dscm Level 1 of the Dungeon (0, 0, D:1) a +0 heater shield (0, 17, D:1) a +0 hunting sling (0, 30, D:1) a scroll of random uselessness (10, 13, D:1) a +0 whip (23, 27, D:1) a goblin corpse (skeletalised by now) (29, 31, D:1) a cursed ring of fire {(Curse: *Tele)} (38, -10, D:1) a +0 short sword (40, 22, D:1) a +0 cloak (41, 30, D:1) a +0 hatchet (45, 31, D:1) a +0 leather armour of cold resistance Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 10, D:2) 2 gold pieces (8, 5, D:2) a bat corpse (11, 0, D:2) a ball python corpse (11, 1, D:2) a +0 short sword (unseen) (16, 2, D:2) 10 gold pieces