dscm Level 1 of the Dungeon (0, 0, D:1) a cursed +0 helmet (1, -3, D:1) a +0 club (5, 14, D:1) a +0 hunting sling (8, 7, D:1) a +0 club (14, 40, D:1) a +0 dagger (30, 22, D:1) a +0 club (32, 11, D:1) a +0 plate armour (43, 12, D:1) a +0 club (46, 34, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (2, 39, D:2) a +0 blowgun (4, 2, D:2) 358 sling bullets (12, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 12, D:2) a +0 leather armour (18, 28, D:2) a cursed -1 quarterstaff (23, -9, D:2) 255 sling bullets (26, 33, D:2) a +0 hand axe (35, 1, D:2) a +0 dagger (40, 30, D:2) a rat corpse (skeletalised by now) (49, 9, D:2) a +0 club (49, 19, D:2) a jackal corpse (49, 20, D:2) a jackal corpse Level 3 of the Dungeon (0, 0, D:3) a potion of flight (12, -3, D:3) a +0 dagger (still there?) an adder corpse (still there?) (12, 1, D:3) 16 gold pieces (13, -1, D:3) a scroll of enchant armour (17, 1, D:3) a ration