dscm Level 1 of the Dungeon (0, 0, D:1) 168 stones (1, -18, D:1) a +2 whip of distortion (1, 7, D:1) 104 stones (7, -25, D:1) 148 stones (8, -27, D:1) 168 stones (10, -19, D:1) 154 bolts (11, -9, D:1) a +0 ring mail (12, -5, D:1) a +0 dagger (34, -29, D:1) a +0 club 5 stones (35, -26, D:1) a +0 club (43, 11, D:1) 168 stones (44, -35, D:1) 14 curare-tipped needles (46, -9, D:1) a +0 club (49, -27, D:1) a +0 short sword (65, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 153 stones (7, -15, D:2) the octopode corpse of dscm (7, -14, D:2) a jackal corpse (14, -15, D:2) a +0 ring mail (17, -15, D:2) a +0 club a hobgoblin corpse (18, -16, D:2) a goblin corpse (24, -15, D:2) a ball python corpse (32, -24, D:2) 119 stones (33, -14, D:2) a +0 club (34, -28, D:2) a leopard gecko corpse (42, -19, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (44, -16, D:2) a +0 whip (55, -1, D:2) a bat corpse (skeletalised by now) (55, 2, D:2) a +0 club (57, -4, D:2) a bat corpse (skeletalised by now)