stones (210 gold) a +2 flail of protection (226 gold) the +10 battleaxe of Honour {pain, rF- Int+3 Dex+3} (1103 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+3). It makes you vulnerable to fire. a +0 arbalest of flaming (141 gold) a +3 mace of holy wrath (313 gold) a +2 demon blade of venom (420 gold) a +0 broad axe of chopping (112 gold) 148 stones (207 gold) a +1 short sword of holy wrath (173 gold) the +6 flail "Vaomuapn" {crush, Str+2} (649 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). (0, 0, D:4) a +3 leather armour of cold resistance a +0 giant spiked club (2, -41, D:4) a +0 short sword a +2 scale mail of fire resistance (4, -18, D:4) a +0 short sword (5, -19, D:4) a +0 leather armour a +0 club (6, -19, D:4) a +0 short sword (7, -41, D:4) a +0 dagger a +2 robe of positive energy (7, -2, D:4) 143 stones (11, -45, D:4) a cursed -1 long sword (12, -34, D:4) a +0 ring mail (16, -8, D:4) (unseen) (17, -30, D:4) a +0 giant club (18, -1, D:4) 277 sling bullets (19, 2, D:4) a +0 robe (27, -13, D:4) a +0 robe a +0 trident (40, 1, D:4) (unseen) (43, -3, D:4) 107 stones (48, -8, D:4) a +0 robe (52, -54, D:4) a +0 scale mail a +3 dire flail of protection (57, -37, D:4) a +1 ring mail of cold resistance Level 5 of the Dungeon [Shop] Nyunuah's Jewellery Boutique the ring "Reasiuck" {Fire *Corrode rElec rN+++ MP+9} (683 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It affects your magic capacity (+9). It may corrode you when you take damage. the ring "Kohiest" {rElec Int+6} (430 gold) [ring of intelligence] It affects your intelligence (+6). It insulates you from electricity. a +5 ring of intelligence (207 gold) the ring "Ziolatum" {MR++ Slay+2 SInv} (408 gold) [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It lets you see invisible. the ring of Lybb {rPois rF+ Str+6 Int+6} (598 gold) [ring of intelligence] It affects your strength (+6). It affects your intelligence (+6). It protects you from fire. It protects you from poison. an uncursed ring of resist corrosion (250 gold) a cursed ring of teleportation (45 gold) an uncursed ring of protection from cold (250 gold) an uncursed amulet of the gourmand (250 gold) a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} (417 gold) [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. [Shop] Giceiczoxin's Magic Scroll Shop a scroll of remove curse (39 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (97 gold) a scroll of remove curse (39 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:5) 100 stones (0, 19, D:5) a cursed -1 long sword (4, -11, D:5) a +0 mace (7, 29, D:5) (unseen) (16, -9, D:5) a +0 trident (22, 22, D:5) 132 stones (27, 5, D:5) a +0 whip (34, 15, D:5) (unseen) (39, 16, D:5) a +0 ring mail (47, 27, D:5) 81 stones (47, 34, D:5) a +0 rapier (51, -3, D:5) a +0 ring mail (51, 27, D:5) 132 stones (63, 43, D:5) 101 javelins (69, 35, D:5) a +0 club a +0 flail a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Seoc's Antique Weapon Shoppe a +2 hand crossbow of flaming (640 gold) a +2 scythe of freezing (609 gold) a +2 halberd of venom (588 gold) the +4 executioner's axe of Recklessness {chop, +Rage rF- Dex+4} (1641 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+4). It makes you vulnerable to fire. It lets you go berserk. a +2 scimitar of venom (588 gold) a +0 whip of electrocution (287 gold) a +5 flail of holy wrath (1165 gold) the +5 trident "Vuaczem" {holy, rPois Str+2 Int-2} (1487 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (-2). It protects you from poison. a +1 flail of holy wrath (465 gold) the +9 mace "Ififfa" {crush, rElec rF+ Str+3 Int-5} (2320 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+3). It affects your intelligence (-5). It protects you from fire. It insulates you from electricity. a +0 antimagic mace (385 gold) the +8 falchion of Headic {vamp, MP+9 Int-5 Dex+6} (2695 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-5). It affects your dexterity (+6). It affects your magic capacity (+9). the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (3020 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a +2 flail of protection (567 gold) a +0 spear of venom (196 gold) (0, 0, D:6) a +0 ring mail (4, 24, D:6) a +0 hand axe a +0 robe (12, -2, D:6) a +0 falchion (14, -1, D:6) a +0 club a +0 spear (16, -21, D:6) 145 sling bullets (19, -18, D:6) a +0 ring mail (20, 11, D:6) a +0 club (21, 3, D:6) a +0 hunting sling a +0 leather armour a +0 club a +2 plate armour of fire resistance a +0 hand axe (23, -4, D:6) a +0 shortbow 154 arrows the +3 robe "Muimit" {Int+3} It affects your intelligence (+3). (24, 7, D:6) a +0 scale mail a +0 mace (24, 20, D:6) a +0 dagger (26, 13, D:6) 191 bolts (27, 17, D:6) (unseen) (33, 1, D:6) 70 stones (36, -5, D:6) a +0 trident (37, -6, D:6) 168 sling bullets Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (4, -28, D:7) 23 gold pieces (5, -21, D:7) 17 gold pieces (7, -15, D:7) a +0 club (unseen) (9, -12, D:7) 99 arrows (unseen) (11, -15, D:7) a potion of flight (unseen) (11, -12, D:7) 11 gold pieces (still there?) a +0 leather armour (still there?) a +2 leather armour of cold resistance (still there?) a +0 dagger (still there?) (12, -12, D:7) a +0 short sword (still there?) a +0 robe (still there?) 9 gold pieces (still there?) (17, -5, D:7) 7 gold pieces a +0 bardiche a +0 leather armour (18, -29, D:7) a +0 flail (18, -25, D:7) (unseen) (19, -24, D:7) (unseen) (20, -34, D:7) a +0 leather armour (21, -19, D:7) 117 arrows (26, -8, D:7) a +0 dagger a +0 dagger a +0 robe (26, -7, D:7) a +0 club (27, -8, D:7) a +0 dagger a +0 scale mail (28, -12, D:7) a +0 short sword (29, -16, D:7) a +0 ring mail (36, -15, D:7) 176 bolts