Adventure DCSS version bcrawl-1.26 (webtiles) character file. Game seed: 12135939188805134158 0 dscm the Sneak (level 1, 13/13 HPs) Began as an Octopode Archaeologist on July 1, 2020. Got out of the dungeon alive. The game lasted 00:00:37 (118 turns). dscm the Sneak (Octopode Archaeologist) Turns: 118, Time: 00:00:37 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left Lives: 1 Deaths: 1 rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 hat rPois . Spirit . (cloak restricted) rElec . Reflect . (no amulet) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 whip (weapon) Armour b - a +1 hat (worn) Scrolls c - a scroll of magic mapping f - a scroll of identify {unknown} Miscellaneous d - a dusty tome Comestibles e - a ration {!d} Skills: - Level 1.0 Fighting - Level 1.0 Maces & Flails - Level 3.0 Dodging - Level 4.4 Stealth + Level 1.1 Spellcasting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The hobgoblin closely misses you. x2 Xom reaches out... You rejoin the land of the living... Unknown command. Unknown command. Unknown command. No target in view! A hobgoblin comes into view. It is wielding a +0 club. Found a leather armour. A hobgoblin is nearby! Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Floosh! The hobgoblin is too close now for your liking. There is a large open door here. The hobgoblin hits you but does no damage. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #≈P≈≈≈≈.≈# #PP≈≈≈≈≈.# #P≈≈≈≈≈.## #P≈≈≈≈.## #≈≈≈≈≈.≈# #≈≈≈≈≈≈.# #≈≈≈≈≈.P# #≈≈≈≈..### #≈≈≈≈≈≈g@# ########## You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Octopode Archaeologist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 45 | D:1 | Reached skill level 1 in Spellcasting 51 | D:1 | Slain by a frilled lizard 118 | D:$ | Got out of the dungeon alive. Skill XL: | 1 | ---------------+----+----- Spellcasting | 1 | 1.1 Fighting | | 1.0 Maces & Flails | | 1.0 Dodging | | 3.0 Stealth | | 4.4 Action || total -------------------------++------- Melee: Whip || 12 Constrict || 2 Tentacles || 1 Armor: Skin || 1 Dodge: Dodged || 13