Adventure DCSS version bcrawl-1.26 (webtiles) character file. Game seed: 10842540889160798228 0 dscm the Sneak (level 1, 13/13 HPs) Began as an Octopode Archaeologist on June 30, 2020. Got out of the dungeon alive. The game lasted 00:00:14 (40 turns). dscm the Sneak (Octopode Archaeologist) Turns: 40, Time: 00:00:15 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left Lives: 1 Deaths: 1 rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 hat rPois . Spirit . (cloak restricted) rElec . Reflect . (no amulet) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 whip (weapon) Armour b - a +1 hat (worn) Scrolls c - a scroll of magic mapping f - a scroll of identify {unknown} g - a scroll of fog {unknown} Miscellaneous d - a dusty tome Comestibles e - a ration {!d} Skills: - Level 1.0 Fighting - Level 1.0 Maces & Flails - Level 3.0 Dodging - Level 4.4 Stealth * Level 1.0 Spellcasting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A bat comes into view. A hobgoblin opens the door. The leopard gecko closely misses you. The goblin barely misses you. You hit the goblin but do no damage. You grab the goblin. You squeeze the goblin. The goblin is heavily wounded. You constrict the goblin, but do no damage. The goblin struggles to escape constriction. You hit the goblin. You kill the goblin! Your Spellcasting skill increases to level 1! The bat hits you. You die... Xom reaches out... You rejoin the land of the living... Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.......#># # ......).#.#.# #...........# #####+#######g#..#.# #.........#†l....# #.........#.#.##.# #..⌠...⌠..#.†.# ... #.........#.######## +....@b...'.....# #.........#.###.# #..⌠...⌠..#.# #.........#.# #.........#.. #####+#####.# ... ## You could see a bat. Vanquished Creatures 3 goblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dscm the Octopode Archaeologist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 37 | D:1 | Reached skill level 1 in Spellcasting 37 | D:1 | Slain by a bat 40 | D:$ | Got out of the dungeon alive. Skill XL: | 1 | ---------------+----+----- Spellcasting | 1 | 1.0 Fighting | | 1.0 Maces & Flails | | 1.0 Dodging | | 3.0 Stealth | | 4.4 Action || total -------------------------++------- Melee: Whip || 10 Constrict || 4 Tentacles || 2 Stab: Sleeping || 1 Armor: Skin || 3 Dodge: Dodged || 7