dscm Level 1 of the Dungeon (0, 0, D:1) 140 stones (1, 9, D:1) a +0 hand axe (2, -3, D:1) a +0 ring mail (4, 41, D:1) 280 sling bullets (5, 44, D:1) a +0 club (6, 23, D:1) a +0 club (7, -8, D:1) a +0 hunting sling (14, 30, D:1) 104 stones (19, -6, D:1) a +0 ring mail (19, -3, D:1) a +0 ring mail (34, 0, D:1) 129 stones (42, -1, D:1) a +0 dagger (52, 3, D:1) 187 stones (56, 20, D:1) a cursed +0 club Level 2 of the Dungeon (1, -9, D:2) a +0 scythe a +0 robe (1, -8, D:2) a +0 robe (9, 17, D:2) 119 bolts (12, -1, D:2) a +0 club (14, 3, D:2) a +0 plate armour (16, -16, D:2) a +0 leather armour (19, -15, D:2) a +0 whip (25, -18, D:2) a cursed +0 robe (33, 7, D:2) a +0 club (34, 6, D:2) a +0 club (43, 14, D:2) a +0 dagger (45, -7, D:2) a +0 club (45, 6, D:2) a +0 club (46, -17, D:2) 208 arrows (58, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 115 bolts (4, 0, D:3) a +0 flail a +0 leather armour (11, -18, D:3) a +0 club (14, -10, D:3) 150 stones (19, -41, D:3) a +0 dagger 2 stones (24, -18, D:3) a +0 ring mail (26, -35, D:3) a cursed +0 robe (26, -16, D:3) 2 stones (27, 1, D:3) a +0 arbalest (35, -5, D:3) a +0 short sword (36, -12, D:3) a +0 hand axe (36, -11, D:3) a +0 dagger (36, -10, D:3) a +0 dagger a +0 robe a +0 mace a +0 leather armour (36, -8, D:3) a +0 dagger a +0 ring mail (40, -26, D:3) a +0 barding (51, -15, D:3) a +0 flail (53, -11, D:3) 131 bolts Level 4 of the Dungeon [Shop] Elomyehy's Antique Weapon Boutique a +0 dagger (46 gold) a +1 vampiric long sword (402 gold) a +2 shortbow of seeking (345 gold) a +0 club (23 gold) a +1 war axe of chopping (280 gold) a +0 dagger (46 gold) a +0 falchion (69 gold) the +0 sword of Power (1840 gold) the cursed +1 lajatang "Tacosir" {slice, rF+ rC+ Int+2} (1143 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+2). It protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 flail (80 gold) a +2 halberd of freezing (441 gold) a +2 vampiric war axe (517 gold) a +0 rapier (92 gold) (0, 0, D:4) a +0 hunting sling (4, 0, D:4) a +0 whip a +0 leather armour (12, 19, D:4) a +0 mace (13, -8, D:4) a cursed -3 club (19, -14, D:4) a +0 hand axe (20, 30, D:4) a cursed +0 ring mail (22, 15, D:4) 137 stones (27, -4, D:4) a +0 whip (41, 25, D:4) 142 stones (42, 32, D:4) a +0 short sword (47, -14, D:4) a +0 helmet Level 5 of the Dungeon (16, 9, D:5) a +0 morningstar (17, 12, D:5) a +0 club a +0 ring mail (19, 4, D:5) a +0 ring mail (20, 12, D:5) a +0 club a +0 leather armour (22, 13, D:5) a +2 mace of crushing a +0 whip a +0 leather armour (22, 23, D:5) a +0 dagger a +0 robe (23, 12, D:5) a +0 robe (27, 19, D:5) a potion of degeneration (32, 25, D:5) a +0 dagger (38, -14, D:5) a cursed -1 mace (38, 13, D:5) a +0 chain mail (38, 33, D:5) a +0 leather armour (63, 13, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ripaa's Antique Weapon Emporium a +0 flail (87 gold) a +2 spear of pain (487 gold) the +3 sling "Punk" {acid, rCorr} (782 gold) It provides partial protection from all sources of acid and corrosion. a +0 long sword (87 gold) a +2 great mace of speed (787 gold) a +2 hand crossbow of flaming (457 gold) a +0 long sword (87 gold) a cursed -3 war axe (2 gold) a +1 war axe of electrocution (392 gold) a +1 hand crossbow of freezing (332 gold) a +1 spear of piercing (287 gold) (0, 0, D:6) a +0 hunting sling (2, 2, D:6) a +0 dagger of freezing (3, 2, D:6) a +0 dagger a +0 giant club (4, 1, D:6) a +0 dagger a +0 robe (4, 2, D:6) a +0 whip a +0 ring mail (4, 8, D:6) a +0 dagger (7, 12, D:6) a +0 short sword (8, 12, D:6) a +0 short sword a cursed -3 club (9, 12, D:6) a +0 club (10, 12, D:6) a +2 whip of draining a +0 hand crossbow 85 bolts (11, -11, D:6) a +0 spear (11, -9, D:6) a +0 mace (11, 12, D:6) a +0 dagger a +0 short sword (12, -11, D:6) a +0 war axe a +0 leather armour (12, -10, D:6) a +0 hand axe (13, -11, D:6) a +2 flail of protection a +0 scale mail (13, -9, D:6) a +0 falchion (14, -8, D:6) a +0 giant club (15, -12, D:6) a +0 hunting sling (15, -8, D:6) a +0 hand axe a cursed +0 leather armour (22, 13, D:6) a +0 robe (22, 14, D:6) a +0 war axe of flaming (24, 30, D:6) a +0 flail (44, 3, D:6) a +0 whip (45, 3, D:6) a +0 club Level 7 of the Dungeon [Shop] Huad's General Store a +0 whip (30 gold) 153 arrows (183 gold) an uncursed staff of power (300 gold) a book of the Dragon (1080 gold) a +1 long sword of holy wrath (159 gold) the +0 robe "Uggacs" {rPois} (142 gold) It protects you from poison. a scroll of remove curse (36 gold) a potion of degeneration (12 gold) a +5 ring of intelligence (248 gold) a ration (60 gold) (0, 0, D:7) a +0 spear (1, 0, D:7) a +0 halberd (4, 0, D:7) a +0 whip (4, 30, D:7) 146 bolts (6, 29, D:7) 93 arrows (7, 0, D:7) a +0 scale mail (10, 11, D:7) a +0 hunting sling (14, 21, D:7) a potion of degeneration (15, 9, D:7) a +0 leather armour (17, 34, D:7) a +0 short sword (22, 6, D:7) a +0 spear (39, 22, D:7) 157 bolts (41, 41, D:7) 141 arrows (56, 28, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 medium shield (3, -9, D:8) 12 gold pieces (10, 6, D:8) the +4 ring mail "Lietest" {+Inv rElec rPois Stlth-} It insulates you from electricity. It protects you from poison. It lets you turn invisible. It makes you less stealthy. (22, 3, D:8) 23 gold pieces (23, -20, D:8) 118 arrows (24, -23, D:8) a +0 dagger (25, -23, D:8) a black bear skeleton (26, -18, D:8) a +0 robe (27, -17, D:8) a +0 troll leather armour (27, -6, D:8) a bullfrog corpse (38, -30, D:8) a +1 pair of boots of flying the Ecumenical Temple