dscm Level 1 of the Dungeon (7, 31, D:1) a +0 scale mail (16, 26, D:1) 176 stones (16, 33, D:1) a +0 club (20, 33, D:1) a +0 club (32, 22, D:1) 192 bolts (37, 10, D:1) a +0 spear (39, 19, D:1) a +0 robe (40, 37, D:1) 145 stones (42, 10, D:1) 106 stones (45, 21, D:1) 212 stones (50, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 158 stones (3, 6, D:2) a +0 club (4, 2, D:2) a +0 hunting sling (12, 21, D:2) a +0 ring mail (16, -16, D:2) a +0 short sword (17, 10, D:2) a cursed -3 dagger (20, -20, D:2) a +0 club (26, 16, D:2) 165 stones (30, 16, D:2) 157 stones (30, 19, D:2) 176 stones (39, -5, D:2) a +0 hand axe (43, 4, D:2) 202 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (unseen) (5, -7, D:3) 3 gold pieces (8, 37, D:3) a +0 club (unseen) (9, 0, D:3) a +0 hat (12, 1, D:3) a +0 hand axe (12, 2, D:3) a +0 flail an orc skeleton (13, 1, D:3) a +0 leather armour a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (13, 2, D:3) a +0 leather armour a +0 trident (17, 23, D:3) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) the +6 spear of the Omega Point {freeze, +Rage +Fly MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you fly. It lets you go berserk. (6, 3, D:6) a potion of magic (6, 11, D:6) a +0 barding (7, 6, D:6) an adder corpse (14, -3, D:6) a scroll of identify (15, -20, D:6) a book of Cantrips (15, -8, D:6) a wand of acid (19)