dscm Level 1 of the Dungeon (11, 16, D:1) a +0 club (18, -1, D:1) a kobold corpse (skeletalised by now) (18, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 23, D:1) a +0 chain mail (21, 20, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (23, 27, D:1) a rat corpse (skeletalised by now) (25, 1, D:1) a bat skeleton (25, 26, D:1) a bat corpse (skeletalised by now) (26, 20, D:1) a kobold skeleton (28, 1, D:1) a +0 hatchet (30, 4, D:1) a leopard gecko skeleton (31, 4, D:1) a frilled lizard skeleton (33, 21, D:1) a scroll of random uselessness (34, -9, D:1) a frilled lizard skeleton (37, 19, D:1) a +0 ring mail (41, 23, D:1) a bat skeleton (43, 26, D:1) a hobgoblin skeleton (44, 35, D:1) a kobold corpse (46, 14, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (52, 0, D:1) a +0 targe (54, 22, D:1) a hobgoblin corpse (56, 11, D:1) a +0 ring mail (59, 7, D:1) 2 scrolls of random uselessness (61, 21, D:1) a rat corpse (62, 24, D:1) a rat corpse Level 2 of the Dungeon (0, 0, D:2) a ration (1, -15, D:2) a wand of acid (4) (1, -8, D:2) a rat corpse (2, -8, D:2) a howler monkey corpse (2, -7, D:2) a +0 club a hobgoblin corpse (2, -3, D:2) a hobgoblin corpse (4, -7, D:2) 11 gold pieces