dscm Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 23, D:1) a +0 spear (7, 6, D:1) a +0 club (10, -22, D:1) 156 sling bullets (19, -30, D:1) a cursed -3 club (19, -21, D:1) 192 arrows (38, -24, D:1) a +0 leather armour (41, 10, D:1) a +0 club (51, -24, D:1) a +0 club (52, -22, D:1) a +0 helmet (54, 6, D:1) 137 arrows (54, 8, D:1) a +0 club (54, 12, D:1) 172 bolts (55, -29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 gold pieces (4, 3, D:2) a jackal corpse (skeletalised by now) (6, -1, D:2) a potion of curing (20, -7, D:2) a potion of invisibility (21, 14, D:2) a +0 whip a kobold corpse (skeletalised by now) (25, 8, D:2) a leopard gecko corpse (skeletalised by now) (28, -18, D:2) the octopode corpse of dscm (40, 0, D:2) 86 poisoned needles (49, 2, D:2) a bat corpse (skeletalised by now) (54, -4, D:2) a +0 ring mail