dscm Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (5, 0, D:1) a hobgoblin corpse (9, -1, D:1) a rat corpse (12, -3, D:1) a frilled lizard corpse (13, 2, D:1) a +0 club a hobgoblin corpse (14, -36, D:1) a +0 club a kobold corpse (skeletalised by now) (14, -1, D:1) a rat skeleton (15, 10, D:1) a bat corpse (18, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -43, D:1) a +0 short sword (27, -8, D:1) a hobgoblin corpse (skeletalised by now) (28, 0, D:1) a rat corpse (skeletalised by now) (29, -45, D:1) a scroll of random uselessness (30, -48, D:1) a +0 short sword (37, -28, D:1) a +0 dagger (50, -26, D:1) a +0 robe (60, -27, D:1) a +0 club (61, -34, D:1) a +0 mace (63, -28, D:1) a +0 club (64, 3, D:1) a scroll of random uselessness Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse a hobgoblin corpse (0, 2, D:2) a potion of berserk rage (0, 10, D:2) a scroll of random uselessness (1, -6, D:2) a +0 dagger (1, -1, D:2) a +0 club (unseen) (2, -1, D:2) a quokka corpse (2, 0, D:2) a rat corpse (5, 7, D:2) a frilled lizard corpse (6, 6, D:2) a +0 hunting sling a goblin corpse (7, 5, D:2) a +0 robe (9, 8, D:2) a +0 spear (19, 20, D:2) a +0 whip (20, 20, D:2) a -1 staff of fire