dscm Level 1 of the Dungeon (3, 5, D:1) a cursed -2 whip (9, -8, D:1) a +0 hunting sling (15, -30, D:1) 134 arrows (16, -22, D:1) 56 poisoned needles (16, 22, D:1) a +0 spear (17, 16, D:1) 4 stones (20, 26, D:1) a +0 leather armour (22, -2, D:1) a +0 ring mail (22, 24, D:1) 2 stones (23, -1, D:1) a +0 dagger (24, 13, D:1) a +0 dagger (27, -32, D:1) 37 poisoned needles (31, 12, D:1) a +0 club (34, -33, D:1) a +0 hunting sling (35, 24, D:1) 113 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 6, D:2) a +0 club (15, 29, D:2) a +0 club (21, 22, D:2) a +0 dagger (24, 22, D:2) a stone (30, 19, D:2) a +0 mace (32, 28, D:2) 47 tomahawks (37, 3, D:2) a +0 club (41, 28, D:2) a +0 hand axe (42, 17, D:2) a +0 club (45, 35, D:2) 78 poisoned needles (54, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (1, -3, D:3) a scroll of identify (1, -2, D:3) 15 gold pieces (1, 2, D:3) a +0 scale mail (2, -3, D:3) 11 gold pieces (3, -2, D:3) a scroll of teleportation (8, -12, D:3) 242 sling bullets (10, -9, D:3) 20 gold pieces (unseen) (11, -9, D:3) a +0 club (still there?) a +0 flail (still there?) (38, -27, D:3) 15 gold pieces (39, -27, D:3) the +1 buckler of the Black Moon {*Slow MR+++ Regen+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may slow you when you take damage.