dscm Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 4, D:1) a +0 robe (13, -24, D:1) a +0 leather armour (18, -5, D:1) a cursed -3 dagger 105 stones (19, -8, D:1) 125 arrows (20, -11, D:1) a +0 club (23, -14, D:1) a +0 club (32, -13, D:1) 119 stones (36, 14, D:1) a +0 dagger (37, -17, D:1) a +0 dagger (41, 10, D:1) a +0 club (42, -7, D:1) a +0 leather armour (43, -14, D:1) a +1 cloak (51, -14, D:1) 149 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 13, D:2) a +0 club (3, 11, D:2) a +1 whip of electrocution 4 stones (11, -14, D:2) a +0 robe (15, -15, D:2) a cursed -3 falchion (22, 11, D:2) 309 sling bullets (22, 32, D:2) 104 arrows (27, 18, D:2) a +0 trident (28, -4, D:2) a +0 club (30, -2, D:2) a +0 chain mail (31, 19, D:2) a +0 club (38, 22, D:2) 78 stones (49, -17, D:2) 158 stones Level 3 of the Dungeon [Shop] Loqacioc's Book Boutique a manual of Axes (1435 gold) a book of the Tempests (910 gold) a book of Necromancy (390 gold) a book of Alchemy (975 gold) the Incunabulum of Attacks and Weightlessness (702 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Summon Lightning Spire Summoning/Air 5 e - Icicle Burst Conjuration/Ice 7 a book of Summonings (910 gold) a book of Maledictions (325 gold) a book of Necromancy (390 gold) (0, 7, D:3) a +1 whip of electrocution (1, 7, D:3) a +0 club (4, 9, D:3) a +0 club (14, -3, D:3) a +4 flail of holy wrath (18, 14, D:3) a +0 short sword (22, 10, D:3) a +2 dagger of chaos a +0 hunting sling 241 sling bullets a +0 leather armour (32, -6, D:3) 152 arrows Level 4 of the Dungeon [Shop] Qutsoh's Jewellery Emporium an uncursed ring of poison resistance (240 gold) a +4 ring of protection (423 gold) an uncursed ring of stealth (204 gold) a cursed ring of teleportation (54 gold) a cursed amulet of inaccuracy (24 gold) the amulet of the Commoners {Inacc +Inv rPois Int+5} (302 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+5). It protects you from poison. It lets you turn invisible. the ring of Arimefa {Fire Str+3} (399 gold) [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. a cursed -2 ring of slaying (24 gold) an uncursed amulet of regeneration (384 gold) (0, 0, D:4) 10 gold pieces (2, 10, D:4) a potion of might (6, 5, D:4) a +0 animal skin a human corpse (19, 15, D:4) a +0 giant club a +0 dagger (20, 15, D:4) a +0 giant spiked club (23, 16, D:4) 158 stones (25, 36, D:4) 14 gold pieces (27, 19, D:4) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (28, 22, D:4) a +0 whip a +0 scale mail a +0 hand axe a +0 ring mail (28, 23, D:4) a +0 flail (30, 18, D:4) a +0 mace (33, 1, D:4) a scroll of identify (33, 16, D:4) a +0 leather armour (34, 0, D:4) 8 gold pieces (37, 6, D:4) a +0 morningstar (41, 34, D:4) a +0 hand axe (41, 36, D:4) a +0 giant club (42, 9, D:4) a potion of heal wounds