dscm Level 1 of the Dungeon (0, 0, D:1) 139 stones (2, -24, D:1) a cursed +0 club (5, -27, D:1) a +0 dagger (11, -33, D:1) a +0 leather armour (23, -36, D:1) 160 arrows (32, -29, D:1) 131 stones (33, -11, D:1) a +0 whip a +0 club (34, -11, D:1) 4 stones (39, -16, D:1) 4 stones (43, 8, D:1) a leopard gecko corpse (skeletalised by now) (52, 6, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (1, -2, D:2) 111 poisoned needles (1, 0, D:2) 18 gold pieces (2, -2, D:2) a +0 club a rat corpse a jackal corpse a hobgoblin corpse (2, 0, D:2) a +5 ring of dexterity (3, -3, D:2) a +0 club a hobgoblin corpse (5, 4, D:2) a ration {!d} (6, 6, D:2) a +0 short sword (7, -2, D:2) a potion of heal wounds (8, -8, D:2) a potion of brilliance (18, -5, D:2) a +0 scale mail (30, 28, D:2) a potion of heal wounds